blob: 54604edace7b079bb8f11e0fe76cf821fdea0b0a [file] [log] [blame]
/*----------------------------------------------------------------------------*/
/* Copyright (c) FIRST 2011-2016. All Rights Reserved. */
/* Open Source Software - may be modified and shared by FRC teams. The code */
/* must be accompanied by the FIRST BSD license file in the root directory of */
/* the project. */
/*----------------------------------------------------------------------------*/
#include "Buttons/NetworkButton.h"
#include "networktables/NetworkTable.h"
NetworkButton::NetworkButton(const std::string &tableName, const std::string &field)
: // TODO how is this supposed to work???
m_netTable(NetworkTable::GetTable(tableName)),
m_field(field) {}
NetworkButton::NetworkButton(std::shared_ptr<ITable> table, const std::string &field)
: m_netTable(table), m_field(field) {}
bool NetworkButton::Get() {
/*if (m_netTable->isConnected())
return m_netTable->GetBoolean(m_field.c_str());
else
return false;*/
return m_netTable->GetBoolean(m_field, false);
}