blob: fb16c514109dd1bb7f8f9cf4b32c3d0f0d393495 [file] [log] [blame]
#include "frc971/control_loops/claw/claw.h"
#include <stdio.h>
#include <algorithm>
#include "aos/common/control_loop/control_loops.q.h"
#include "aos/common/logging/logging.h"
#include "frc971/constants.h"
#include "frc971/control_loops/claw/top_claw_motor_plant.h"
#include "frc971/control_loops/claw/bottom_claw_motor_plant.h"
// Zeroing plan.
// There are 2 types of zeros. Enabled and disabled ones.
// Disabled ones are only valid during auto mode, and can be used to speed up
// the enabled zero process. We need to re-zero during teleop in case the auto
// zero was poor and causes us to miss all our shots.
//
// We need to be able to zero manually while disabled by moving the joint over
// the zeros.
// Zero on the down edge when disabled (gravity in the direction of motion)
//
// When enabled, zero on the up edge (gravity opposing the direction of motion)
// The enabled sequence needs to work as follows. We can crash the claw if we
// bring them too close to each other or too far from each other. The only safe
// thing to do is to move them in unison.
//
// Start by moving them both towards the front of the bot to either find either
// the middle hall effect on either jaw, or the front hall effect on the bottom
// jaw. Any edge that isn't the desired edge will provide an approximate edge
// location that can be used for the fine tuning step.
// Once an edge is found on the front claw, move back the other way with both
// claws until an edge is found for the other claw.
// Now that we have an approximate zero, we can robustify the limits to keep
// both claws safe. Then, we can move both claws to a position that is the
// correct side of the zero and go zero.
// Valid region plan.
// Difference between the arms has a range, and the values of each arm has a range.
// If a claw runs up against a static limit, don't let the goal change outside
// the limit.
// If a claw runs up against a movable limit, move both claws outwards to get
// out of the condition.
namespace frc971 {
namespace control_loops {
void ZeroedStateFeedbackLoop::CapU() {
const double old_voltage = voltage_;
voltage_ += U(0, 0);
uncapped_voltage_ = voltage_;
double limit = zeroing_state_ != UNKNOWN_POSITION ? 12.0 : kZeroingMaxVoltage;
// Make sure that reality and the observer can't get too far off. There is a
// delay by one cycle between the applied voltage and X_hat(2, 0), so compare
// against last cycle's voltage.
if (X_hat(2, 0) > last_voltage_ + 2.0) {
voltage_ -= X_hat(2, 0) - (last_voltage_ + 2.0);
LOG(DEBUG, "X_hat(2, 0) = %f\n", X_hat(2, 0));
} else if (X_hat(2, 0) < last_voltage_ -2.0) {
voltage_ += X_hat(2, 0) - (last_voltage_ - 2.0);
LOG(DEBUG, "X_hat(2, 0) = %f\n", X_hat(2, 0));
}
voltage_ = std::min(limit, voltage_);
voltage_ = std::max(-limit, voltage_);
U(0, 0) = voltage_ - old_voltage;
//LOG(DEBUG, "abc %f\n", X_hat(2, 0) - voltage_);
//LOG(DEBUG, "error %f\n", X_hat(0, 0) - R(0, 0));
last_voltage_ = voltage_;
}
ClawMotor::ClawMotor(control_loops::ClawGroup *my_claw)
: aos::control_loops::ControlLoop<control_loops::ClawGroup>(my_claw),
has_top_claw_goal_(false),
top_claw_goal_(0.0),
top_claw_(MakeTopClawLoop()),
has_bottom_claw_goal_(false),
bottom_claw_goal_(0.0),
bottom_claw_(MakeBottomClawLoop()),
was_enabled_(false) {}
const int ZeroedStateFeedbackLoop::kZeroingMaxVoltage;
// Positive angle is up, and positive power is up.
void ClawMotor::RunIteration(const control_loops::ClawGroup::Goal *goal,
const control_loops::ClawGroup::Position *position,
control_loops::ClawGroup::Output *output,
::aos::control_loops::Status *status) {
// Disable the motors now so that all early returns will return with the
// motors disabled.
if (output) {
output->top_claw_voltage = 0;
output->bottom_claw_voltage = 0;
output->intake_voltage = 0;
}
// TODO(austin): Handle the disabled state and the disabled -> enabled
// transition in all of these states.
// TODO(austin): Handle zeroing while disabled.
// TODO(austin): Save all the counters so we know when something actually
// happens.
// TODO(austin): Helpers to find the position of the claw on an edge.
// TODO(austin): This may not be necesary because of the ControlLoop class.
