blob: c5bea5e1e20e2c273e145c33fdc25224372af66d [file] [log] [blame]
package db
import (
"fmt"
"log"
"os"
"os/exec"
"reflect"
"testing"
"time"
)
// Shortcut for error checking. If the specified error is non-nil, print the
// error message and exit the test.
func check(t *testing.T, err error, message string) {
if err != nil {
t.Fatal(message, ":", err)
}
}
type dbFixture struct {
db *Database
server *exec.Cmd
}
func (fixture dbFixture) TearDown() {
fixture.db.Delete()
fixture.db.Close()
log.Println("Shutting down testdb")
fixture.server.Process.Signal(os.Interrupt)
fixture.server.Process.Wait()
log.Println("Successfully shut down testdb")
}
func createDatabase(t *testing.T) dbFixture {
var fixture dbFixture
log.Println("Starting up postgres.")
fixture.server = exec.Command("testdb_server/testdb_server_/testdb_server")
fixture.server.Stdout = os.Stdout
fixture.server.Stderr = os.Stderr
err := fixture.server.Start()
check(t, err, "Failed to run postgres")
// Wait until the server is ready. We cannot rely on the TCP socket
// alone because postgres creates the socket before it's actually ready
// to service requests.
for {
fixture.db, err = NewDatabase("test", "password", 5432)
if err == nil {
break
}
time.Sleep(50 * time.Millisecond)
}
log.Println("Connected to postgres.")
return fixture
}
func TestAddToMatchDB(t *testing.T) {
fixture := createDatabase(t)
defer fixture.TearDown()
correct := []Match{
Match{
MatchNumber: 7,
Round: 1,
CompLevel: "quals",
R1: 9999, R2: 1000, R3: 777, B1: 0000, B2: 4321, B3: 1234,
r1ID: 1, r2ID: 2, r3ID: 3, b1ID: 4, b2ID: 5, b3ID: 6,
},
}
err := fixture.db.AddToMatch(correct[0])
check(t, err, "Failed to add match data")
got, err := fixture.db.ReturnMatches()
check(t, err, "Failed ReturnMatches()")
if !reflect.DeepEqual(correct, got) {
t.Fatalf("Got %#v,\nbut expected %#v.", got, correct)
}
}
func TestAddToStatsDB(t *testing.T) {
fixture := createDatabase(t)
defer fixture.TearDown()
correct := []Stats{
Stats{
TeamNumber: 1236, MatchNumber: 7,
StartingQuadrant: 2,
AutoBallPickedUp: [5]bool{false, false, false, true, false},
ShotsMissed: 9, UpperGoalShots: 5, LowerGoalShots: 4,
ShotsMissedAuto: 3, UpperGoalAuto: 2, LowerGoalAuto: 1,
PlayedDefense: 2, Climbing: 3,
CollectedBy: "josh",
},
Stats{
TeamNumber: 1001, MatchNumber: 7,
StartingQuadrant: 3,
AutoBallPickedUp: [5]bool{true, false, true, true, false},
ShotsMissed: 6, UpperGoalShots: 9, LowerGoalShots: 9,
ShotsMissedAuto: 0, UpperGoalAuto: 0, LowerGoalAuto: 0,
PlayedDefense: 0, Climbing: 0,
CollectedBy: "rupert",
},
Stats{
TeamNumber: 777, MatchNumber: 7,
StartingQuadrant: 4,
AutoBallPickedUp: [5]bool{false, true, true, true, false},
ShotsMissed: 5, UpperGoalShots: 7, LowerGoalShots: 12,
ShotsMissedAuto: 0, UpperGoalAuto: 4, LowerGoalAuto: 0,
PlayedDefense: 0, Climbing: 0,
CollectedBy: "felix",
},
Stats{
TeamNumber: 1000, MatchNumber: 7,
StartingQuadrant: 1,
AutoBallPickedUp: [5]bool{false, false, false, false, false},
ShotsMissed: 12, UpperGoalShots: 6, LowerGoalShots: 10,
