| // automatically generated by the FlatBuffers compiler, do not modify |
| |
| |
| #ifndef FLATBUFFERS_GENERATED_MONSTEREXTRA_MYGAME_H_ |
| #define FLATBUFFERS_GENERATED_MONSTEREXTRA_MYGAME_H_ |
| |
| #include "flatbuffers/flatbuffers.h" |
| |
| namespace MyGame { |
| |
| struct MonsterExtra; |
| struct MonsterExtraBuilder; |
| struct MonsterExtraT; |
| |
| bool operator==(const MonsterExtraT &lhs, const MonsterExtraT &rhs); |
| bool operator!=(const MonsterExtraT &lhs, const MonsterExtraT &rhs); |
| |
| inline const flatbuffers::TypeTable *MonsterExtraTypeTable(); |
| |
| struct MonsterExtraT : public flatbuffers::NativeTable { |
| typedef MonsterExtra TableType; |
| double d0; |
| double d1; |
| double d2; |
| double d3; |
| float f0; |
| float f1; |
| float f2; |
| float f3; |
| std::vector<double> dvec; |
| std::vector<float> fvec; |
| MonsterExtraT() |
| : d0(std::numeric_limits<double>::quiet_NaN()), |
| d1(std::numeric_limits<double>::quiet_NaN()), |
| d2(std::numeric_limits<double>::infinity()), |
| d3(-std::numeric_limits<double>::infinity()), |
| f0(std::numeric_limits<float>::quiet_NaN()), |
| f1(std::numeric_limits<float>::quiet_NaN()), |
| f2(std::numeric_limits<float>::infinity()), |
| f3(-std::numeric_limits<float>::infinity()) { |
| } |
| }; |
| |
| inline bool operator==(const MonsterExtraT &lhs, const MonsterExtraT &rhs) { |
| return |
| (lhs.d0 == rhs.d0) && |
| (lhs.d1 == rhs.d1) && |
| (lhs.d2 == rhs.d2) && |
| (lhs.d3 == rhs.d3) && |
| (lhs.f0 == rhs.f0) && |
| (lhs.f1 == rhs.f1) && |
| (lhs.f2 == rhs.f2) && |
| (lhs.f3 == rhs.f3) && |
| (lhs.dvec == rhs.dvec) && |
| (lhs.fvec == rhs.fvec); |
| } |
| |
| inline bool operator!=(const MonsterExtraT &lhs, const MonsterExtraT &rhs) { |
| return !(lhs == rhs); |
| } |
| |
| |
| struct MonsterExtra FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table { |
| typedef MonsterExtraT NativeTableType; |
| typedef MonsterExtraBuilder Builder; |
| static const flatbuffers::TypeTable *MiniReflectTypeTable() { |
| return MonsterExtraTypeTable(); |
| } |
| enum FlatBuffersVTableOffset FLATBUFFERS_VTABLE_UNDERLYING_TYPE { |
| VT_D0 = 4, |
| VT_D1 = 6, |
| VT_D2 = 8, |
| VT_D3 = 10, |
| VT_F0 = 12, |
| VT_F1 = 14, |
| VT_F2 = 16, |
| VT_F3 = 18, |
| VT_DVEC = 20, |
| VT_FVEC = 22 |
| }; |
| double d0() const { |
| return GetField<double>(VT_D0, std::numeric_limits<double>::quiet_NaN()); |
| } |
| bool mutate_d0(double _d0) { |
| return SetField<double>(VT_D0, _d0, std::numeric_limits<double>::quiet_NaN()); |
| } |
| double d1() const { |
| return GetField<double>(VT_D1, std::numeric_limits<double>::quiet_NaN()); |
| } |
| bool mutate_d1(double _d1) { |
| return SetField<double>(VT_D1, _d1, std::numeric_limits<double>::quiet_NaN()); |
| } |
| double d2() const { |
| return GetField<double>(VT_D2, std::numeric_limits<double>::infinity()); |
| } |
| bool mutate_d2(double _d2) { |
| return SetField<double>(VT_D2, _d2, std::numeric_limits<double>::infinity()); |
