blob: 918a68f287db8203f425ee2a7f3cb1e43f1d7a3e [file] [log] [blame]
/*----------------------------------------------------------------------------*/
/* Copyright (c) FIRST 2011. All Rights Reserved. */
/* Open Source Software - may be modified and shared by FRC teams. The code */
/* must be accompanied by the FIRST BSD license file in $(WIND_BASE)/WPILib. */
/*----------------------------------------------------------------------------*/
#include "Commands/Scheduler.h"
#include "Buttons/ButtonScheduler.h"
#include "Commands/Subsystem.h"
#include "NetworkCommunication/UsageReporting.h"
#include "NetworkTables/NetworkTable.h"
#include "Synchronized.h"
#include "WPIErrors.h"
#include <iostream>
#include <set>
#include <semLib.h>
Scheduler *Scheduler::_instance = NULL;
Scheduler::Scheduler() :
m_tableLock(NULL),
m_table(NULL),
m_buttonsLock(NULL),
m_additionsLock(NULL),
m_adding(false)
{
m_tableLock = semMCreate(SEM_Q_PRIORITY | SEM_INVERSION_SAFE | SEM_DELETE_SAFE);
m_buttonsLock = semMCreate(SEM_Q_PRIORITY | SEM_INVERSION_SAFE | SEM_DELETE_SAFE);
m_additionsLock = semMCreate(SEM_Q_PRIORITY | SEM_INVERSION_SAFE | SEM_DELETE_SAFE);
nUsageReporting::report(nUsageReporting::kResourceType_Command, nUsageReporting::kCommand_Scheduler);
}
Scheduler::~Scheduler()
{
semTake(m_additionsLock, WAIT_FOREVER);
semDelete(m_additionsLock);
semTake(m_buttonsLock, WAIT_FOREVER);
semDelete(m_buttonsLock);
semTake(m_tableLock, WAIT_FOREVER);
semDelete(m_tableLock);
}
/**
* Returns the {@link Scheduler}, creating it if one does not exist.
* @return the {@link Scheduler}
*/
Scheduler *Scheduler::GetInstance()
{
if (_instance == NULL)
_instance = new Scheduler();
return _instance;
}
void Scheduler::AddCommand(Command *command)
{
Synchronized sync(m_additionsLock);
m_additions.push_back(command);
}
void Scheduler::AddButton(ButtonScheduler *button)
{
Synchronized sync(m_buttonsLock);
m_buttons.push_back(button);
}
void Scheduler::ProcessCommandAddition(Command *command)
{
if (command == NULL)
return;
// Check to make sure no adding during adding
if (m_adding)
{
wpi_setWPIErrorWithContext(IncompatibleState, "Can not start command from cancel method");
return;
}
// Only add if not already in
CommandSet::iterator found = m_commands.find(command);
if (found == m_commands.end())
{
// Check that the requirements can be had
Command::SubsystemSet requirements = command->GetRequirements();
Command::SubsystemSet::iterator iter;
for (iter = requirements.begin(); iter != requirements.end(); iter++)
{
Subsystem *lock = *iter;
if (lock->GetCurrentCommand() != NULL && !lock->GetCurrentCommand()->IsInterruptible())
return;
}
// Give it the requirements
m_adding = true;
for (iter = requirements.begin(); iter != requirements.end(); iter++)
{
Subsystem *lock = *iter;
if (lock->GetCurrentCommand() != NULL)
{
lock->GetCurrentCommand()->Cancel();
Remove(lock->GetCurrentCommand());
}
lock->SetCurrentCommand(command);
}
m_adding = false;
m_commands.insert(command);
command->StartRunning();
}
}
/**
* Runs a single iteration of the loop. This method should be called often in order to have a functioning
* {@link Command} system. The loop has five stages:
*
* <ol>
* <li> Poll the Buttons </li>
* <li> Execute/Remove the Commands </li>
* <li> Send values to SmartDashboard </li>
* <li> Add Commands </li>
* <li> Add Defaults </li>
* </ol>
*/
void Scheduler::Run()
{
// Get button input (going backwards preserves button priority)
{
Synchronized sync(m_buttonsLock);
ButtonVector::reverse_iterator rButtonIter = m_buttons.rbegin();
for (; rButtonIter != m_buttons.rend(); rButtonIter++)
{
(*rButtonIter)->Execute();
}
}
// Loop through the commands
CommandSet::iterator commandIter = m_commands.begin();
for (; commandIter != m_commands.end();)
{
Command *command = *commandIter;
// Increment before potentially removing to keep the iterator valid
commandIter++;
if (!command->Run())
{
Remove(command);
}
}
// Send the value over the table
if (m_table != NULL) {
int count = 0;
Synchronized sync(m_tableLock);
m_table->BeginTransaction();
commandIter = m_commands.begin();
for (; commandIter != m_commands.end(); commandIter++)
{
char buf[10];
snprintf(buf, 10, "%d", ++count);
m_table->PutSubTable(buf, (*commandIter)->GetTable());
}
m_table->PutInt("count", count);
m_table->EndTransaction();
}
// Add the new things
{
Synchronized sync(m_additionsLock);
CommandVector::iterator additionsIter = m_additions.begin();
for (; additionsIter != m_additions.end(); additionsIter++)
{
ProcessCommandAddition(*additionsIter);
}
m_additions.clear();
}
// Add in the defaults
Command::SubsystemSet::iterator subsystemIter = m_subsystems.begin();
for (; subsystemIter != m_subsystems.end(); subsystemIter++)
{
Subsystem *lock = *subsystemIter;
if (lock->GetCurrentCommand() == NULL)
{
ProcessCommandAddition(lock->GetDefaultCommand());
}
lock->ConfirmCommand();
}
}
/**
* Registers a {@link Subsystem} to this {@link Scheduler}, so that the {@link Scheduler} might know
* if a default {@link Command} needs to be run. All {@link Subsystem Subsystems} should call this.
* @param system the system
*/
void Scheduler::RegisterSubsystem(Subsystem *subsystem)
{
if (subsystem == NULL)
{
wpi_setWPIErrorWithContext(NullParameter, "subsystem");
return;
}
m_subsystems.insert(subsystem);
}
/**
* Removes the {@link Command} from the {@link Scheduler}.
* @param command the command to remove
*/
void Scheduler::Remove(Command *command)
{
if (command == NULL)
{
wpi_setWPIErrorWithContext(NullParameter, "command");
return;
}
if (!m_commands.erase(command))
return;
Command::SubsystemSet requirements = command->GetRequirements();
Command::SubsystemSet::iterator iter = requirements.begin();
for (; iter != requirements.end(); iter++)
{
Subsystem *lock = *iter;
lock->SetCurrentCommand(NULL);
}
command->Removed();
}
std::string Scheduler::GetName()
{
return "Scheduler";
}
std::string Scheduler::GetType()
{
return "Scheduler";
}
NetworkTable *Scheduler::GetTable()
{
if (m_table == NULL)
{
m_table = new NetworkTable();
m_table->PutInt("count", 0);
}
return m_table;
}