blob: 879f6648f4b04d1afbc0b4a9b18d47e20d91b3ca [file] [log] [blame]
// Copyright (c) FIRST and other WPILib contributors.
// Open Source Software; you can modify and/or share it under the terms of
// the WPILib BSD license file in the root directory of this project.
#include "glass/MainMenuBar.h"
#include <cstdio>
#include <imgui.h>
#include <wpigui.h>
#include "glass/Context.h"
#include "glass/ContextInternal.h"
using namespace glass;
void MainMenuBar::AddMainMenu(std::function<void()> menu) {
if (menu) {
m_menus.emplace_back(std::move(menu));
}
}
void MainMenuBar::AddOptionMenu(std::function<void()> menu) {
if (menu) {
m_optionMenus.emplace_back(std::move(menu));
}
}
void MainMenuBar::Display() {
ImGui::BeginMainMenuBar();
WorkspaceMenu();
if (!m_optionMenus.empty()) {
if (ImGui::BeginMenu("Options")) {
for (auto&& menu : m_optionMenus) {
if (menu) {
menu();
}
}
ImGui::EndMenu();
}
}
wpi::gui::EmitViewMenu();
for (auto&& menu : m_menus) {
if (menu) {
menu();
}
}
#if 0
char str[64];
std::snprintf(str, sizeof(str), "%.3f ms/frame (%.1f FPS)",
1000.0f / ImGui::GetIO().Framerate,
ImGui::GetIO().Framerate);
ImGui::SameLine(ImGui::GetWindowWidth() - ImGui::CalcTextSize(str).x -
10);
ImGui::Text("%s", str);
#endif
ImGui::EndMainMenuBar();
}
void MainMenuBar::WorkspaceMenu() {
if (ImGui::BeginMenu("Workspace")) {
if (ImGui::MenuItem("Open...")) {
m_openFolder =
std::make_unique<pfd::select_folder>("Choose folder to open");
}
if (ImGui::MenuItem("Save As...")) {
m_saveFolder = std::make_unique<pfd::select_folder>("Choose save folder");
}
if (ImGui::MenuItem("Save As Global", nullptr, false,
!gContext->isPlatformSaveDir)) {
SetStorageDir(wpi::gui::GetPlatformSaveFileDir());
SaveStorage();
}
ImGui::Separator();
if (ImGui::MenuItem("Reset")) {
WorkspaceReset();
}
ImGui::Separator();
if (ImGui::MenuItem("Exit")) {
wpi::gui::Exit();
}
ImGui::EndMenu();
}
if (m_openFolder && m_openFolder->ready(0)) {
auto result = m_openFolder->result();
if (!result.empty()) {
LoadStorage(result);
}
m_openFolder.reset();
}
if (m_saveFolder && m_saveFolder->ready(0)) {
auto result = m_saveFolder->result();
if (!result.empty()) {
SetStorageDir(result);
SaveStorage(result);
}
m_saveFolder.reset();
}
}