| #ifndef Y2016_ACTORS_DRIVETRAIN_ACTOR_H_ |
| #define Y2016_ACTORS_DRIVETRAIN_ACTOR_H_ |
| |
| #include <memory> |
| |
| #include "aos/common/actions/actor.h" |
| #include "aos/common/actions/actions.h" |
| #include "frc971/control_loops/state_feedback_loop.h" |
| |
| #include "y2016/actors/drivetrain_action.q.h" |
| |
| namespace y2016 { |
| namespace actors { |
| |
| class DrivetrainActor |
| : public ::aos::common::actions::ActorBase<DrivetrainActionQueueGroup> { |
| public: |
| explicit DrivetrainActor(DrivetrainActionQueueGroup *s); |
| |
| bool RunAction(const actors::DrivetrainActionParams ¶ms) override; |
| |
| private: |
| StateFeedbackLoop<4, 2, 2> loop_; |
| }; |
| |
| typedef ::aos::common::actions::TypedAction<DrivetrainActionQueueGroup> |
| DrivetrainAction; |
| |
| // Makes a new DrivetrainActor action. |
| ::std::unique_ptr<DrivetrainAction> MakeDrivetrainAction( |
| const ::y2016::actors::DrivetrainActionParams ¶ms); |
| |
| } // namespace actors |
| } // namespace y2016 |
| |
| #endif |