ShotsMissedAuto: 0, UpperGoalAuto: 7, LowerGoalAuto: 0,
PlayedDefense: 0, Climbing: 0,
CollectedBy: "thea",
},
Stats{
TeamNumber: 4321, MatchNumber: 7,
StartingQuadrant: 2,
AutoBallPickedUp: [5]bool{true, false, false, false, false},
ShotsMissed: 14, UpperGoalShots: 12, LowerGoalShots: 3,
ShotsMissedAuto: 0, UpperGoalAuto: 7, LowerGoalAuto: 0,
PlayedDefense: 0, Climbing: 0,
CollectedBy: "amy",
},
Stats{
TeamNumber: 1234, MatchNumber: 7,
StartingQuadrant: 3,
AutoBallPickedUp: [5]bool{false, false, false, false, true},
ShotsMissed: 3, UpperGoalShots: 4, LowerGoalShots: 0,
ShotsMissedAuto: 0, UpperGoalAuto: 9, LowerGoalAuto: 0,
PlayedDefense: 0, Climbing: 0,
CollectedBy: "beth",
},
}
err := fixture.db.AddToMatch(Match{
MatchNumber: 7, Round: 1, CompLevel: "quals",
R1: 1236, R2: 1001, R3: 777, B1: 1000, B2: 4321, B3: 1234,
r1ID: 1, r2ID: 2, r3ID: 3, b1ID: 4, b2ID: 5, b3ID: 6,
})
check(t, err, "Failed to add match")
for i := 0; i < len(correct); i++ {
err = fixture.db.AddToStats(correct[i])
check(t, err, "Failed to add stats to DB")
}
got, err := fixture.db.ReturnStats()
check(t, err, "Failed ReturnStats()")
if !reflect.DeepEqual(correct, got) {
t.Errorf("Got %#v,\nbut expected %#v.", got, correct)
}
}
func TestQueryMatchDB(t *testing.T) {
fixture := createDatabase(t)
defer fixture.TearDown()
testDatabase := []Match{
Match{MatchNumber: 2, Round: 1, CompLevel: "quals", R1: 251, R2: 169, R3: 286, B1: 253, B2: 538, B3: 149},
Match{MatchNumber: 4, Round: 1, CompLevel: "quals", R1: 198, R2: 135, R3: 777, B1: 999, B2: 434, B3: 698},
Match{MatchNumber: 3, Round: 1, CompLevel: "quals", R1: 147, R2: 421, R3: 538, B1: 126, B2: 448, B3: 262},
Match{MatchNumber: 6, Round: 1, CompLevel: "quals", R1: 191, R2: 132, R3: 773, B1: 994, B2: 435, B3: 696},
}
for i := 0; i < len(testDatabase); i++ {
err := fixture.db.AddToMatch(testDatabase[i])
check(t, err, fmt.Sprint("Failed to add match", i))
}
correct := []Match{
Match{
MatchNumber: 2, Round: 1, CompLevel: "quals",
R1: 251, R2: 169, R3: 286, B1: 253, B2: 538, B3: 149,
r1ID: 1, r2ID: 2, r3ID: 3, b1ID: 4, b2ID: 5, b3ID: 6,
},
Match{
MatchNumber: 3, Round: 1, CompLevel: "quals",
R1: 147, R2: 421, R3: 538, B1: 126, B2: 448, B3: 262,
r1ID: 13, r2ID: 14, r3ID: 15, b1ID: 16, b2ID: 17, b3ID: 18,
},
}
got, err := fixture.db.QueryMatches(538)
check(t, err, "Failed to query matches for 538")
if !reflect.DeepEqual(correct, got) {
t.Fatalf("Got %#v,\nbut expected %#v.", got, correct)
}
}
func TestQueryStatsDB(t *testing.T) {
fixture := createDatabase(t)
defer fixture.TearDown()
testDatabase := []Stats{
Stats{
TeamNumber: 1235, MatchNumber: 94,
StartingQuadrant: 1,
AutoBallPickedUp: [5]bool{false, false, false, false, false},
ShotsMissed: 2, UpperGoalShots: 2, LowerGoalShots: 2,
ShotsMissedAuto: 2, UpperGoalAuto: 2, LowerGoalAuto: 2,
PlayedDefense: 2, Climbing: 2},
Stats{
TeamNumber: 1234, MatchNumber: 94,
StartingQuadrant: 2,
AutoBallPickedUp: [5]bool{false, false, false, false, true},
ShotsMissed: 4, UpperGoalShots: 4, LowerGoalShots: 4,
