blob: ba1969d621d54407652dbbae6e43531ce7752b30 [file] [log] [blame]
namespace y2014.control_loops.shooter;
table Status {
// Whether it's ready to shoot right now.
ready:bool (id: 0);
// Whether the plunger is in and out of the way of grabbing a ball.
// TODO(ben): Populate these!
//cocked:bool;
// How many times we've shot.
shots:int32 (id: 1);
//done:bool;
// What we think the current position of the hard stop on the shooter is, in
// shot power (Joules).
hard_stop_power:double (id: 2);
absolute_position:double (id: 3);
absolute_velocity:double (id: 4);
state:uint32 (id: 5);
}
root_type Status;