blob: 1c54bdf9e5481fbfe02f83774b6033491538e348 [file] [log] [blame]
/*----------------------------------------------------------------------------*/
/* Copyright (c) 2018-2019 FIRST. All Rights Reserved. */
/* Open Source Software - may be modified and shared by FRC teams. The code */
/* must be accompanied by the FIRST BSD license file in the root directory of */
/* the project. */
/*----------------------------------------------------------------------------*/
#include "wpi/EventLoopRunner.h"
#include "wpi/SmallVector.h"
#include "wpi/condition_variable.h"
#include "wpi/mutex.h"
#include "wpi/uv/AsyncFunction.h"
#include "wpi/uv/Loop.h"
using namespace wpi;
class EventLoopRunner::Thread : public SafeThread {
public:
using UvExecFunc = uv::AsyncFunction<void(LoopFunc)>;
Thread() : m_loop(uv::Loop::Create()) {
// set up async handles
if (!m_loop) return;
// run function
m_doExec = UvExecFunc::Create(
m_loop, [loop = m_loop.get()](auto out, LoopFunc func) {
func(*loop);
out.set_value();
});
}
void Main() {
if (m_loop) m_loop->Run();
}
// the loop
std::shared_ptr<uv::Loop> m_loop;
// run function
std::weak_ptr<UvExecFunc> m_doExec;
};
EventLoopRunner::EventLoopRunner() { m_owner.Start(); }
EventLoopRunner::~EventLoopRunner() { Stop(); }
void EventLoopRunner::Stop() {
ExecAsync([](uv::Loop& loop) {
// close all handles; this will (eventually) stop the loop
loop.Walk([](uv::Handle& h) {
h.SetLoopClosing(true);
h.Close();
});
});
m_owner.Join();
}
void EventLoopRunner::ExecAsync(LoopFunc func) {
if (auto thr = m_owner.GetThread()) {
if (auto doExec = thr->m_doExec.lock()) {
doExec->Call(func);
}
}
}
void EventLoopRunner::ExecSync(LoopFunc func) {
wpi::future<void> f;
if (auto thr = m_owner.GetThread()) {
if (auto doExec = thr->m_doExec.lock()) {
f = doExec->Call(func);
}
}
if (f.valid()) f.wait();
}
std::shared_ptr<uv::Loop> EventLoopRunner::GetLoop() {
if (auto thr = m_owner.GetThread()) return thr->m_loop;
return nullptr;
}