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#ifndef AOS_EVENTS_EVENT_LOOP_TMPL_H_
#define AOS_EVENTS_EVENT_LOOP_TMPL_H_
#include <type_traits>
#include "aos/events/event_loop.h"
#include "glog/logging.h"
namespace aos {
namespace event_loop_internal {
// From a watch functor, specializations of this will extract the message type
// of the template argument. If T is not a valid message type, there will be no
// matching specialization.
//
// This is just the forward declaration, which will be used by one of the
// following specializations to match valid argument types.
template <class T>
struct watch_message_type_trait;
// From a watch functor, this will extract the message type of the argument.
// This is the template specialization.
template <class ClassType, class ReturnType, class A1>
struct watch_message_type_trait<ReturnType (ClassType::*)(A1) const> {
using message_type = typename std::decay<A1>::type;
};
} // namespace event_loop_internal
template <typename T>
typename Sender<T>::Builder Sender<T>::MakeBuilder() {
return Builder(sender_.get(), sender_->fbb_allocator());
}
template <typename Watch>
void EventLoop::MakeWatcher(const std::string_view channel_name, Watch &&w) {
using MessageType =
typename event_loop_internal::watch_message_type_trait<decltype(
&Watch::operator())>::message_type;
const Channel *channel = configuration::GetChannel(
configuration_, channel_name, MessageType::GetFullyQualifiedName(),
name(), node());
CHECK(channel != nullptr)
<< ": Channel { \"name\": \"" << channel_name << "\", \"type\": \""
<< MessageType::GetFullyQualifiedName() << "\" } not found in config.";
MakeRawWatcher(channel,
[this, w](const Context &context, const void *message) {
context_ = context;
w(*flatbuffers::GetRoot<MessageType>(
reinterpret_cast<const char *>(message)));
});
}
template <typename MessageType>
void EventLoop::MakeNoArgWatcher(const std::string_view channel_name,
std::function<void()> w) {
const Channel *channel = configuration::GetChannel(
configuration_, channel_name, MessageType::GetFullyQualifiedName(),
name(), node());
CHECK(channel != nullptr)
<< ": Channel { \"name\": \"" << channel_name << "\", \"type\": \""
<< MessageType::GetFullyQualifiedName() << "\" } not found in config.";
MakeRawNoArgWatcher(channel, [this, w](const Context &context) {
context_ = context;
w();
});
}
inline bool RawFetcher::FetchNext() {
const auto result = DoFetchNext();
if (result.first) {
timing_.fetcher->mutate_count(timing_.fetcher->count() + 1);
const monotonic_clock::time_point monotonic_time = result.second;
const float latency =
std::chrono::duration_cast<std::chrono::duration<float>>(
monotonic_time - context_.monotonic_event_time)
.count();
timing_.latency.Add(latency);
return true;
}
return false;
}
inline bool RawFetcher::Fetch() {
const auto result = DoFetch();
if (result.first) {
timing_.fetcher->mutate_count(timing_.fetcher->count() + 1);
const monotonic_clock::time_point monotonic_time = result.second;
const float latency =
std::chrono::duration_cast<std::chrono::duration<float>>(
monotonic_time - context_.monotonic_event_time)
.count();
timing_.latency.Add(latency);
return true;
}
return false;
}
inline bool RawSender::Send(
size_t size, aos::monotonic_clock::time_point monotonic_remote_time,
aos::realtime_clock::time_point realtime_remote_time,
uint32_t remote_queue_index) {
if (DoSend(size, monotonic_remote_time, realtime_remote_time,
remote_queue_index)) {
timing_.size.Add(size);
timing_.sender->mutate_count(timing_.sender->count() + 1);
return true;
}
return false;
}
inline bool RawSender::Send(
const void *data, size_t size,
aos::monotonic_clock::time_point monotonic_remote_time,
aos::realtime_clock::time_point realtime_remote_time,
uint32_t remote_queue_index) {
if (DoSend(data, size, monotonic_remote_time, realtime_remote_time,
remote_queue_index)) {
timing_.size.Add(size);
timing_.sender->mutate_count(timing_.sender->count() + 1);
return true;
}
return false;
}
inline monotonic_clock::time_point TimerHandler::Call(
std::function<monotonic_clock::time_point()> get_time,
monotonic_clock::time_point event_time) {
CHECK_NOTNULL(timing_.timer);
const monotonic_clock::time_point monotonic_start_time = get_time();
event_loop_->context_.monotonic_event_time = event_time;
event_loop_->context_.monotonic_remote_time = monotonic_clock::min_time;
event_loop_->context_.realtime_remote_time =
event_loop_->context_.realtime_event_time = realtime_clock::min_time;
event_loop_->context_.queue_index = 0xffffffffu;
event_loop_->context_.size = 0;
event_loop_->context_.data = nullptr;
{
const float start_latency =
std::chrono::duration_cast<std::chrono::duration<float>>(
monotonic_start_time - event_time)
.count();
timing_.wakeup_latency.Add(start_latency);
}
timing_.timer->mutate_count(timing_.timer->count() + 1);
fn_();
const monotonic_clock::time_point monotonic_end_time = get_time();
const float handler_latency =
std::chrono::duration_cast<std::chrono::duration<float>>(
monotonic_end_time - monotonic_start_time)
.count();
timing_.handler_time.Add(handler_latency);
return monotonic_start_time;
}
inline void PhasedLoopHandler::Call(
std::function<monotonic_clock::time_point()> get_time,
std::function<void(monotonic_clock::time_point)> schedule) {
// Read time directly to save a vtable indirection...
