| /*----------------------------------------------------------------------------*/ |
| /* Copyright (c) 2019-2020 FIRST. All Rights Reserved. */ |
| /* Open Source Software - may be modified and shared by FRC teams. The code */ |
| /* must be accompanied by the FIRST BSD license file in the root directory of */ |
| /* the project. */ |
| /*----------------------------------------------------------------------------*/ |
| |
| #include "wpigui.h" |
| |
| #include <algorithm> |
| #include <cstdio> |
| #include <cstring> |
| |
| #include <GLFW/glfw3.h> |
| #include <imgui.h> |
| #include <imgui_ProggyDotted.h> |
| #include <imgui_impl_glfw.h> |
| #include <imgui_internal.h> |
| #include <implot.h> |
| #include <stb_image.h> |
| |
| #include "wpigui_internal.h" |
| |
| using namespace wpi::gui; |
| |
| namespace wpi { |
| |
| Context* gui::gContext; |
| |
| static void ErrorCallback(int error, const char* description) { |
| std::fprintf(stderr, "GLFW Error %d: %s\n", error, description); |
| } |
| |
| static void WindowSizeCallback(GLFWwindow* window, int width, int height) { |
| if (!gContext->maximized) { |
| gContext->width = width; |
| gContext->height = height; |
| } |
| PlatformRenderFrame(); |
| } |
| |
| static void FramebufferSizeCallback(GLFWwindow* window, int width, int height) { |
| PlatformFramebufferSizeChanged(width, height); |
| } |
| |
| static void WindowMaximizeCallback(GLFWwindow* window, int maximized) { |
| gContext->maximized = maximized; |
| } |
| |
| static void WindowPosCallback(GLFWwindow* window, int xpos, int ypos) { |
| if (!gContext->maximized) { |
| gContext->xPos = xpos; |
| gContext->yPos = ypos; |
| } |
| } |
| |
| static void* IniReadOpen(ImGuiContext* ctx, ImGuiSettingsHandler* handler, |
| const char* name) { |
| if (std::strcmp(name, "GLOBAL") != 0) return nullptr; |
| return static_cast<SavedSettings*>(gContext); |
| } |
| |
| static void IniReadLine(ImGuiContext* ctx, ImGuiSettingsHandler* handler, |
| void* entry, const char* lineStr) { |
| auto impl = static_cast<SavedSettings*>(entry); |
| const char* value = std::strchr(lineStr, '='); |
| if (!value) return; |
| ++value; |
| int num = std::atoi(value); |
| if (std::strncmp(lineStr, "width=", 6) == 0) { |
| impl->width = num; |
| impl->loadedWidthHeight = true; |
| } else if (std::strncmp(lineStr, "height=", 7) == 0) { |
| impl->height = num; |
| impl->loadedWidthHeight = true; |
| } else if (std::strncmp(lineStr, "maximized=", 10) == 0) { |
| impl->maximized = num; |
| } else if (std::strncmp(lineStr, "xpos=", 5) == 0) { |
| impl->xPos = num; |
| } else if (std::strncmp(lineStr, "ypos=", 5) == 0) { |
| impl->yPos = num; |
| } else if (std::strncmp(lineStr, "userScale=", 10) == 0) { |
| impl->userScale = num; |
| } else if (std::strncmp(lineStr, "style=", 6) == 0) { |
| impl->style = num; |
| } |
| } |
| |
| static void IniWriteAll(ImGuiContext* ctx, ImGuiSettingsHandler* handler, |
| ImGuiTextBuffer* out_buf) { |
| if (!gContext) return; |
| out_buf->appendf( |
| "[MainWindow][GLOBAL]\nwidth=%d\nheight=%d\nmaximized=%d\n" |
| "xpos=%d\nypos=%d\nuserScale=%d\nstyle=%d\n\n", |
| gContext->width, gContext->height, gContext->maximized, gContext->xPos, |
| gContext->yPos, gContext->userScale, gContext->style); |
| } |
| |
| void gui::CreateContext() { |
| gContext = new Context; |
| AddFont("ProggyDotted", [](ImGuiIO& io, float size, const ImFontConfig* cfg) { |
| return ImGui::AddFontProggyDotted(io, size, cfg); |
| }); |
| PlatformCreateContext(); |
| } |
| |
| void gui::DestroyContext() { |
