| // automatically generated by the FlatBuffers compiler, do not modify |
| |
| package MyGame.Example; |
| |
| import java.nio.*; |
| import java.lang.*; |
| import java.util.*; |
| import com.google.flatbuffers.*; |
| |
| public class MonsterT { |
| private MyGame.Example.Vec3T pos; |
| private short mana; |
| private short hp; |
| private String name; |
| private int[] inventory; |
| private int color; |
| private MyGame.Example.AnyUnion test; |
| private MyGame.Example.TestT[] test4; |
| private String[] testarrayofstring; |
| private MyGame.Example.MonsterT[] testarrayoftables; |
| private MyGame.Example.MonsterT enemy; |
| private int[] testnestedflatbuffer; |
| private MyGame.Example.StatT testempty; |
| private boolean testbool; |
| private int testhashs32Fnv1; |
| private long testhashu32Fnv1; |
| private long testhashs64Fnv1; |
| private long testhashu64Fnv1; |
| private int testhashs32Fnv1a; |
| private long testhashu32Fnv1a; |
| private long testhashs64Fnv1a; |
| private long testhashu64Fnv1a; |
| private boolean[] testarrayofbools; |
| private float testf; |
| private float testf2; |
| private float testf3; |
| private String[] testarrayofstring2; |
| private MyGame.Example.AbilityT[] testarrayofsortedstruct; |
| private int[] flex; |
| private MyGame.Example.TestT[] test5; |
| private long[] vectorOfLongs; |
| private double[] vectorOfDoubles; |
| private MyGame.InParentNamespaceT parentNamespaceTest; |
| private MyGame.Example.ReferrableT[] vectorOfReferrables; |
| private long singleWeakReference; |
| private long[] vectorOfWeakReferences; |
| private MyGame.Example.ReferrableT[] vectorOfStrongReferrables; |
| private long coOwningReference; |
| private long[] vectorOfCoOwningReferences; |
| private long nonOwningReference; |
| private long[] vectorOfNonOwningReferences; |
| private MyGame.Example.AnyUniqueAliasesUnion anyUnique; |
| private MyGame.Example.AnyAmbiguousAliasesUnion anyAmbiguous; |
| private int[] vectorOfEnums; |
| private byte signedEnum; |
| private int[] testrequirednestedflatbuffer; |
| private MyGame.Example.StatT[] scalarKeySortedTables; |
| private MyGame.Example.TestT nativeInline; |
| private long longEnumNonEnumDefault; |
| private long longEnumNormalDefault; |
| private float nanDefault; |
| private float infDefault; |
| private float positiveInfDefault; |
| private float infinityDefault; |
| private float positiveInfinityDefault; |
| private float negativeInfDefault; |
| private float negativeInfinityDefault; |
| private double doubleInfDefault; |
| |
| public MyGame.Example.Vec3T getPos() { return pos; } |
| |
| public void setPos(MyGame.Example.Vec3T pos) { this.pos = pos; } |
| |
| public short getMana() { return mana; } |
| |
| public void setMana(short mana) { this.mana = mana; } |
| |
| public short getHp() { return hp; } |
| |
| public void setHp(short hp) { this.hp = hp; } |
| |
| public String getName() { return name; } |
| |
| public void setName(String name) { this.name = name; } |
| |
| public int[] getInventory() { return inventory; } |
| |
| public void setInventory(int[] inventory) { this.inventory = inventory; } |
| |
| public int getColor() { return color; } |
| |
| public void setColor(int color) { this.color = color; } |
| |
| public MyGame.Example.AnyUnion getTest() { return test; } |
| |
| public void setTest(MyGame.Example.AnyUnion test) { this.test = test; } |
| |
| public MyGame.Example.TestT[] getTest4() { return test4; } |
| |
| public void setTest4(MyGame.Example.TestT[] test4) { this.test4 = test4; } |
| |
| public String[] getTestarrayofstring() { return testarrayofstring; } |
| |
| public void setTestarrayofstring(String[] testarrayofstring) { this.testarrayofstring = testarrayofstring; } |
| |
| public MyGame.Example.MonsterT[] getTestarrayoftables() { return testarrayoftables; } |
| |