| } |
| double d3() const { |
| return GetField<double>(VT_D3, -std::numeric_limits<double>::infinity()); |
| } |
| bool mutate_d3(double _d3) { |
| return SetField<double>(VT_D3, _d3, -std::numeric_limits<double>::infinity()); |
| } |
| float f0() const { |
| return GetField<float>(VT_F0, std::numeric_limits<float>::quiet_NaN()); |
| } |
| bool mutate_f0(float _f0) { |
| return SetField<float>(VT_F0, _f0, std::numeric_limits<float>::quiet_NaN()); |
| } |
| float f1() const { |
| return GetField<float>(VT_F1, std::numeric_limits<float>::quiet_NaN()); |
| } |
| bool mutate_f1(float _f1) { |
| return SetField<float>(VT_F1, _f1, std::numeric_limits<float>::quiet_NaN()); |
| } |
| float f2() const { |
| return GetField<float>(VT_F2, std::numeric_limits<float>::infinity()); |
| } |
| bool mutate_f2(float _f2) { |
| return SetField<float>(VT_F2, _f2, std::numeric_limits<float>::infinity()); |
| } |
| float f3() const { |
| return GetField<float>(VT_F3, -std::numeric_limits<float>::infinity()); |
| } |
| bool mutate_f3(float _f3) { |
| return SetField<float>(VT_F3, _f3, -std::numeric_limits<float>::infinity()); |
| } |
| const flatbuffers::Vector<double> *dvec() const { |
| return GetPointer<const flatbuffers::Vector<double> *>(VT_DVEC); |
| } |
| flatbuffers::Vector<double> *mutable_dvec() { |
| return GetPointer<flatbuffers::Vector<double> *>(VT_DVEC); |
| } |
| const flatbuffers::Vector<float> *fvec() const { |
| return GetPointer<const flatbuffers::Vector<float> *>(VT_FVEC); |
| } |
| flatbuffers::Vector<float> *mutable_fvec() { |
| return GetPointer<flatbuffers::Vector<float> *>(VT_FVEC); |
| } |
| bool Verify(flatbuffers::Verifier &verifier) const { |
| return VerifyTableStart(verifier) && |
| VerifyField<double>(verifier, VT_D0) && |
| VerifyField<double>(verifier, VT_D1) && |
| VerifyField<double>(verifier, VT_D2) && |
| VerifyField<double>(verifier, VT_D3) && |
| VerifyField<float>(verifier, VT_F0) && |
| VerifyField<float>(verifier, VT_F1) && |
| VerifyField<float>(verifier, VT_F2) && |
| VerifyField<float>(verifier, VT_F3) && |
| VerifyOffset(verifier, VT_DVEC) && |
| verifier.VerifyVector(dvec()) && |
| VerifyOffset(verifier, VT_FVEC) && |
| verifier.VerifyVector(fvec()) && |
| verifier.EndTable(); |
| } |
| MonsterExtraT *UnPack(const flatbuffers::resolver_function_t *_resolver = nullptr) const; |
| void UnPackTo(MonsterExtraT *_o, const flatbuffers::resolver_function_t *_resolver = nullptr) const; |
| static flatbuffers::Offset<MonsterExtra> Pack(flatbuffers::FlatBufferBuilder &_fbb, const MonsterExtraT* _o, const flatbuffers::rehasher_function_t *_rehasher = nullptr); |
| }; |
| |
| struct MonsterExtraBuilder { |
| typedef MonsterExtra Table; |
| flatbuffers::FlatBufferBuilder &fbb_; |
| flatbuffers::uoffset_t start_; |
| void add_d0(double d0) { |
| fbb_.AddElement<double>(MonsterExtra::VT_D0, d0, std::numeric_limits<double>::quiet_NaN()); |
