Splines can run in 2023 autonomous.
Mostly copying boilerplate from 2022, with 2023-specific additions like
handling field mirroring correctly.
Change-Id: Ic8cdfde4982a3637ce7c0655800954e13ad60cf9
Signed-off-by: James Kuszmaul <jabukuszmaul@gmail.com>
diff --git a/y2023/autonomous/auto_splines.h b/y2023/autonomous/auto_splines.h
index 68795e6..1280693 100644
--- a/y2023/autonomous/auto_splines.h
+++ b/y2023/autonomous/auto_splines.h
@@ -3,6 +3,7 @@
#include "aos/events/event_loop.h"
#include "frc971/control_loops/control_loops_generated.h"
+#include "frc971/input/joystick_state_generated.h"
#include "frc971/control_loops/drivetrain/drivetrain_goal_generated.h"
/*
@@ -16,10 +17,24 @@
class AutonomousSplines {
public:
+ AutonomousSplines()
+ : test_spline_(aos::JsonFileToFlatbuffer<frc971::MultiSpline>(
+ "splines/test_spline.json")) {}
static flatbuffers::Offset<frc971::MultiSpline> BasicSSpline(
- aos::Sender<frc971::control_loops::drivetrain::Goal>::Builder *builder);
+ aos::Sender<frc971::control_loops::drivetrain::SplineGoal>::Builder
+ *builder,
+ aos::Alliance alliance);
static flatbuffers::Offset<frc971::MultiSpline> StraightLine(
- aos::Sender<frc971::control_loops::drivetrain::Goal>::Builder *builder);
+ aos::Sender<frc971::control_loops::drivetrain::SplineGoal>::Builder
+ *builder,
+ aos::Alliance alliance);
+
+ flatbuffers::Offset<frc971::MultiSpline> TestSpline(
+ aos::Sender<frc971::control_loops::drivetrain::SplineGoal>::Builder
+ *builder,
+ aos::Alliance alliance);
+ private:
+ aos::FlatbufferDetachedBuffer<frc971::MultiSpline> test_spline_;
};
} // namespace actors