| public void setTestarrayoftables(MyGame.Example.MonsterT[] testarrayoftables) { this.testarrayoftables = testarrayoftables; } |
| |
| public MyGame.Example.MonsterT getEnemy() { return enemy; } |
| |
| public void setEnemy(MyGame.Example.MonsterT enemy) { this.enemy = enemy; } |
| |
| public int[] getTestnestedflatbuffer() { return testnestedflatbuffer; } |
| |
| public void setTestnestedflatbuffer(int[] testnestedflatbuffer) { this.testnestedflatbuffer = testnestedflatbuffer; } |
| |
| public MyGame.Example.StatT getTestempty() { return testempty; } |
| |
| public void setTestempty(MyGame.Example.StatT testempty) { this.testempty = testempty; } |
| |
| public boolean getTestbool() { return testbool; } |
| |
| public void setTestbool(boolean testbool) { this.testbool = testbool; } |
| |
| public int getTesthashs32Fnv1() { return testhashs32Fnv1; } |
| |
| public void setTesthashs32Fnv1(int testhashs32Fnv1) { this.testhashs32Fnv1 = testhashs32Fnv1; } |
| |
| public long getTesthashu32Fnv1() { return testhashu32Fnv1; } |
| |
| public void setTesthashu32Fnv1(long testhashu32Fnv1) { this.testhashu32Fnv1 = testhashu32Fnv1; } |
| |
| public long getTesthashs64Fnv1() { return testhashs64Fnv1; } |
| |
| public void setTesthashs64Fnv1(long testhashs64Fnv1) { this.testhashs64Fnv1 = testhashs64Fnv1; } |
| |
| public long getTesthashu64Fnv1() { return testhashu64Fnv1; } |
| |
| public void setTesthashu64Fnv1(long testhashu64Fnv1) { this.testhashu64Fnv1 = testhashu64Fnv1; } |
| |
| public int getTesthashs32Fnv1a() { return testhashs32Fnv1a; } |
| |
| public void setTesthashs32Fnv1a(int testhashs32Fnv1a) { this.testhashs32Fnv1a = testhashs32Fnv1a; } |
| |
| public long getTesthashu32Fnv1a() { return testhashu32Fnv1a; } |
| |
| public void setTesthashu32Fnv1a(long testhashu32Fnv1a) { this.testhashu32Fnv1a = testhashu32Fnv1a; } |
| |
| public long getTesthashs64Fnv1a() { return testhashs64Fnv1a; } |
| |
| public void setTesthashs64Fnv1a(long testhashs64Fnv1a) { this.testhashs64Fnv1a = testhashs64Fnv1a; } |
| |
| public long getTesthashu64Fnv1a() { return testhashu64Fnv1a; } |
| |
| public void setTesthashu64Fnv1a(long testhashu64Fnv1a) { this.testhashu64Fnv1a = testhashu64Fnv1a; } |
| |
| public boolean[] getTestarrayofbools() { return testarrayofbools; } |
| |
| public void setTestarrayofbools(boolean[] testarrayofbools) { this.testarrayofbools = testarrayofbools; } |
| |
| public float getTestf() { return testf; } |
| |
| public void setTestf(float testf) { this.testf = testf; } |
| |
| public float getTestf2() { return testf2; } |
| |
| public void setTestf2(float testf2) { this.testf2 = testf2; } |
| |
| public float getTestf3() { return testf3; } |
| |
| public void setTestf3(float testf3) { this.testf3 = testf3; } |
| |
| public String[] getTestarrayofstring2() { return testarrayofstring2; } |
| |
| public void setTestarrayofstring2(String[] testarrayofstring2) { this.testarrayofstring2 = testarrayofstring2; } |
| |
| public MyGame.Example.AbilityT[] getTestarrayofsortedstruct() { return testarrayofsortedstruct; } |
| |
| public void setTestarrayofsortedstruct(MyGame.Example.AbilityT[] testarrayofsortedstruct) { this.testarrayofsortedstruct = testarrayofsortedstruct; } |
| |
| public int[] getFlex() { return flex; } |
| |
| public void setFlex(int[] flex) { this.flex = flex; } |
| |
| public MyGame.Example.TestT[] getTest5() { return test5; } |
| |
| public void setTest5(MyGame.Example.TestT[] test5) { this.test5 = test5; } |
| |
| public long[] getVectorOfLongs() { return vectorOfLongs; } |
| |
| public void setVectorOfLongs(long[] vectorOfLongs) { this.vectorOfLongs = vectorOfLongs; } |
| |
| public double[] getVectorOfDoubles() { return vectorOfDoubles; } |
| |
| public void setVectorOfDoubles(double[] vectorOfDoubles) { this.vectorOfDoubles = vectorOfDoubles; } |
| |
| public MyGame.InParentNamespaceT getParentNamespaceTest() { return parentNamespaceTest; } |