| } |
| void add_d1(double d1) { |
| fbb_.AddElement<double>(MonsterExtra::VT_D1, d1, std::numeric_limits<double>::quiet_NaN()); |
| } |
| void add_d2(double d2) { |
| fbb_.AddElement<double>(MonsterExtra::VT_D2, d2, std::numeric_limits<double>::infinity()); |
| } |
| void add_d3(double d3) { |
| fbb_.AddElement<double>(MonsterExtra::VT_D3, d3, -std::numeric_limits<double>::infinity()); |
| } |
| void add_f0(float f0) { |
| fbb_.AddElement<float>(MonsterExtra::VT_F0, f0, std::numeric_limits<float>::quiet_NaN()); |
| } |
| void add_f1(float f1) { |
| fbb_.AddElement<float>(MonsterExtra::VT_F1, f1, std::numeric_limits<float>::quiet_NaN()); |
| } |
| void add_f2(float f2) { |
| fbb_.AddElement<float>(MonsterExtra::VT_F2, f2, std::numeric_limits<float>::infinity()); |
| } |
| void add_f3(float f3) { |
| fbb_.AddElement<float>(MonsterExtra::VT_F3, f3, -std::numeric_limits<float>::infinity()); |
| } |
| void add_dvec(flatbuffers::Offset<flatbuffers::Vector<double>> dvec) { |
| fbb_.AddOffset(MonsterExtra::VT_DVEC, dvec); |
| } |
| void add_fvec(flatbuffers::Offset<flatbuffers::Vector<float>> fvec) { |
| fbb_.AddOffset(MonsterExtra::VT_FVEC, fvec); |
| } |
| explicit MonsterExtraBuilder(flatbuffers::FlatBufferBuilder &_fbb) |
| : fbb_(_fbb) { |
| start_ = fbb_.StartTable(); |
| } |
| flatbuffers::Offset<MonsterExtra> Finish() { |
| const auto end = fbb_.EndTable(start_); |
| auto o = flatbuffers::Offset<MonsterExtra>(end); |
| return o; |
| } |
| }; |
| |
| inline flatbuffers::Offset<MonsterExtra> CreateMonsterExtra( |
| flatbuffers::FlatBufferBuilder &_fbb, |
| double d0 = std::numeric_limits<double>::quiet_NaN(), |
| double d1 = std::numeric_limits<double>::quiet_NaN(), |
| double d2 = std::numeric_limits<double>::infinity(), |
| double d3 = -std::numeric_limits<double>::infinity(), |
| float f0 = std::numeric_limits<float>::quiet_NaN(), |
| float f1 = std::numeric_limits<float>::quiet_NaN(), |
| float f2 = std::numeric_limits<float>::infinity(), |
| float f3 = -std::numeric_limits<float>::infinity(), |
| flatbuffers::Offset<flatbuffers::Vector<double>> dvec = 0, |
| flatbuffers::Offset<flatbuffers::Vector<float>> fvec = 0) { |
| MonsterExtraBuilder builder_(_fbb); |
| builder_.add_d3(d3); |
| builder_.add_d2(d2); |
| builder_.add_d1(d1); |
| builder_.add_d0(d0); |
| builder_.add_fvec(fvec); |
| builder_.add_dvec(dvec); |
| builder_.add_f3(f3); |
| builder_.add_f2(f2); |
| builder_.add_f1(f1); |
| builder_.add_f0(f0); |
| return builder_.Finish(); |
| } |
| |
| inline flatbuffers::Offset<MonsterExtra> CreateMonsterExtraDirect( |
| flatbuffers::FlatBufferBuilder &_fbb, |
| double d0 = std::numeric_limits<double>::quiet_NaN(), |
| double d1 = std::numeric_limits<double>::quiet_NaN(), |
| double d2 = std::numeric_limits<double>::infinity(), |
| double d3 = -std::numeric_limits<double>::infinity(), |
| float f0 = std::numeric_limits<float>::quiet_NaN(), |
| float f1 = std::numeric_limits<float>::quiet_NaN(), |
