blob: de77624483bb03bf282c543bbb3ccfe834376319 [file] [log] [blame]
/*----------------------------------------------------------------------------*/
/* Copyright (c) 2016-2020 FIRST. All Rights Reserved. */
/* Open Source Software - may be modified and shared by FRC teams. The code */
/* must be accompanied by the FIRST BSD license file in the root directory of */
/* the project. */
/*----------------------------------------------------------------------------*/
#include "frc/XboxController.h"
#include <hal/FRCUsageReporting.h>
using namespace frc;
XboxController::XboxController(int port) : GenericHID(port) {
HAL_Report(HALUsageReporting::kResourceType_XboxController, port + 1);
}
double XboxController::GetX(JoystickHand hand) const {
if (hand == kLeftHand) {
return GetRawAxis(static_cast<int>(Axis::kLeftX));
} else {
return GetRawAxis(static_cast<int>(Axis::kRightX));
}
}
double XboxController::GetY(JoystickHand hand) const {
if (hand == kLeftHand) {
return GetRawAxis(static_cast<int>(Axis::kLeftY));
} else {
return GetRawAxis(static_cast<int>(Axis::kRightY));
}
}
double XboxController::GetTriggerAxis(JoystickHand hand) const {
if (hand == kLeftHand) {
return GetRawAxis(static_cast<int>(Axis::kLeftTrigger));
} else {
return GetRawAxis(static_cast<int>(Axis::kRightTrigger));
}
}
bool XboxController::GetBumper(JoystickHand hand) const {
if (hand == kLeftHand) {
return GetRawButton(static_cast<int>(Button::kBumperLeft));
} else {
return GetRawButton(static_cast<int>(Button::kBumperRight));
}
}
bool XboxController::GetBumperPressed(JoystickHand hand) {
if (hand == kLeftHand) {
return GetRawButtonPressed(static_cast<int>(Button::kBumperLeft));
} else {
return GetRawButtonPressed(static_cast<int>(Button::kBumperRight));
}
}
bool XboxController::GetBumperReleased(JoystickHand hand) {
if (hand == kLeftHand) {
return GetRawButtonReleased(static_cast<int>(Button::kBumperLeft));
} else {
return GetRawButtonReleased(static_cast<int>(Button::kBumperRight));
}
}
bool XboxController::GetStickButton(JoystickHand hand) const {
if (hand == kLeftHand) {
return GetRawButton(static_cast<int>(Button::kStickLeft));
} else {
return GetRawButton(static_cast<int>(Button::kStickRight));
}
}
bool XboxController::GetStickButtonPressed(JoystickHand hand) {
if (hand == kLeftHand) {
return GetRawButtonPressed(static_cast<int>(Button::kStickLeft));
} else {
return GetRawButtonPressed(static_cast<int>(Button::kStickRight));
}
}
bool XboxController::GetStickButtonReleased(JoystickHand hand) {
if (hand == kLeftHand) {
return GetRawButtonReleased(static_cast<int>(Button::kStickLeft));
} else {
return GetRawButtonReleased(static_cast<int>(Button::kStickRight));
}
}
bool XboxController::GetAButton() const {
return GetRawButton(static_cast<int>(Button::kA));
}
bool XboxController::GetAButtonPressed() {
return GetRawButtonPressed(static_cast<int>(Button::kA));
}
bool XboxController::GetAButtonReleased() {
return GetRawButtonReleased(static_cast<int>(Button::kA));
}
bool XboxController::GetBButton() const {
return GetRawButton(static_cast<int>(Button::kB));
}
bool XboxController::GetBButtonPressed() {
return GetRawButtonPressed(static_cast<int>(Button::kB));
}
bool XboxController::GetBButtonReleased() {
return GetRawButtonReleased(static_cast<int>(Button::kB));
}
bool XboxController::GetXButton() const {
return GetRawButton(static_cast<int>(Button::kX));
}
bool XboxController::GetXButtonPressed() {
return GetRawButtonPressed(static_cast<int>(Button::kX));
}
bool XboxController::GetXButtonReleased() {
return GetRawButtonReleased(static_cast<int>(Button::kX));
}
bool XboxController::GetYButton() const {
return GetRawButton(static_cast<int>(Button::kY));
}
bool XboxController::GetYButtonPressed() {
return GetRawButtonPressed(static_cast<int>(Button::kY));
}
bool XboxController::GetYButtonReleased() {
return GetRawButtonReleased(static_cast<int>(Button::kY));
}
bool XboxController::GetBackButton() const {
return GetRawButton(static_cast<int>(Button::kBack));
}
bool XboxController::GetBackButtonPressed() {
return GetRawButtonPressed(static_cast<int>(Button::kBack));
}
bool XboxController::GetBackButtonReleased() {
return GetRawButtonReleased(static_cast<int>(Button::kBack));
}
bool XboxController::GetStartButton() const {
return GetRawButton(static_cast<int>(Button::kStart));
}
bool XboxController::GetStartButtonPressed() {
return GetRawButtonPressed(static_cast<int>(Button::kStart));
}
bool XboxController::GetStartButtonReleased() {
return GetRawButtonReleased(static_cast<int>(Button::kStart));
}