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/*----------------------------------------------------------------------------*/
/* Copyright (c) FIRST 2011. All Rights Reserved.
*/
/* Open Source Software - may be modified and shared by FRC teams. The code */
/* must be accompanied by the FIRST BSD license file in $(WIND_BASE)/WPILib. */
/*----------------------------------------------------------------------------*/
#ifndef __BUTTON_H__
#define __BUTTON_H__
#include "Buttons/Trigger.h"
#include "Commands/Command.h"
/**
* This class provides an easy way to link commands to OI inputs.
*
* It is very easy to link a button to a command. For instance, you could
* link the trigger button of a joystick to a "score" command.
*
* This class represents a subclass of Trigger that is specifically aimed at
* buttons on an operator interface as a common use case of the more generalized
* Trigger objects. This is a simple wrapper around Trigger with the method
* names
* renamed to fit the Button object use.
*
* @author brad
*/
class Button : public Trigger {
public:
virtual void WhenPressed(Command *command);
virtual void WhileHeld(Command *command);
virtual void WhenReleased(Command *command);
virtual void CancelWhenPressed(Command *command);
virtual void ToggleWhenPressed(Command *command);
};
#endif