| |
| public void setParentNamespaceTest(MyGame.InParentNamespaceT parentNamespaceTest) { this.parentNamespaceTest = parentNamespaceTest; } |
| |
| public MyGame.Example.ReferrableT[] getVectorOfReferrables() { return vectorOfReferrables; } |
| |
| public void setVectorOfReferrables(MyGame.Example.ReferrableT[] vectorOfReferrables) { this.vectorOfReferrables = vectorOfReferrables; } |
| |
| public long getSingleWeakReference() { return singleWeakReference; } |
| |
| public void setSingleWeakReference(long singleWeakReference) { this.singleWeakReference = singleWeakReference; } |
| |
| public long[] getVectorOfWeakReferences() { return vectorOfWeakReferences; } |
| |
| public void setVectorOfWeakReferences(long[] vectorOfWeakReferences) { this.vectorOfWeakReferences = vectorOfWeakReferences; } |
| |
| public MyGame.Example.ReferrableT[] getVectorOfStrongReferrables() { return vectorOfStrongReferrables; } |
| |
| public void setVectorOfStrongReferrables(MyGame.Example.ReferrableT[] vectorOfStrongReferrables) { this.vectorOfStrongReferrables = vectorOfStrongReferrables; } |
| |
| public long getCoOwningReference() { return coOwningReference; } |
| |
| public void setCoOwningReference(long coOwningReference) { this.coOwningReference = coOwningReference; } |
| |
| public long[] getVectorOfCoOwningReferences() { return vectorOfCoOwningReferences; } |
| |
| public void setVectorOfCoOwningReferences(long[] vectorOfCoOwningReferences) { this.vectorOfCoOwningReferences = vectorOfCoOwningReferences; } |
| |
| public long getNonOwningReference() { return nonOwningReference; } |
| |
| public void setNonOwningReference(long nonOwningReference) { this.nonOwningReference = nonOwningReference; } |
| |
| public long[] getVectorOfNonOwningReferences() { return vectorOfNonOwningReferences; } |
| |
| public void setVectorOfNonOwningReferences(long[] vectorOfNonOwningReferences) { this.vectorOfNonOwningReferences = vectorOfNonOwningReferences; } |
| |
| public MyGame.Example.AnyUniqueAliasesUnion getAnyUnique() { return anyUnique; } |
| |
| public void setAnyUnique(MyGame.Example.AnyUniqueAliasesUnion anyUnique) { this.anyUnique = anyUnique; } |
| |
| public MyGame.Example.AnyAmbiguousAliasesUnion getAnyAmbiguous() { return anyAmbiguous; } |
| |
| public void setAnyAmbiguous(MyGame.Example.AnyAmbiguousAliasesUnion anyAmbiguous) { this.anyAmbiguous = anyAmbiguous; } |
| |
| public int[] getVectorOfEnums() { return vectorOfEnums; } |
| |
| public void setVectorOfEnums(int[] vectorOfEnums) { this.vectorOfEnums = vectorOfEnums; } |
| |
| public byte getSignedEnum() { return signedEnum; } |
| |
| public void setSignedEnum(byte signedEnum) { this.signedEnum = signedEnum; } |
| |
| public int[] getTestrequirednestedflatbuffer() { return testrequirednestedflatbuffer; } |
| |
| public void setTestrequirednestedflatbuffer(int[] testrequirednestedflatbuffer) { this.testrequirednestedflatbuffer = testrequirednestedflatbuffer; } |
| |
| public MyGame.Example.StatT[] getScalarKeySortedTables() { return scalarKeySortedTables; } |
| |
| public void setScalarKeySortedTables(MyGame.Example.StatT[] scalarKeySortedTables) { this.scalarKeySortedTables = scalarKeySortedTables; } |
| |
| public MyGame.Example.TestT getNativeInline() { return nativeInline; } |
| |
| public void setNativeInline(MyGame.Example.TestT nativeInline) { this.nativeInline = nativeInline; } |
| |
| public long getLongEnumNonEnumDefault() { return longEnumNonEnumDefault; } |
| |
| public void setLongEnumNonEnumDefault(long longEnumNonEnumDefault) { this.longEnumNonEnumDefault = longEnumNonEnumDefault; } |
| |
| public long getLongEnumNormalDefault() { return longEnumNormalDefault; } |
| |
| public void setLongEnumNormalDefault(long longEnumNormalDefault) { this.longEnumNormalDefault = longEnumNormalDefault; } |
| |
