blob: 8e99af64c34f72deecda4b90987b3d09e67a6d22 [file] [log] [blame]
#include "y2023/autonomous/autonomous_actor.h"
#include <chrono>
#include <cinttypes>
#include <cmath>
#include "aos/logging/logging.h"
#include "frc971/control_loops/drivetrain/localizer_generated.h"
#include "y2023/control_loops/drivetrain/drivetrain_base.h"
DEFINE_bool(spline_auto, true, "Run simple test S-spline auto mode.");
namespace y2023 {
namespace actors {
using ::aos::monotonic_clock;
using ::frc971::ProfileParametersT;
using frc971::control_loops::drivetrain::LocalizerControl;
namespace chrono = ::std::chrono;
AutonomousActor::AutonomousActor(::aos::EventLoop *event_loop)
: frc971::autonomous::BaseAutonomousActor(
event_loop, control_loops::drivetrain::GetDrivetrainConfig()),
localizer_control_sender_(
event_loop->MakeSender<
::frc971::control_loops::drivetrain::LocalizerControl>(
"/drivetrain")),
joystick_state_fetcher_(
event_loop->MakeFetcher<aos::JoystickState>("/aos")),
robot_state_fetcher_(event_loop->MakeFetcher<aos::RobotState>("/aos")),
auto_splines_() {
replan_timer_ = event_loop->AddTimer([this]() { Replan(); });
event_loop->OnRun([this, event_loop]() {
replan_timer_->Setup(event_loop->monotonic_now());
button_poll_->Setup(event_loop->monotonic_now(), chrono::milliseconds(50));
});
// TODO(james): Really need to refactor this code since we keep using it.
button_poll_ = event_loop->AddTimer([this]() {
const aos::monotonic_clock::time_point now =
this->event_loop()->context().monotonic_event_time;
if (robot_state_fetcher_.Fetch()) {
if (robot_state_fetcher_->user_button()) {
user_indicated_safe_to_reset_ = true;
MaybeSendStartingPosition();
}
}
if (joystick_state_fetcher_.Fetch()) {
if (joystick_state_fetcher_->has_alliance() &&
(joystick_state_fetcher_->alliance() != alliance_)) {
alliance_ = joystick_state_fetcher_->alliance();
is_planned_ = false;
// Only kick the planning out by 2 seconds. If we end up enabled in that
// second, then we will kick it out further based on the code below.
replan_timer_->Setup(now + std::chrono::seconds(2));
}
if (joystick_state_fetcher_->enabled()) {
if (!is_planned_) {
// Only replan once we've been disabled for 5 seconds.
replan_timer_->Setup(now + std::chrono::seconds(5));
}
}
}
});
}
void AutonomousActor::Replan() {
if (alliance_ == aos::Alliance::kInvalid) {
return;
}
sent_starting_position_ = false;
if (FLAGS_spline_auto) {
test_spline_ =
PlanSpline(std::bind(&AutonomousSplines::TestSpline, &auto_splines_,
std::placeholders::_1, alliance_),
SplineDirection::kForward);
starting_position_ = test_spline_->starting_position();
}
is_planned_ = true;
MaybeSendStartingPosition();
}
void AutonomousActor::MaybeSendStartingPosition() {
if (is_planned_ && user_indicated_safe_to_reset_ &&
!sent_starting_position_) {
CHECK(starting_position_);
SendStartingPosition(starting_position_.value());
}
}
void AutonomousActor::Reset() {
InitializeEncoders();
ResetDrivetrain();
joystick_state_fetcher_.Fetch();
CHECK(joystick_state_fetcher_.get() != nullptr)
<< "Expect at least one JoystickState message before running auto...";
alliance_ = joystick_state_fetcher_->alliance();
}
bool AutonomousActor::RunAction(
const ::frc971::autonomous::AutonomousActionParams *params) {
Reset();
AOS_LOG(INFO, "Params are %d\n", params->mode());
if (!user_indicated_safe_to_reset_) {
AOS_LOG(WARNING, "Didn't send starting position prior to starting auto.");
CHECK(starting_position_);
SendStartingPosition(starting_position_.value());
}
// Clear this so that we don't accidentally resend things as soon as we replan
// later.
user_indicated_safe_to_reset_ = false;
is_planned_ = false;
starting_position_.reset();
AOS_LOG(INFO, "Params are %d\n", params->mode());
if (alliance_ == aos::Alliance::kInvalid) {
AOS_LOG(INFO, "Aborting autonomous due to invalid alliance selection.");
return false;
}
if (FLAGS_spline_auto) {
SplineAuto();
} else {
AOS_LOG(WARNING, "No auto mode selected.");
}
return true;
}
void AutonomousActor::SplineAuto() {
CHECK(test_spline_);
if (!test_spline_->WaitForPlan()) return;
test_spline_->Start();
if (!test_spline_->WaitForSplineDistanceRemaining(0.02)) return;
}
void AutonomousActor::SendStartingPosition(const Eigen::Vector3d &start) {
// Set up the starting position for the blue alliance.
auto builder = localizer_control_sender_.MakeBuilder();
LocalizerControl::Builder localizer_control_builder =
builder.MakeBuilder<LocalizerControl>();
localizer_control_builder.add_x(start(0));
localizer_control_builder.add_y(start(1));
localizer_control_builder.add_theta(start(2));
localizer_control_builder.add_theta_uncertainty(0.00001);
AOS_LOG(INFO, "User button pressed, x: %f y: %f theta: %f", start(0),
start(1), start(2));
if (builder.Send(localizer_control_builder.Finish()) !=
aos::RawSender::Error::kOk) {
AOS_LOG(ERROR, "Failed to reset localizer.\n");
}
}
} // namespace actors
} // namespace y2023