| #include "aos/events/ping_lib.h" |
| #include "aos/events/pong_lib.h" |
| #include "aos/events/simulated_event_loop.h" |
| #include "aos/json_to_flatbuffer.h" |
| #include "glog/logging.h" |
| #include "gtest/gtest.h" |
| |
| namespace aos { |
| namespace testing { |
| |
| namespace chrono = std::chrono; |
| |
| class PingPongTest : public ::testing::Test { |
| public: |
| PingPongTest() |
| : config_( |
| aos::configuration::ReadConfig("aos/events/pingpong_config.json")), |
| event_loop_factory_(&config_.message()), |
| ping_event_loop_(event_loop_factory_.MakeEventLoop("ping")), |
| ping_(ping_event_loop_.get()), |
| pong_event_loop_(event_loop_factory_.MakeEventLoop("pong")), |
| pong_(pong_event_loop_.get()) {} |
| |
| // Config and factory. |
| // The factory is a factory for connected event loops. Each application needs |
| // a separate event loop (because you can't send a message to yourself in a |
| // single event loop). The created event loops can then send messages to each |
| // other and trigger callbacks to be called, or fetchers to receive data. |
| aos::FlatbufferDetachedBuffer<aos::Configuration> config_; |
| SimulatedEventLoopFactory event_loop_factory_; |
| |
| // Event loop and app for Ping |
| std::unique_ptr<EventLoop> ping_event_loop_; |
| Ping ping_; |
| |
| // Event loop and app for Pong |
| std::unique_ptr<EventLoop> pong_event_loop_; |
| Pong pong_; |
| }; |
| |
| // Tests that we can startup at all. This confirms that the channels are all in |
| // the config. |
| TEST_F(PingPongTest, Starts) { |
| // RunFor lives in the factory because all the loops need to run together, and |
| // the factory is the only object that conceptually knows about all of the |
| // loops at once. |
| event_loop_factory_.RunFor(chrono::seconds(10)); |
| } |
| |
| // Tests that the number of pong messages matches the number of ping messages. |
| TEST_F(PingPongTest, AlwaysReplies) { |
| std::unique_ptr<EventLoop> test_event_loop = |
| event_loop_factory_.MakeEventLoop("test"); |
| |
| int ping_count = 0; |
| int pong_count = 0; |
| |
| // Confirm that the ping value matches. |
| test_event_loop->MakeWatcher("/test", |
| [&ping_count](const examples::Ping &ping) { |
| EXPECT_EQ(ping.value(), ping_count + 1); |
| ++ping_count; |
| }); |
| // Confirm that the ping and pong counts both match, and the value also |
| // matches. |
| test_event_loop->MakeWatcher( |
| "/test", [&pong_count, &ping_count](const examples::Pong &pong) { |
| EXPECT_EQ(pong.value(), pong_count + 1); |
| ++pong_count; |
| EXPECT_EQ(ping_count, pong_count); |
| }); |
| |
| event_loop_factory_.RunFor(chrono::seconds(10)); |
| |
| // We run at t=0 and t=10 seconds, which means we run 1 extra time. |
| EXPECT_EQ(ping_count, 1001); |
| } |
| |
| } // namespace testing |
| } // namespace aos |