| PlatformDestroyContext(); |
| delete gContext; |
| gContext = nullptr; |
| } |
| |
| bool gui::Initialize(const char* title, int width, int height) { |
| gContext->title = title; |
| gContext->width = width; |
| gContext->height = height; |
| gContext->defaultWidth = width; |
| gContext->defaultHeight = height; |
| |
| // Setup window |
| glfwSetErrorCallback(ErrorCallback); |
| glfwInitHint(GLFW_JOYSTICK_HAT_BUTTONS, GLFW_FALSE); |
| PlatformGlfwInitHints(); |
| if (!glfwInit()) return false; |
| |
| PlatformGlfwWindowHints(); |
| |
| // Setup Dear ImGui context |
| IMGUI_CHECKVERSION(); |
| ImGui::CreateContext(); |
| ImPlot::CreateContext(); |
| ImGuiIO& io = ImGui::GetIO(); |
| |
| // Hook ini handler to save settings |
| ImGuiSettingsHandler iniHandler; |
| iniHandler.TypeName = "MainWindow"; |
| iniHandler.TypeHash = ImHashStr(iniHandler.TypeName); |
| iniHandler.ReadOpenFn = IniReadOpen; |
| iniHandler.ReadLineFn = IniReadLine; |
| iniHandler.WriteAllFn = IniWriteAll; |
| ImGui::GetCurrentContext()->SettingsHandlers.push_back(iniHandler); |
| |
| for (auto&& initialize : gContext->initializers) { |
| if (initialize) initialize(); |
| } |
| |
| // Load INI file |
| ImGui::LoadIniSettingsFromDisk(io.IniFilename); |
| |
| // Set initial window settings |
| glfwWindowHint(GLFW_MAXIMIZED, gContext->maximized ? GLFW_TRUE : GLFW_FALSE); |
| |
| if (gContext->width == 0 || gContext->height == 0) { |
| gContext->width = gContext->defaultWidth; |
| gContext->height = gContext->defaultHeight; |
| gContext->loadedWidthHeight = false; |
| } |
| |
| float windowScale = 1.0; |
| if (!gContext->loadedWidthHeight) { |
| glfwWindowHint(GLFW_SCALE_TO_MONITOR, GLFW_TRUE); |
| // get the primary monitor work area to see if we have a reasonable initial |
| // window size; if not, maximize, and default scaling to smaller |
| if (GLFWmonitor* primary = glfwGetPrimaryMonitor()) { |
| int monWidth, monHeight; |
| glfwGetMonitorWorkarea(primary, nullptr, nullptr, &monWidth, &monHeight); |
| if (monWidth < gContext->width || monHeight < gContext->height) { |
| glfwWindowHint(GLFW_MAXIMIZED, GLFW_TRUE); |
| windowScale = (std::min)(monWidth * 1.0 / gContext->width, |
| monHeight * 1.0 / gContext->height); |
| } |
| } |
| } |
| if (gContext->xPos != -1 && gContext->yPos != -1) |
| glfwWindowHint(GLFW_VISIBLE, GLFW_FALSE); |
| |
| // Create window with graphics context |
| gContext->window = |
| glfwCreateWindow(gContext->width, gContext->height, |
| gContext->title.c_str(), nullptr, nullptr); |
| if (!gContext->window) return false; |
| |
| if (!gContext->loadedWidthHeight) { |
| if (windowScale == 1.0) |
| glfwGetWindowContentScale(gContext->window, &windowScale, nullptr); |
| // force user scale if window scale is smaller |
| if (windowScale <= 0.5) |
| gContext->userScale = 0; |
| else if (windowScale <= 0.75) |
| gContext->userScale = 1; |
| if (windowScale != 1.0) { |
| for (auto&& func : gContext->windowScalers) func(windowScale); |
| } |
| } |
| |
| // Update window settings |
| if (gContext->xPos != -1 && gContext->yPos != -1) { |
| glfwSetWindowPos(gContext->window, gContext->xPos, gContext->yPos); |
| glfwShowWindow(gContext->window); |
| } |
| |
| // Set window callbacks |
| glfwGetWindowSize(gContext->window, &gContext->width, &gContext->height); |
| glfwSetWindowSizeCallback(gContext->window, WindowSizeCallback); |
| glfwSetFramebufferSizeCallback(gContext->window, FramebufferSizeCallback); |
| glfwSetWindowMaximizeCallback(gContext->window, WindowMaximizeCallback); |
