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#ifndef Y2024_CONTROL_LOOPS_SUPERSTRUCTURE_AIMING_H_
#define Y2024_CONTROL_LOOPS_SUPERSTRUCTURE_AIMING_H_
#include "frc971/control_loops/aiming/aiming.h"
#include "frc971/control_loops/drivetrain/drivetrain_status_generated.h"
#include "frc971/control_loops/pose.h"
#include "frc971/control_loops/static_zeroing_single_dof_profiled_subsystem.h"
#include "frc971/shooter_interpolation/interpolation.h"
#include "y2024/constants.h"
#include "y2024/constants/constants_generated.h"
#include "y2024/control_loops/drivetrain/drivetrain_base.h"
#include "y2024/control_loops/superstructure/superstructure_status_generated.h"
using y2024::control_loops::superstructure::AimerStatus;
namespace y2024::control_loops::superstructure {
class Aimer {
public:
// When the turret is at 0 the note will be leaving the robot at PI.
static constexpr double kTurretZeroOffset = 0.13;
Aimer(aos::EventLoop *event_loop, const Constants *robot_constants);
void Update(
const frc971::control_loops::drivetrain::Status *status,
frc971::control_loops::aiming::ShotMode shot_mode,
frc971::control_loops::StaticZeroingSingleDOFProfiledSubsystemGoalStatic
*turret_goal);
double DistanceToGoal() const { return current_goal_.virtual_shot_distance; }
flatbuffers::Offset<AimerStatus> PopulateStatus(
flatbuffers::FlatBufferBuilder *fbb) const;
private:
aos::EventLoop *event_loop_;
const Constants *robot_constants_;
frc971::control_loops::drivetrain::DrivetrainConfig<double>
drivetrain_config_;
frc971::shooter_interpolation::InterpolationTable<
y2024::constants::Values::ShotParams>
interpolation_table_;
aos::Fetcher<aos::JoystickState> joystick_state_fetcher_;
frc971::control_loops::aiming::TurretGoal current_goal_;
bool received_joystick_state_ = false;
};
} // namespace y2024::control_loops::superstructure
#endif // Y2024_CONTROL_LOOPS_SUPERSTRUCTURE_TURRET_AIMING_H_