::aos::robot_state.FetchLatest();
if (::aos::robot_state.get() == nullptr) {
return;
}
if (position) {
if (!has_top_claw_goal_) {
has_top_claw_goal_ = true;
top_claw_goal_ = position->top.position;
}
if (!has_bottom_claw_goal_) {
has_bottom_claw_goal_ = true;
bottom_claw_goal_ = position->bottom.position;
}
top_claw_.set_front_hall_effect_posedge_count(
position->top.front_hall_effect_posedge_count);
top_claw_.set_front_hall_effect_negedge_count(
position->top.front_hall_effect_negedge_count);
top_claw_.set_calibration_hall_effect_posedge_count(
position->top.calibration_hall_effect_posedge_count);
top_claw_.set_calibration_hall_effect_negedge_count(
position->top.calibration_hall_effect_negedge_count);
top_claw_.set_back_hall_effect_posedge_count(
position->top.back_hall_effect_posedge_count);
top_claw_.set_back_hall_effect_negedge_count(
position->top.back_hall_effect_negedge_count);
bottom_claw_.set_front_hall_effect_posedge_count(
position->bottom.front_hall_effect_posedge_count);
bottom_claw_.set_front_hall_effect_negedge_count(
position->bottom.front_hall_effect_negedge_count);
bottom_claw_.set_calibration_hall_effect_posedge_count(
position->bottom.calibration_hall_effect_posedge_count);
bottom_claw_.set_calibration_hall_effect_negedge_count(
position->bottom.calibration_hall_effect_negedge_count);
bottom_claw_.set_back_hall_effect_posedge_count(
position->bottom.back_hall_effect_posedge_count);
bottom_claw_.set_back_hall_effect_negedge_count(
position->bottom.back_hall_effect_negedge_count);
}
bool autonomous = ::aos::robot_state->autonomous;
if ((top_claw_.zeroing_state() == ZeroedStateFeedbackLoop::CALIBRATED &&
bottom_claw_.zeroing_state() == ZeroedStateFeedbackLoop::CALIBRATED) ||
(autonomous &&
((top_claw_.zeroing_state() == ZeroedStateFeedbackLoop::CALIBRATED ||
top_claw_.zeroing_state() ==
ZeroedStateFeedbackLoop::DISABLED_CALIBRATION) &&
(bottom_claw_.zeroing_state() == ZeroedStateFeedbackLoop::CALIBRATED ||
bottom_claw_.zeroing_state() ==
ZeroedStateFeedbackLoop::DISABLED_CALIBRATION)))) {
// Ready to use the claw.
// Limit the goals here.
} else if (top_claw_.zeroing_state() !=
ZeroedStateFeedbackLoop::UNKNOWN_POSITION &&
bottom_claw_.zeroing_state() !=
ZeroedStateFeedbackLoop::UNKNOWN_POSITION) {
// Time to fine tune the zero.
// Limit the goals here.
if (bottom_claw_.zeroing_state() != ZeroedStateFeedbackLoop::CALIBRATED) {
} else {
}
} else {
if (!was_enabled_ && enabled) {
}
// Limit the goals here.
if (top_claw_.zeroing_state() ==
ZeroedStateFeedbackLoop::UNKNOWN_POSITION) {
}
if (bottom_claw_.zeroing_state() ==
ZeroedStateFeedbackLoop::UNKNOWN_POSITION) {
}
if (bottom_claw_.zeroing_state() !=
ZeroedStateFeedbackLoop::UNKNOWN_POSITION) {
// Time to slowly move back up to find any position to narrow down the
// zero.
} else {
// We don't know where either claw is. Slowly start moving down to find
// any hall effect.
LOG(INFO, "Unknown position\n");
}
}
// TODO(austin): Handle disabled.
if (position) {
top_claw_.Y << position->top.position;
bottom_claw_.Y << position->bottom.position;
}
// TODO(austin): ...
top_claw_.R << goal->bottom_angle + goal->seperation_angle, 0.0, 0.0;
bottom_claw_.R << goal->bottom_angle, 0.0, 0.0;
top_claw_.Update(position != nullptr, output == nullptr);
bottom_claw_.Update(position != nullptr, output == nullptr);
if (position) {
//LOG(DEBUG, "pos: %f hall: %s absolute: %f\n", position->top_position,
//position->top_calibration_hall_effect ? "true" : "false",
//zeroed_joint_.absolute_position());
}
if (output) {
output->top_claw_voltage = top_claw_.voltage();
output->bottom_claw_voltage = bottom_claw_.voltage();
}
status->done = false;
//::std::abs(zeroed_joint_.absolute_position() - goal->bottom_angle -
//goal->seperation_angle) < 0.004;
was_enabled_ = ::aos::robot_state->enabled;
}
} // namespace control_loops
} // namespace frc971