| float f2 = std::numeric_limits<float>::infinity(), |
| float f3 = -std::numeric_limits<float>::infinity(), |
| const std::vector<double> *dvec = nullptr, |
| const std::vector<float> *fvec = nullptr) { |
| auto dvec__ = dvec ? _fbb.CreateVector<double>(*dvec) : 0; |
| auto fvec__ = fvec ? _fbb.CreateVector<float>(*fvec) : 0; |
| return MyGame::CreateMonsterExtra( |
| _fbb, |
| d0, |
| d1, |
| d2, |
| d3, |
| f0, |
| f1, |
| f2, |
| f3, |
| dvec__, |
| fvec__); |
| } |
| |
| flatbuffers::Offset<MonsterExtra> CreateMonsterExtra(flatbuffers::FlatBufferBuilder &_fbb, const MonsterExtraT *_o, const flatbuffers::rehasher_function_t *_rehasher = nullptr); |
| |
| inline MonsterExtraT *MonsterExtra::UnPack(const flatbuffers::resolver_function_t *_resolver) const { |
| flatbuffers::unique_ptr<MyGame::MonsterExtraT> _o = flatbuffers::unique_ptr<MyGame::MonsterExtraT>(new MonsterExtraT()); |
| UnPackTo(_o.get(), _resolver); |
| return _o.release(); |
| } |
| |
| inline void MonsterExtra::UnPackTo(MonsterExtraT *_o, const flatbuffers::resolver_function_t *_resolver) const { |
| (void)_o; |
| (void)_resolver; |
| { auto _e = d0(); _o->d0 = _e; } |
| { auto _e = d1(); _o->d1 = _e; } |
| { auto _e = d2(); _o->d2 = _e; } |
| { auto _e = d3(); _o->d3 = _e; } |
| { auto _e = f0(); _o->f0 = _e; } |
| { auto _e = f1(); _o->f1 = _e; } |
| { auto _e = f2(); _o->f2 = _e; } |
| { auto _e = f3(); _o->f3 = _e; } |
| { auto _e = dvec(); if (_e) { _o->dvec.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->dvec[_i] = _e->Get(_i); } } } |
| { auto _e = fvec(); if (_e) { _o->fvec.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->fvec[_i] = _e->Get(_i); } } } |
| } |
| |
| inline flatbuffers::Offset<MonsterExtra> MonsterExtra::Pack(flatbuffers::FlatBufferBuilder &_fbb, const MonsterExtraT* _o, const flatbuffers::rehasher_function_t *_rehasher) { |
| return CreateMonsterExtra(_fbb, _o, _rehasher); |
| } |
| |
| inline flatbuffers::Offset<MonsterExtra> CreateMonsterExtra(flatbuffers::FlatBufferBuilder &_fbb, const MonsterExtraT *_o, const flatbuffers::rehasher_function_t *_rehasher) { |
| (void)_rehasher; |
| (void)_o; |
| struct _VectorArgs { flatbuffers::FlatBufferBuilder *__fbb; const MonsterExtraT* __o; const flatbuffers::rehasher_function_t *__rehasher; } _va = { &_fbb, _o, _rehasher}; (void)_va; |
| auto _d0 = _o->d0; |
| auto _d1 = _o->d1; |
| auto _d2 = _o->d2; |
| auto _d3 = _o->d3; |
| auto _f0 = _o->f0; |
| auto _f1 = _o->f1; |
| auto _f2 = _o->f2; |
| auto _f3 = _o->f3; |
| auto _dvec = _o->dvec.size() ? _fbb.CreateVector(_o->dvec) : 0; |
| auto _fvec = _o->fvec.size() ? _fbb.CreateVector(_o->fvec) : 0; |
| return MyGame::CreateMonsterExtra( |
| _fbb, |
| _d0, |
| _d1, |
| _d2, |
| _d3, |
| _f0, |
| _f1, |
| _f2, |
| _f3, |
| _dvec, |
| _fvec); |
| } |
| |
| inline const flatbuffers::TypeTable *MonsterExtraTypeTable() { |
| static const flatbuffers::TypeCode type_codes[] = { |
