| # --------------------------------------- |
| # Common make rules for all examples |
| # --------------------------------------- |
| |
| # Set all as default goal |
| .DEFAULT_GOAL := all |
| |
| # ESP32-Sx and RP2040 has its own CMake build system |
| ifeq (,$(findstring $(FAMILY),esp32s2 esp32s3 rp2040)) |
| |
| # --------------------------------------- |
| # Compiler Flags |
| # --------------------------------------- |
| |
| LIBS_GCC ?= -lgcc -lm -lnosys |
| |
| # libc |
| LIBS += $(LIBS_GCC) |
| |
| ifneq ($(BOARD), spresense) |
| LIBS += -lc |
| endif |
| |
| # TinyUSB Stack source |
| SRC_C += \ |
| src/tusb.c \ |
| src/common/tusb_fifo.c \ |
| src/device/usbd.c \ |
| src/device/usbd_control.c \ |
| src/class/audio/audio_device.c \ |
| src/class/cdc/cdc_device.c \ |
| src/class/dfu/dfu_device.c \ |
| src/class/dfu/dfu_rt_device.c \ |
| src/class/hid/hid_device.c \ |
| src/class/midi/midi_device.c \ |
| src/class/msc/msc_device.c \ |
| src/class/net/ecm_rndis_device.c \ |
| src/class/net/ncm_device.c \ |
| src/class/usbtmc/usbtmc_device.c \ |
| src/class/video/video_device.c \ |
| src/class/vendor/vendor_device.c |
| |
| # TinyUSB stack include |
| INC += $(TOP)/src |
| |
| CFLAGS += $(addprefix -I,$(INC)) |
| |
| # LTO makes it difficult to analyze map file for optimizing size purpose |
| # We will run this option in ci |
| ifeq ($(NO_LTO),1) |
| CFLAGS := $(filter-out -flto,$(CFLAGS)) |
| endif |
| |
| ifneq ($(LD_FILE),) |
| LDFLAGS_LD_FILE ?= -Wl,-T,$(TOP)/$(LD_FILE) |
| endif |
| |
| LDFLAGS += $(CFLAGS) $(LDFLAGS_LD_FILE) -Wl,-Map=$@.map -Wl,-cref -Wl,-gc-sections |
| ifneq ($(SKIP_NANOLIB), 1) |
| LDFLAGS += -specs=nosys.specs -specs=nano.specs |
| endif |
| |
| ASFLAGS += $(CFLAGS) |
| |
| # Assembly files can be name with upper case .S, convert it to .s |
| SRC_S := $(SRC_S:.S=.s) |
| |
| # Due to GCC LTO bug https://bugs.launchpad.net/gcc-arm-embedded/+bug/1747966 |
| # assembly file should be placed first in linking order |
| # '_asm' suffix is added to object of assembly file |
| OBJ += $(addprefix $(BUILD)/obj/, $(SRC_S:.s=_asm.o)) |
| OBJ += $(addprefix $(BUILD)/obj/, $(SRC_C:.c=.o)) |
| |
| # Verbose mode |
| ifeq ("$(V)","1") |
| $(info CFLAGS $(CFLAGS) ) $(info ) |
| $(info LDFLAGS $(LDFLAGS)) $(info ) |
| $(info ASFLAGS $(ASFLAGS)) $(info ) |
| endif |
| |
| # --------------------------------------- |
| # Rules |
| # --------------------------------------- |
| |
| all: $(BUILD)/$(PROJECT).bin $(BUILD)/$(PROJECT).hex size |
| |
| uf2: $(BUILD)/$(PROJECT).uf2 |
| |
| OBJ_DIRS = $(sort $(dir $(OBJ))) |
| $(OBJ): | $(OBJ_DIRS) |
| $(OBJ_DIRS): |
| ifeq ($(CMDEXE),1) |
| @$(MKDIR) $(subst /,\,$@) |
| else |
| @$(MKDIR) -p $@ |
| endif |
| |
| $(BUILD)/$(PROJECT).elf: $(OBJ) |
| @echo LINK $@ |
| @$(CC) -o $@ $(LDFLAGS) $^ -Wl,--start-group $(LIBS) -Wl,--end-group |
| |
| $(BUILD)/$(PROJECT).bin: $(BUILD)/$(PROJECT).elf |
| @echo CREATE $@ |
| @$(OBJCOPY) -O binary $^ $@ |
| |
| $(BUILD)/$(PROJECT).hex: $(BUILD)/$(PROJECT).elf |
| @echo CREATE $@ |
| @$(OBJCOPY) -O ihex $^ $@ |
| |
| # UF2 generation, iMXRT need to strip to text only before conversion |
| ifeq ($(FAMILY),imxrt) |
| $(BUILD)/$(PROJECT).uf2: $(BUILD)/$(PROJECT).elf |
| @echo CREATE $@ |
| @$(OBJCOPY) -O ihex -R .flash_config -R .ivt $^ $(BUILD)/$(PROJECT)-textonly.hex |
| $(PYTHON) $(TOP)/tools/uf2/utils/uf2conv.py -f $(UF2_FAMILY_ID) -c -o $@ $(BUILD)/$(PROJECT)-textonly.hex |
| else |
| $(BUILD)/$(PROJECT).uf2: $(BUILD)/$(PROJECT).hex |
| @echo CREATE $@ |