| glfwSetWindowPosCallback(gContext->window, WindowPosCallback); |
| |
| // Setup Dear ImGui style |
| SetStyle(static_cast<Style>(gContext->style)); |
| |
| // Load Fonts |
| // this range is based on 13px being the "nominal" 100% size and going from |
| // ~0.5x (7px) to ~2.0x (25px) |
| for (auto&& makeFont : gContext->makeFonts) { |
| if (makeFont.second) { |
| auto& font = gContext->fonts.emplace_back(); |
| for (int i = 0; i < Font::kScaledLevels; ++i) { |
| float size = 7.0f + i * 3.0f; |
| ImFontConfig cfg; |
| std::snprintf(cfg.Name, sizeof(cfg.Name), "%s-%d", makeFont.first, |
| static_cast<int>(size)); |
| font.scaled[i] = makeFont.second(io, size, &cfg); |
| } |
| } |
| } |
| |
| if (!PlatformInitRenderer()) return false; |
| |
| return true; |
| } |
| |
| void gui::Main() { |
| // Main loop |
| while (!glfwWindowShouldClose(gContext->window) && !gContext->exit) { |
| // Poll and handle events (inputs, window resize, etc.) |
| glfwPollEvents(); |
| PlatformRenderFrame(); |
| } |
| |
| // Cleanup |
| PlatformShutdown(); |
| ImGui_ImplGlfw_Shutdown(); |
| ImPlot::DestroyContext(); |
| ImGui::DestroyContext(); |
| |
| glfwDestroyWindow(gContext->window); |
| glfwTerminate(); |
| } |
| |
| void gui::CommonRenderFrame() { |
| ImGui_ImplGlfw_NewFrame(); |
| |
| // Start the Dear ImGui frame |
| ImGui::NewFrame(); |
| |
| // Scale based on OS window content scaling |
| float windowScale = 1.0; |
| glfwGetWindowContentScale(gContext->window, &windowScale, nullptr); |
| // map to closest font size: 0 = 0.5x, 1 = 0.75x, 2 = 1.0x, 3 = 1.25x, |
| // 4 = 1.5x, 5 = 1.75x, 6 = 2x |
| gContext->fontScale = std::clamp( |
| gContext->userScale + static_cast<int>((windowScale - 1.0) * 4), 0, |
| Font::kScaledLevels - 1); |
| ImGui::GetIO().FontDefault = gContext->fonts[0].scaled[gContext->fontScale]; |
| |
| for (size_t i = 0; i < gContext->earlyExecutors.size(); ++i) { |
| auto& execute = gContext->earlyExecutors[i]; |
| if (execute) execute(); |
| } |
| |
| for (size_t i = 0; i < gContext->lateExecutors.size(); ++i) { |
| auto& execute = gContext->lateExecutors[i]; |
| if (execute) execute(); |
| } |
| |
| // Rendering |
| ImGui::Render(); |
| } |
| |
| void gui::Exit() { |
| if (!gContext) return; |
| gContext->exit = true; |
| } |
| |
| void gui::AddInit(std::function<void()> initialize) { |
| if (initialize) gContext->initializers.emplace_back(std::move(initialize)); |
| } |
| |
| void gui::AddWindowScaler(std::function<void(float scale)> windowScaler) { |
| if (windowScaler) |
| gContext->windowScalers.emplace_back(std::move(windowScaler)); |
| } |
| |
| void gui::AddEarlyExecute(std::function<void()> execute) { |
| if (execute) gContext->earlyExecutors.emplace_back(std::move(execute)); |
| } |
| |
| void gui::AddLateExecute(std::function<void()> execute) { |
| if (execute) gContext->lateExecutors.emplace_back(std::move(execute)); |
| } |
| |
| GLFWwindow* gui::GetSystemWindow() { return gContext->window; } |
| |
| int gui::AddFont( |
| const char* name, |
| std::function<ImFont*(ImGuiIO& io, float size, const ImFontConfig* cfg)> |
| makeFont) { |
| if (makeFont) gContext->makeFonts.emplace_back(name, std::move(makeFont)); |
| return gContext->makeFonts.size() - 1; |
| } |
| |
| ImFont* gui::GetFont(int font) { |
| return gContext->fonts[font].scaled[gContext->fontScale]; |
| } |
| |
| void gui::SetStyle(Style style) { |
| gContext->style = static_cast<int>(style); |
| switch (style) { |
| case kStyleClassic: |
| ImGui::StyleColorsClassic(); |
| break; |
| case kStyleDark: |
