| // automatically generated by the FlatBuffers compiler, do not modify |
| |
| import { Monster, MonsterT } from '../../my-game/example/monster'; |
| |
| |
| export enum AnyAmbiguousAliases { |
| NONE = 0, |
| M1 = 1, |
| M2 = 2, |
| M3 = 3 |
| } |
| |
| export function unionToAnyAmbiguousAliases( |
| type: AnyAmbiguousAliases, |
| accessor: (obj:Monster) => Monster|null |
| ): Monster|null { |
| switch(AnyAmbiguousAliases[type]) { |
| case 'NONE': return null; |
| case 'M1': return accessor(new Monster())! as Monster; |
| case 'M2': return accessor(new Monster())! as Monster; |
| case 'M3': return accessor(new Monster())! as Monster; |
| default: return null; |
| } |
| } |
| |
| export function unionListToAnyAmbiguousAliases( |
| type: AnyAmbiguousAliases, |
| accessor: (index: number, obj:Monster) => Monster|null, |
| index: number |
| ): Monster|null { |
| switch(AnyAmbiguousAliases[type]) { |
| case 'NONE': return null; |
| case 'M1': return accessor(index, new Monster())! as Monster; |
| case 'M2': return accessor(index, new Monster())! as Monster; |
| case 'M3': return accessor(index, new Monster())! as Monster; |
| default: return null; |
| } |
| } |