ShotsMissedAuto: 4, UpperGoalAuto: 4, LowerGoalAuto: 4,
PlayedDefense: 7, Climbing: 2,
},
Stats{
TeamNumber: 1233, MatchNumber: 94,
StartingQuadrant: 3,
AutoBallPickedUp: [5]bool{false, false, false, false, false},
ShotsMissed: 3, UpperGoalShots: 3, LowerGoalShots: 3,
ShotsMissedAuto: 3, UpperGoalAuto: 3, LowerGoalAuto: 3,
PlayedDefense: 3, Climbing: 3,
},
Stats{
TeamNumber: 1232, MatchNumber: 94,
StartingQuadrant: 2,
AutoBallPickedUp: [5]bool{true, false, false, false, true},
ShotsMissed: 5, UpperGoalShots: 5, LowerGoalShots: 5,
ShotsMissedAuto: 5, UpperGoalAuto: 5, LowerGoalAuto: 5,
PlayedDefense: 7, Climbing: 1,
},
Stats{
TeamNumber: 1231, MatchNumber: 94,
StartingQuadrant: 3,
AutoBallPickedUp: [5]bool{false, false, true, false, false},
ShotsMissed: 6, UpperGoalShots: 6, LowerGoalShots: 6,
ShotsMissedAuto: 6, UpperGoalAuto: 6, LowerGoalAuto: 6,
PlayedDefense: 7, Climbing: 1,
},
Stats{
TeamNumber: 1239, MatchNumber: 94,
StartingQuadrant: 4,
AutoBallPickedUp: [5]bool{false, true, true, false, false},
ShotsMissed: 7, UpperGoalShots: 7, LowerGoalShots: 7,
ShotsMissedAuto: 7, UpperGoalAuto: 7, LowerGoalAuto: 3,
PlayedDefense: 7, Climbing: 1,
},
}
err := fixture.db.AddToMatch(Match{
MatchNumber: 94, Round: 1, CompLevel: "quals",
R1: 1235, R2: 1234, R3: 1233, B1: 1232, B2: 1231, B3: 1239})
check(t, err, "Failed to add match")
for i := 0; i < len(testDatabase); i++ {
err = fixture.db.AddToStats(testDatabase[i])
check(t, err, fmt.Sprint("Failed to add stats ", i))
}
correct := []Stats{
Stats{
TeamNumber: 1235, MatchNumber: 94,
StartingQuadrant: 1,
AutoBallPickedUp: [5]bool{false, false, false, false, false},
ShotsMissed: 2, UpperGoalShots: 2, LowerGoalShots: 2,
ShotsMissedAuto: 2, UpperGoalAuto: 2, LowerGoalAuto: 2,
PlayedDefense: 2, Climbing: 2,
},
}
got, err := fixture.db.QueryStats(1235)
check(t, err, "Failed QueryStats()")
if !reflect.DeepEqual(correct, got) {
t.Errorf("Got %#v,\nbut expected %#v.", got, correct)
}
}
func TestReturnMatchDB(t *testing.T) {
fixture := createDatabase(t)
defer fixture.TearDown()
correct := []Match{
Match{
MatchNumber: 2, Round: 1, CompLevel: "quals",
R1: 251, R2: 169, R3: 286, B1: 253, B2: 538, B3: 149,
r1ID: 1, r2ID: 2, r3ID: 3, b1ID: 4, b2ID: 5, b3ID: 6,
},
Match{
MatchNumber: 3, Round: 1, CompLevel: "quals",
R1: 147, R2: 421, R3: 538, B1: 126, B2: 448, B3: 262,
r1ID: 7, r2ID: 8, r3ID: 9, b1ID: 10, b2ID: 11, b3ID: 12,
},
Match{
MatchNumber: 4, Round: 1, CompLevel: "quals",
R1: 251, R2: 169, R3: 286, B1: 653, B2: 538, B3: 149,
r1ID: 13, r2ID: 14, r3ID: 15, b1ID: 16, b2ID: 17, b3ID: 18,
},
Match{
MatchNumber: 5, Round: 1, CompLevel: "quals",
R1: 198, R2: 1421, R3: 538, B1: 26, B2: 448, B3: 262,
r1ID: 19, r2ID: 20, r3ID: 21, b1ID: 22, b2ID: 23, b3ID: 24,
},
Match{
MatchNumber: 6, Round: 1, CompLevel: "quals",
R1: 251, R2: 188, R3: 286, B1: 555, B2: 538, B3: 149,
r1ID: 25, r2ID: 26, r3ID: 27, b1ID: 28, b2ID: 29, b3ID: 30,
},
}
for i := 0; i < len(correct); i++ {
err := fixture.db.AddToMatch(correct[i])
check(t, err, fmt.Sprint("Failed to add match", i))
}