const monotonic_clock::time_point monotonic_start_time = get_time();
// Update the context to hold the desired wakeup time.
event_loop_->context_.monotonic_event_time = phased_loop_.sleep_time();
event_loop_->context_.monotonic_remote_time = monotonic_clock::min_time;
event_loop_->context_.realtime_remote_time =
event_loop_->context_.realtime_event_time = realtime_clock::min_time;
event_loop_->context_.queue_index = 0xffffffffu;
event_loop_->context_.size = 0;
event_loop_->context_.data = nullptr;
// Compute how many cycles elapsed and schedule the next wakeup.
Reschedule(schedule, monotonic_start_time);
{
const float start_latency =
std::chrono::duration_cast<std::chrono::duration<float>>(
monotonic_start_time - event_loop_->context_.monotonic_event_time)
.count();
timing_.wakeup_latency.Add(start_latency);
}
timing_.timer->mutate_count(timing_.timer->count() + 1);
// Call the function with the elapsed cycles.
fn_(cycles_elapsed_);
cycles_elapsed_ = 0;
const monotonic_clock::time_point monotonic_end_time = get_time();
const float handler_latency =
std::chrono::duration_cast<std::chrono::duration<float>>(
monotonic_end_time - monotonic_start_time)
.count();
timing_.handler_time.Add(handler_latency);
// If the handler too too long so we blew by the previous deadline, we
// want to just try for the next deadline. Rescuedule.
if (monotonic_end_time > phased_loop_.sleep_time()) {
Reschedule(schedule, monotonic_end_time);
}
}
// Class to automate the timing report generation for watchers.
class WatcherState {
public:
WatcherState(
EventLoop *event_loop, const Channel *channel,
std::function<void(const Context &context, const void *message)> fn)
: channel_index_(event_loop->ChannelIndex(channel)), fn_(std::move(fn)) {}
virtual ~WatcherState() {}
// Calls the callback, measuring time with get_time, with the provided
// context.
void DoCallCallback(std::function<monotonic_clock::time_point()> get_time,
Context context) {
CheckChannelDataAlignment(context.data, context.size);
const monotonic_clock::time_point monotonic_start_time = get_time();
{
const float start_latency =
std::chrono::duration_cast<std::chrono::duration<float>>(
monotonic_start_time - context.monotonic_event_time)
.count();
wakeup_latency_.Add(start_latency);
}
watcher_->mutate_count(watcher_->count() + 1);
fn_(context, context.data);
const monotonic_clock::time_point monotonic_end_time = get_time();
const float handler_latency =
std::chrono::duration_cast<std::chrono::duration<float>>(
monotonic_end_time - monotonic_start_time)
.count();
handler_time_.Add(handler_latency);
}
int channel_index() const { return channel_index_; }
void set_timing_report(timing::Watcher *watcher);
void ResetReport();
virtual void Startup(EventLoop *event_loop) = 0;
protected:
const int channel_index_;
std::function<void(const Context &context, const void *message)> fn_;
internal::TimingStatistic wakeup_latency_;
internal::TimingStatistic handler_time_;
timing::Watcher *watcher_ = nullptr;
};
template <typename T>
bool Sender<T>::Send(const Flatbuffer<T> &flatbuffer) {
return sender_->Send(flatbuffer.data(), flatbuffer.size());
}
} // namespace aos
#endif // AOS_EVENTS_EVENT_LOOP_TMPL_H