blob: 472191fb7ec5fc49e8afc1affe1086e8d1615178 [file] [log] [blame]
//#define TESTING_ASSERT(...)
#define TESTING_ASSERT(cond, desc, args...) if(!(cond)){fprintf(stderr, "error: " desc " at " __FILE__ ": %d\n", ##args, __LINE__);}
#define TESTING_ASSERT_RETURN(cond, desc, args...) TESTING_ASSERT(cond, desc, ##args); if(!(cond)){return 1;}
// leave TESTING_ASSERT_RETURN (segfaults result otherwise)
#include "resource_internal.h"
#include <stdlib.h>
#include <stdio.h>
#include <sys/types.h>
#include <unistd.h>
#include <signal.h>
#include <string.h>
#include <errno.h>
int RESOURCE_KILL_SIGNAL;
__attribute__((constructor)) void __constructor(){
RESOURCE_KILL_SIGNAL = SIGRTMIN + 5;
}
void aos_resource_init(uint16_t num){
aos_resource *resource = aos_resource_get(num);
resource->num = num;
resource->resource_mutex = 0;
resource->modify = 0;
resource->request = 0;
resource->kill = 0;
resource->owner = 0;
resource->priorities = shm_malloc(sizeof(struct HeapStruct) + AOS_RESOURCE_PRIORITY_STACK_LENGTH * sizeof(uint8_t));
resource->priorities->Elements = (uint8_t *)((uintptr_t)resource->priorities + sizeof(struct HeapStruct)); // only do 1 shm_malloc (directly above)
Initialize(AOS_RESOURCE_PRIORITY_STACK_LENGTH, resource->priorities);
AOS_RESOURCE_STATE_SET_ON(AOS_RESOURCE_STATE_WANTS_IT, num, aos_resource_entity_root_get());
}
void aos_resource_entity_root_create(){
global_core->mem_struct->resources.root = aos_resource_entity_create(0);
}
inline aos_resource_entity *aos_resource_entity_root_get(){
return global_core->mem_struct->resources.root;
}
inline aos_resource *aos_resource_get(uint16_t num){
return &global_core->mem_struct->resources.resources[num];
}
aos_resource_entity *aos_resource_entity_create(uint8_t base_priority){
aos_resource_entity *local = shm_malloc(sizeof(aos_resource_entity));
memset(local->state, 0x00, sizeof(local->state));
local->base_priority = base_priority;
local->parent = NULL; // for the root entity
return local;
}
int aos_resource_entity_set_parent(aos_resource_entity *local, aos_resource_entity *parent){
TESTING_ASSERT_RETURN(local != NULL, "do not have a local entity");
TESTING_ASSERT_RETURN(parent != local, "can't set parent to self");
TESTING_ASSERT_RETURN(parent != NULL, "have to have a parent to set to");
local->parent = parent;
if(parent->parent == NULL){
local->root_action = getpid();
}else{
local->root_action = parent->root_action;
}
if(parent->priority > local->base_priority){
local->priority = parent->priority;
}else{
local->priority = local->base_priority;
}
if(local->state[0] != 0 || memcmp(local->state, local->state + 1, sizeof(local->state) - 1)){ // if it's not all 0s
TESTING_ASSERT(0, "local->state isn't all 0s when changing parents (fixing it)");
memset(local->state, 0x00, sizeof(local->state));
}
return 0;
}
void aos_resource_kill(pid_t action){
union sigval sival;
sival.sival_int = 0;
if(sigqueue(action, RESOURCE_KILL_SIGNAL, sival) < 0){ // if sending the signal failed
fprintf(stderr, "sigqueue RESOURCE_KILL_SIGNAL (which is %d) with pid %d failed with errno %d ", RESOURCE_KILL_SIGNAL, action, errno);
perror(NULL);
}
}
int aos_resource_request(aos_resource_entity *local, aos_resource *resource){
TESTING_ASSERT_RETURN(local != NULL, "do not have a local entity");
if(mutex_lock(&resource->request))
return 1;
if(mutex_lock(&resource->kill)){
mutex_unlock(&resource->request);
return 1;
}
if(mutex_lock(&resource->modify)){
mutex_unlock(&resource->kill);
mutex_unlock(&resource->request);
return 1;
}
aos_resource_entity *c = local;
while(c->parent != NULL && !AOS_RESOURCE_STATE_GET_HAS_IT(resource->num, c)){
c = c->parent;
}
TESTING_ASSERT((c->parent == NULL) == (c == aos_resource_entity_root_get()), "found a resource with no parent that isn't the root")
if(c->parent == NULL && !AOS_RESOURCE_STATE_GET_WANTS_IT(resource->num, c)){ // if c is the root entity and doesn't want it
TESTING_ASSERT(0, "root entity does not want resource %d (will fix it)", resource->num);
*((int *)NULL) = 0;
AOS_RESOURCE_STATE_SET_ON(AOS_RESOURCE_STATE_WANTS_IT, resource->num, c);
