blob: c2c3763ee497171bc2cf435a882c0111e0f00c72 [file] [log] [blame]
#include "aos/input/action_joystick_input.h"
#include "aos/input/driver_station_data.h"
#include "frc971/autonomous/auto.q.h"
#include "frc971/autonomous/base_autonomous_actor.h"
using ::aos::input::driver_station::ControlBit;
namespace aos {
namespace input {
void ActionJoystickInput::RunIteration(
const ::aos::input::driver_station::Data &data) {
const bool last_auto_running = auto_running_;
auto_running_ = data.GetControlBit(ControlBit::kAutonomous) &&
data.GetControlBit(ControlBit::kEnabled);
if (auto_running_ != last_auto_running) {
if (auto_running_) {
StartAuto();
} else {
StopAuto();
}
}
if (!auto_running_ || (run_teleop_in_auto_ && !action_queue_.Running())) {
if (!data.GetControlBit(ControlBit::kEnabled)) {
action_queue_.CancelAllActions();
LOG(DEBUG, "Canceling\n");
}
drivetrain_input_reader_->HandleDrivetrain(data);
HandleTeleop(data);
}
// Process pending actions.
action_queue_.Tick();
was_running_ = action_queue_.Running();
}
void ActionJoystickInput::StartAuto() {
LOG(INFO, "Starting auto mode\n");
action_queue_.EnqueueAction(::frc971::autonomous::MakeAutonomousAction(0));
}
void ActionJoystickInput::StopAuto() {
LOG(INFO, "Stopping auto mode\n");
action_queue_.CancelAllActions();
}
} // namespace input
} // namespace aos