| { flatbuffers::ET_DOUBLE, 0, -1 }, |
| { flatbuffers::ET_DOUBLE, 0, -1 }, |
| { flatbuffers::ET_DOUBLE, 0, -1 }, |
| { flatbuffers::ET_DOUBLE, 0, -1 }, |
| { flatbuffers::ET_FLOAT, 0, -1 }, |
| { flatbuffers::ET_FLOAT, 0, -1 }, |
| { flatbuffers::ET_FLOAT, 0, -1 }, |
| { flatbuffers::ET_FLOAT, 0, -1 }, |
| { flatbuffers::ET_DOUBLE, 1, -1 }, |
| { flatbuffers::ET_FLOAT, 1, -1 }, |
| { flatbuffers::ET_INT, 0, -1 } |
| }; |
| static const char * const names[] = { |
| "d0", |
| "d1", |
| "d2", |
| "d3", |
| "f0", |
| "f1", |
| "f2", |
| "f3", |
| "dvec", |
| "fvec", |
| "deprec" |
| }; |
| static const flatbuffers::TypeTable tt = { |
| flatbuffers::ST_TABLE, 11, type_codes, nullptr, nullptr, nullptr, names |
| }; |
| return &tt; |
| } |
| |
| inline const MyGame::MonsterExtra *GetMonsterExtra(const void *buf) { |
| return flatbuffers::GetRoot<MyGame::MonsterExtra>(buf); |
| } |
| |
| inline const MyGame::MonsterExtra *GetSizePrefixedMonsterExtra(const void *buf) { |
| return flatbuffers::GetSizePrefixedRoot<MyGame::MonsterExtra>(buf); |
| } |
| |
| inline MonsterExtra *GetMutableMonsterExtra(void *buf) { |
| return flatbuffers::GetMutableRoot<MonsterExtra>(buf); |
| } |
| |
| inline const char *MonsterExtraIdentifier() { |
| return "MONE"; |
| } |
| |
| inline bool MonsterExtraBufferHasIdentifier(const void *buf) { |
| return flatbuffers::BufferHasIdentifier( |
| buf, MonsterExtraIdentifier()); |
| } |
| |
| inline bool VerifyMonsterExtraBuffer( |
| flatbuffers::Verifier &verifier) { |
| return verifier.VerifyBuffer<MyGame::MonsterExtra>(MonsterExtraIdentifier()); |
| } |
| |
| inline bool VerifySizePrefixedMonsterExtraBuffer( |
| flatbuffers::Verifier &verifier) { |
| return verifier.VerifySizePrefixedBuffer<MyGame::MonsterExtra>(MonsterExtraIdentifier()); |
| } |
| |
| inline const char *MonsterExtraExtension() { |
| return "mon"; |
| } |
| |
| inline void FinishMonsterExtraBuffer( |
| flatbuffers::FlatBufferBuilder &fbb, |
| flatbuffers::Offset<MyGame::MonsterExtra> root) { |
| fbb.Finish(root, MonsterExtraIdentifier()); |
| } |
| |
| inline void FinishSizePrefixedMonsterExtraBuffer( |
| flatbuffers::FlatBufferBuilder &fbb, |
| flatbuffers::Offset<MyGame::MonsterExtra> root) { |
| fbb.FinishSizePrefixed(root, MonsterExtraIdentifier()); |
| } |
| |
| inline flatbuffers::unique_ptr<MyGame::MonsterExtraT> UnPackMonsterExtra( |
| const void *buf, |
| const flatbuffers::resolver_function_t *res = nullptr) { |
| return flatbuffers::unique_ptr<MyGame::MonsterExtraT>(GetMonsterExtra(buf)->UnPack(res)); |
| } |
| |
| inline flatbuffers::unique_ptr<MyGame::MonsterExtraT> UnPackSizePrefixedMonsterExtra( |
| const void *buf, |
| const flatbuffers::resolver_function_t *res = nullptr) { |
| return flatbuffers::unique_ptr<MyGame::MonsterExtraT>(GetSizePrefixedMonsterExtra(buf)->UnPack(res)); |
| } |
| |
| } // namespace MyGame |
| |
| #endif // FLATBUFFERS_GENERATED_MONSTEREXTRA_MYGAME_H_ |