}
uint8_t locked_resource_mutex = 0;
if(AOS_RESOURCE_STATE_GET_HAS_PASSED_DOWN(resource->num, c)){
if(c->parent == NULL){
if(GetMin(resource->priorities) >= local->priority){
mutex_unlock(&resource->modify);
aos_resource_kill(resource->owner);
if(mutex_lock(&resource->kill)){ // got released by one that got killed (after unlocking resource_mutex)
mutex_unlock(&resource->resource_mutex);
mutex_unlock(&resource->request);
return 1;
}
if(mutex_lock(&resource->resource_mutex)){ // wait for the other process to release it
mutex_unlock(&resource->request);
return 1;
}
locked_resource_mutex = 1;
if(mutex_lock(&resource->modify)){
mutex_unlock(&resource->request);
return 1;
}
}else{
mutex_unlock(&resource->modify);
mutex_unlock(&resource->request);
return -1;
}
}else{
fprintf(stderr, "PROGRAMMER ERROR!!!!! 2 sub-actions both requested resource %d!!! stopping the root action\n", resource->num);
mutex_unlock(&resource->modify);
mutex_unlock(&resource->request);
return -1;
}
}
AOS_RESOURCE_STATE_SET_ON(AOS_RESOURCE_STATE_WANTS_IT, resource->num, local);
aos_resource_entity *c2 = local;
do{
c2 = c2->parent;
TESTING_ASSERT_RETURN(c2 != NULL, "couldn't find the parent that has resource %d", resource->num)
AOS_RESOURCE_STATE_SET_ON(AOS_RESOURCE_STATE_HAS_PASSED_DOWN, resource->num, c2);
} while(c2 != c);
TESTING_ASSERT(c2 == c, "c2 != c");
if(c->parent == NULL){ // if you found the root entity
resource->owner = local->root_action;
if(!locked_resource_mutex){
int rv = mutex_trylock(&resource->resource_mutex); // don't deadlock if somebody died or whatever
TESTING_ASSERT(rv == 0, "the resource_mutex was already locked when getting %d from the root", resource->num);
}
}else{
TESTING_ASSERT(resource->owner == local->root_action, "my action chain has resource %d, but my chain's root(%d) isn't the owner(%d)", resource->num, local->root_action, resource->owner);
TESTING_ASSERT(mutex_trylock(&resource->resource_mutex) != 0, "my action has the resource_mutex for %d, but the resource_mutex wasn't already locked", resource->num);
}
if(Insert(local->priority, resource->priorities) < 0){
fprintf(stderr, "BAD NEWS: ran out of space on the priority heap for resource %d. Increase the size of AOS_RESOURCE_PRIORITY_STACK_LENGTH in resource.h\n", resource->num);
mutex_unlock(&resource->modify);
mutex_unlock(&resource->request);
return -1;
}
mutex_unlock(&resource->modify);
mutex_unlock(&resource->kill);
mutex_unlock(&resource->request);
return 0;
}
int aos_resource_release(aos_resource_entity *local, aos_resource *resource){
TESTING_ASSERT_RETURN(local != NULL, "do not have a local entity");
if(mutex_lock(&resource->modify)){
return 1;
}
AOS_RESOURCE_STATE_SET_OFF(AOS_RESOURCE_STATE_WANTS_IT, resource->num, local);
if(!AOS_RESOURCE_STATE_GET_HAS_PASSED_DOWN(resource->num, local)){ // if we're actually supposed to go release it
aos_resource_entity *c = local;
while(c->parent != NULL && !AOS_RESOURCE_STATE_GET_WANTS_IT(resource->num, c)){
AOS_RESOURCE_STATE_SET_OFF(AOS_RESOURCE_STATE_HAS_PASSED_DOWN, resource->num, c);
c = c->parent;
}
if(c->parent == NULL && !AOS_RESOURCE_STATE_GET_WANTS_IT(resource->num, c)){ // if c is the root entity and doesn't want it
TESTING_ASSERT(0, "root entity does not want resource %d (will fix it)", resource->num);
AOS_RESOURCE_STATE_SET_ON(AOS_RESOURCE_STATE_WANTS_IT, resource->num, c);
}
AOS_RESOURCE_STATE_SET_OFF(AOS_RESOURCE_STATE_HAS_PASSED_DOWN, resource->num, c);
Remove(local->priority, resource->priorities);
TESTING_ASSERT(local->root_action == resource->owner, "freeing a resource (%d) whose owner(%d) isn't my chain's root(%d)", resource->num, resource->owner, local->root_action);
if(c->parent == NULL){ // if you gave it back to the root entity (c)
TESTING_ASSERT(IsEmpty(resource->priorities), "priority stack isn't empty (size=%d)", GetSize(resource->priorities));
resource->owner = 0;
mutex_unlock(&resource->resource_mutex);
mutex_unlock(&resource->kill);
}
} // else has passed it down
mutex_unlock(&resource->modify);
return 0;
}