| public float getNanDefault() { return nanDefault; } |
| |
| public void setNanDefault(float nanDefault) { this.nanDefault = nanDefault; } |
| |
| public float getInfDefault() { return infDefault; } |
| |
| public void setInfDefault(float infDefault) { this.infDefault = infDefault; } |
| |
| public float getPositiveInfDefault() { return positiveInfDefault; } |
| |
| public void setPositiveInfDefault(float positiveInfDefault) { this.positiveInfDefault = positiveInfDefault; } |
| |
| public float getInfinityDefault() { return infinityDefault; } |
| |
| public void setInfinityDefault(float infinityDefault) { this.infinityDefault = infinityDefault; } |
| |
| public float getPositiveInfinityDefault() { return positiveInfinityDefault; } |
| |
| public void setPositiveInfinityDefault(float positiveInfinityDefault) { this.positiveInfinityDefault = positiveInfinityDefault; } |
| |
| public float getNegativeInfDefault() { return negativeInfDefault; } |
| |
| public void setNegativeInfDefault(float negativeInfDefault) { this.negativeInfDefault = negativeInfDefault; } |
| |
| public float getNegativeInfinityDefault() { return negativeInfinityDefault; } |
| |
| public void setNegativeInfinityDefault(float negativeInfinityDefault) { this.negativeInfinityDefault = negativeInfinityDefault; } |
| |
| public double getDoubleInfDefault() { return doubleInfDefault; } |
| |
| public void setDoubleInfDefault(double doubleInfDefault) { this.doubleInfDefault = doubleInfDefault; } |
| |
| |
| public MonsterT() { |
| this.pos = new MyGame.Example.Vec3T(); |
| this.mana = 150; |
| this.hp = 100; |
| this.name = null; |
| this.inventory = null; |
| this.color = 8; |
| this.test = null; |
| this.test4 = null; |
| this.testarrayofstring = null; |
| this.testarrayoftables = null; |
| this.enemy = null; |
| this.testnestedflatbuffer = null; |
| this.testempty = null; |
| this.testbool = false; |
| this.testhashs32Fnv1 = 0; |
| this.testhashu32Fnv1 = 0L; |
| this.testhashs64Fnv1 = 0L; |
| this.testhashu64Fnv1 = 0L; |
| this.testhashs32Fnv1a = 0; |
| this.testhashu32Fnv1a = 0L; |
| this.testhashs64Fnv1a = 0L; |
| this.testhashu64Fnv1a = 0L; |
| this.testarrayofbools = null; |
| this.testf = 3.14159f; |
| this.testf2 = 3.0f; |
| this.testf3 = 0.0f; |
| this.testarrayofstring2 = null; |
| this.testarrayofsortedstruct = null; |
| this.flex = null; |
| this.test5 = null; |
| this.vectorOfLongs = null; |
| this.vectorOfDoubles = null; |
| this.parentNamespaceTest = null; |
| this.vectorOfReferrables = null; |
| this.singleWeakReference = 0L; |
| this.vectorOfWeakReferences = null; |
| this.vectorOfStrongReferrables = null; |
| this.coOwningReference = 0L; |
| this.vectorOfCoOwningReferences = null; |
| this.nonOwningReference = 0L; |
| this.vectorOfNonOwningReferences = null; |
| this.anyUnique = null; |
| this.anyAmbiguous = null; |
| this.vectorOfEnums = null; |
| this.signedEnum = -1; |
| this.testrequirednestedflatbuffer = null; |
| this.scalarKeySortedTables = null; |
| this.nativeInline = new MyGame.Example.TestT(); |
| this.longEnumNonEnumDefault = 0L; |
| this.longEnumNormalDefault = 2L; |
| this.nanDefault = Float.NaN; |
| this.infDefault = Float.POSITIVE_INFINITY; |
| this.positiveInfDefault = Float.POSITIVE_INFINITY; |
| this.infinityDefault = Float.POSITIVE_INFINITY; |
| this.positiveInfinityDefault = Float.POSITIVE_INFINITY; |
| this.negativeInfDefault = Float.NEGATIVE_INFINITY; |
| this.negativeInfinityDefault = Float.NEGATIVE_INFINITY; |
| this.doubleInfDefault = Double.POSITIVE_INFINITY; |
| } |
| public static MonsterT deserializeFromBinary(byte[] fbBuffer) { |
| return Monster.getRootAsMonster(ByteBuffer.wrap(fbBuffer)).unpack(); |
| } |
| public byte[] serializeToBinary() { |
| FlatBufferBuilder fbb = new FlatBufferBuilder(); |
| Monster.finishMonsterBuffer(fbb, Monster.pack(fbb, this)); |
| return fbb.sizedByteArray(); |
| } |
| } |
| |