| ImGui::StyleColorsDark(); |
| break; |
| case kStyleLight: |
| ImGui::StyleColorsLight(); |
| break; |
| } |
| } |
| |
| void gui::SetClearColor(ImVec4 color) { gContext->clearColor = color; } |
| |
| void gui::EmitViewMenu() { |
| if (ImGui::BeginMenu("View")) { |
| if (ImGui::BeginMenu("Style")) { |
| bool selected; |
| selected = gContext->style == kStyleClassic; |
| if (ImGui::MenuItem("Classic", nullptr, &selected, true)) |
| SetStyle(kStyleClassic); |
| selected = gContext->style == kStyleDark; |
| if (ImGui::MenuItem("Dark", nullptr, &selected, true)) |
| SetStyle(kStyleDark); |
| selected = gContext->style == kStyleLight; |
| if (ImGui::MenuItem("Light", nullptr, &selected, true)) |
| SetStyle(kStyleLight); |
| ImGui::EndMenu(); |
| } |
| |
| if (ImGui::BeginMenu("Zoom")) { |
| for (int i = 0; i < Font::kScaledLevels && (25 * (i + 2)) <= 200; ++i) { |
| char label[20]; |
| std::snprintf(label, sizeof(label), "%d%%", 25 * (i + 2)); |
| bool selected = gContext->userScale == i; |
| bool enabled = (gContext->fontScale - gContext->userScale + i) >= 0 && |
| (gContext->fontScale - gContext->userScale + i) < |
| Font::kScaledLevels; |
| if (ImGui::MenuItem(label, nullptr, &selected, enabled)) |
| gContext->userScale = i; |
| } |
| ImGui::EndMenu(); |
| } |
| ImGui::EndMenu(); |
| } |
| } |
| |
| bool gui::UpdateTextureFromImage(ImTextureID* texture, int width, int height, |
| const unsigned char* data, int len) { |
| // Load from memory |
| int width2 = 0; |
| int height2 = 0; |
| unsigned char* imgData = |
| stbi_load_from_memory(data, len, &width2, &height2, nullptr, 4); |
| if (!data) return false; |
| |
| if (width2 == width && height2 == height) |
| UpdateTexture(texture, kPixelRGBA, width2, height2, imgData); |
| else |
| *texture = CreateTexture(kPixelRGBA, width2, height2, imgData); |
| |
| stbi_image_free(imgData); |
| |
| return true; |
| } |
| |
| bool gui::CreateTextureFromFile(const char* filename, ImTextureID* out_texture, |
| int* out_width, int* out_height) { |
| // Load from file |
| int width = 0; |
| int height = 0; |
| unsigned char* data = stbi_load(filename, &width, &height, nullptr, 4); |
| if (!data) return false; |
| |
| *out_texture = CreateTexture(kPixelRGBA, width, height, data); |
| if (out_width) *out_width = width; |
| if (out_height) *out_height = height; |
| |
| stbi_image_free(data); |
| |
| return true; |
| } |
| |
| bool gui::CreateTextureFromImage(const unsigned char* data, int len, |
| ImTextureID* out_texture, int* out_width, |
| int* out_height) { |
| // Load from memory |
| int width = 0; |
| int height = 0; |
| unsigned char* imgData = |
| stbi_load_from_memory(data, len, &width, &height, nullptr, 4); |
| if (!imgData) return false; |
| |
| *out_texture = CreateTexture(kPixelRGBA, width, height, imgData); |
| if (out_width) *out_width = width; |
| if (out_height) *out_height = height; |
| |
| stbi_image_free(imgData); |
| |
| return true; |
| } |
| |
| void gui::MaxFit(ImVec2* min, ImVec2* max, float width, float height) { |
| float destWidth = max->x - min->x; |
| float destHeight = max->y - min->y; |
| if (width == 0 || height == 0) return; |
| if (destWidth * height > destHeight * width) { |
| float outputWidth = width * destHeight / height; |
| min->x += (destWidth - outputWidth) / 2; |
| max->x -= (destWidth - outputWidth) / 2; |
| } else { |
| float outputHeight = height * destWidth / width; |
| min->y += (destHeight - outputHeight) / 2; |
| max->y -= (destHeight - outputHeight) / 2; |
| } |
| } |
| |
| } // namespace wpi |