got, err := fixture.db.ReturnMatches()
check(t, err, "Failed ReturnMatches()")
if !reflect.DeepEqual(correct, got) {
t.Errorf("Got %#v,\nbut expected %#v.", got, correct)
}
}
func TestReturnStatsDB(t *testing.T) {
fixture := createDatabase(t)
defer fixture.TearDown()
correct := []Stats{
Stats{
TeamNumber: 1235, MatchNumber: 94,
StartingQuadrant: 1,
AutoBallPickedUp: [5]bool{false, false, false, false, false},
ShotsMissed: 2, UpperGoalShots: 2, LowerGoalShots: 2,
ShotsMissedAuto: 2, UpperGoalAuto: 2, LowerGoalAuto: 2,
PlayedDefense: 2, Climbing: 2},
Stats{
TeamNumber: 1236, MatchNumber: 94,
StartingQuadrant: 2,
AutoBallPickedUp: [5]bool{false, false, false, false, true},
ShotsMissed: 4, UpperGoalShots: 4, LowerGoalShots: 4,
ShotsMissedAuto: 4, UpperGoalAuto: 4, LowerGoalAuto: 4,
PlayedDefense: 7, Climbing: 2,
},
Stats{
TeamNumber: 1237, MatchNumber: 94,
StartingQuadrant: 3,
AutoBallPickedUp: [5]bool{false, false, false, false, false},
ShotsMissed: 3, UpperGoalShots: 3, LowerGoalShots: 3,
ShotsMissedAuto: 3, UpperGoalAuto: 3, LowerGoalAuto: 3,
PlayedDefense: 3, Climbing: 3,
},
Stats{
TeamNumber: 1238, MatchNumber: 94,
StartingQuadrant: 2,
AutoBallPickedUp: [5]bool{true, false, false, false, true},
ShotsMissed: 5, UpperGoalShots: 5, LowerGoalShots: 5,
ShotsMissedAuto: 5, UpperGoalAuto: 5, LowerGoalAuto: 5,
PlayedDefense: 7, Climbing: 1,
},
Stats{
TeamNumber: 1239, MatchNumber: 94,
StartingQuadrant: 3,
AutoBallPickedUp: [5]bool{false, false, true, false, false},
ShotsMissed: 6, UpperGoalShots: 6, LowerGoalShots: 6,
ShotsMissedAuto: 6, UpperGoalAuto: 6, LowerGoalAuto: 6,
PlayedDefense: 7, Climbing: 1,
},
Stats{
TeamNumber: 1233, MatchNumber: 94,
StartingQuadrant: 4,
AutoBallPickedUp: [5]bool{false, true, true, false, false},
ShotsMissed: 7, UpperGoalShots: 7, LowerGoalShots: 7,
ShotsMissedAuto: 7, UpperGoalAuto: 7, LowerGoalAuto: 3,
PlayedDefense: 7, Climbing: 1,
},
}
err := fixture.db.AddToMatch(Match{
MatchNumber: 94, Round: 1, CompLevel: "quals",
R1: 1235, R2: 1236, R3: 1237, B1: 1238, B2: 1239, B3: 1233})
check(t, err, "Failed to add match")
for i := 0; i < len(correct); i++ {
err = fixture.db.AddToStats(correct[i])
check(t, err, fmt.Sprint("Failed to add stats ", i))
}
got, err := fixture.db.ReturnStats()
check(t, err, "Failed ReturnStats()")
if !reflect.DeepEqual(correct, got) {
t.Errorf("Got %#v,\nbut expected %#v.", got, correct)
}
}
func TestNotes(t *testing.T) {
fixture := createDatabase(t)
defer fixture.TearDown()
expected := NotesData{
TeamNumber: 1234,
Notes: []string{"Note 1", "Note 3"},
}
err := fixture.db.AddNotes(NotesData{1234, []string{"Note 1"}})
check(t, err, "Failed to add Note")
err = fixture.db.AddNotes(NotesData{1235, []string{"Note 2"}})
check(t, err, "Failed to add Note")
err = fixture.db.AddNotes(NotesData{1234, []string{"Note 3"}})
check(t, err, "Failed to add Note")
actual, err := fixture.db.QueryNotes(1234)
check(t, err, "Failed to get Notes")
if !reflect.DeepEqual(expected, actual) {
t.Errorf("Got %#v,\nbut expected %#v.", actual, expected)
}
}