| $(PYTHON) $(TOP)/tools/uf2/utils/uf2conv.py -f $(UF2_FAMILY_ID) -c -o $@ $^ |
| endif |
| |
| copy-artifact: $(BUILD)/$(PROJECT).bin $(BUILD)/$(PROJECT).hex $(BUILD)/$(PROJECT).uf2 |
| |
| # We set vpath to point to the top of the tree so that the source files |
| # can be located. By following this scheme, it allows a single build rule |
| # to be used to compile all .c files. |
| vpath %.c . $(TOP) |
| $(BUILD)/obj/%.o: %.c |
| @echo CC $(notdir $@) |
| @$(CC) $(CFLAGS) -c -MD -o $@ $< |
| |
| # ASM sources lower case .s |
| vpath %.s . $(TOP) |
| $(BUILD)/obj/%_asm.o: %.s |
| @echo AS $(notdir $@) |
| @$(CC) -x assembler-with-cpp $(ASFLAGS) -c -o $@ $< |
| |
| # ASM sources upper case .S |
| vpath %.S . $(TOP) |
| $(BUILD)/obj/%_asm.o: %.S |
| @echo AS $(notdir $@) |
| @$(CC) -x assembler-with-cpp $(ASFLAGS) -c -o $@ $< |
| |
| endif # GNU Make |
| |
| size: $(BUILD)/$(PROJECT).elf |
| -@echo '' |
| @$(SIZE) $< |
| -@echo '' |
| |
| # linkermap must be install previously at https://github.com/hathach/linkermap |
| linkermap: $(BUILD)/$(PROJECT).elf |
| @linkermap -v $<.map |
| |
| .PHONY: clean |
| clean: |
| ifeq ($(CMDEXE),1) |
| rd /S /Q $(subst /,\,$(BUILD)) |
| else |
| $(RM) -rf $(BUILD) |
| endif |
| |
| # --------------------------------------- |
| # Flash Targets |
| # --------------------------------------- |
| |
| # Jlink binary |
| ifeq ($(OS),Windows_NT) |
| JLINKEXE = JLink.exe |
| else |
| JLINKEXE = JLinkExe |
| endif |
| |
| # Jlink Interface |
| JLINK_IF ?= swd |
| |
| # Flash using jlink |
| flash-jlink: $(BUILD)/$(PROJECT).hex |
| @echo halt > $(BUILD)/$(BOARD).jlink |
| @echo r > $(BUILD)/$(BOARD).jlink |
| @echo loadfile $^ >> $(BUILD)/$(BOARD).jlink |
| @echo r >> $(BUILD)/$(BOARD).jlink |
| @echo go >> $(BUILD)/$(BOARD).jlink |
| @echo exit >> $(BUILD)/$(BOARD).jlink |
| $(JLINKEXE) -device $(JLINK_DEVICE) -if $(JLINK_IF) -JTAGConf -1,-1 -speed auto -CommandFile $(BUILD)/$(BOARD).jlink |
| |
| # Flash STM32 MCU using stlink with STM32 Cube Programmer CLI |
| flash-stlink: $(BUILD)/$(PROJECT).elf |
| STM32_Programmer_CLI --connect port=swd --write $< --go |
| |
| # Flash using pyocd |
| PYOCD_OPTION ?= |
| flash-pyocd: $(BUILD)/$(PROJECT).hex |
| pyocd flash -t $(PYOCD_TARGET) $(PYOCD_OPTION) $< |
| pyocd reset -t $(PYOCD_TARGET) |
| |
| # Flash using openocd |
| OPENOCD_OPTION ?= |
| flash-openocd: $(BUILD)/$(PROJECT).elf |
| openocd $(OPENOCD_OPTION) -c "program $< verify reset exit" |
| |
| # flash with Black Magic Probe |
| # This symlink is created by https://github.com/blacksphere/blackmagic/blob/master/driver/99-blackmagic.rules |
| BMP ?= /dev/ttyBmpGdb |
| |
| flash-bmp: $(BUILD)/$(PROJECT).elf |
| $(GDB) --batch -ex 'target extended-remote $(BMP)' -ex 'monitor swdp_scan' -ex 'attach 1' -ex load $< |
| |
| debug-bmp: $(BUILD)/$(PROJECT).elf |
| $(GDB) -ex 'target extended-remote $(BMP)' -ex 'monitor swdp_scan' -ex 'attach 1' $< |
| |
| #-------------- Artifacts -------------- |
| |
| # Create binary directory |
| $(BIN): |
| @$(MKDIR) -p $@ |
| |
| # Copy binaries .elf, .bin, .hex, .uf2 to BIN for upload |
| # due to large size of combined artifacts, only uf2 is uploaded for now |
| copy-artifact: $(BIN) |
| @$(CP) $(BUILD)/$(PROJECT).uf2 $(BIN) |
| #@$(CP) $(BUILD)/$(PROJECT).bin $(BIN) |
| #@$(CP) $(BUILD)/$(PROJECT).hex $(BIN) |
| #@$(CP) $(BUILD)/$(PROJECT).elf $(BIN) |
| |
| # Print out the value of a make variable. |
| # https://stackoverflow.com/questions/16467718/how-to-print-out-a-variable-in-makefile |
| print-%: |
| @echo $* = $($*) |