blob: 5f55c2fa615197f1a008ad4389a51947f8485b16 [file] [log] [blame]
// Copyright (c) FIRST and other WPILib contributors.
// Open Source Software; you can modify and/or share it under the terms of
// the WPILib BSD license file in the root directory of this project.
#include "frc/Watchdog.h" // NOLINT(build/include_order)
#include <stdint.h>
#include "frc/simulation/SimHooks.h"
#include "gtest/gtest.h"
using namespace frc;
namespace {
class WatchdogTest : public ::testing::Test {
protected:
void SetUp() override { frc::sim::PauseTiming(); }
void TearDown() override { frc::sim::ResumeTiming(); }
};
} // namespace
TEST_F(WatchdogTest, EnableDisable) {
uint32_t watchdogCounter = 0;
Watchdog watchdog(0.4_s, [&] { watchdogCounter++; });
// Run 1
watchdog.Enable();
frc::sim::StepTiming(0.2_s);
watchdog.Disable();
EXPECT_EQ(0u, watchdogCounter) << "Watchdog triggered early";
// Run 2
watchdogCounter = 0;
watchdog.Enable();
frc::sim::StepTiming(0.4_s);
watchdog.Disable();
EXPECT_EQ(1u, watchdogCounter)
<< "Watchdog either didn't trigger or triggered more than once";
// Run 3
watchdogCounter = 0;
watchdog.Enable();
frc::sim::StepTiming(1_s);
watchdog.Disable();
EXPECT_EQ(1u, watchdogCounter)
<< "Watchdog either didn't trigger or triggered more than once";
}
TEST_F(WatchdogTest, Reset) {
uint32_t watchdogCounter = 0;
Watchdog watchdog(0.4_s, [&] { watchdogCounter++; });
watchdog.Enable();
frc::sim::StepTiming(0.2_s);
watchdog.Reset();
frc::sim::StepTiming(0.2_s);
watchdog.Disable();
EXPECT_EQ(0u, watchdogCounter) << "Watchdog triggered early";
}
TEST_F(WatchdogTest, SetTimeout) {
uint32_t watchdogCounter = 0;
Watchdog watchdog(1_s, [&] { watchdogCounter++; });
watchdog.Enable();
frc::sim::StepTiming(0.2_s);
watchdog.SetTimeout(0.2_s);
EXPECT_EQ(0.2_s, watchdog.GetTimeout());
EXPECT_EQ(0u, watchdogCounter) << "Watchdog triggered early";
frc::sim::StepTiming(0.3_s);
watchdog.Disable();
EXPECT_EQ(1u, watchdogCounter)
<< "Watchdog either didn't trigger or triggered more than once";
}
TEST_F(WatchdogTest, IsExpired) {
Watchdog watchdog(0.2_s, [] {});
EXPECT_FALSE(watchdog.IsExpired());
watchdog.Enable();
EXPECT_FALSE(watchdog.IsExpired());
frc::sim::StepTiming(0.3_s);
EXPECT_TRUE(watchdog.IsExpired());
watchdog.Disable();
EXPECT_TRUE(watchdog.IsExpired());
watchdog.Reset();
EXPECT_FALSE(watchdog.IsExpired());
}
TEST_F(WatchdogTest, Epochs) {
uint32_t watchdogCounter = 0;
Watchdog watchdog(0.4_s, [&] { watchdogCounter++; });
// Run 1
watchdog.Enable();
watchdog.AddEpoch("Epoch 1");
frc::sim::StepTiming(0.1_s);
watchdog.AddEpoch("Epoch 2");
frc::sim::StepTiming(0.1_s);
watchdog.AddEpoch("Epoch 3");
watchdog.Disable();
EXPECT_EQ(0u, watchdogCounter) << "Watchdog triggered early";
// Run 2
watchdog.Enable();
watchdog.AddEpoch("Epoch 1");
frc::sim::StepTiming(0.2_s);
watchdog.Reset();
frc::sim::StepTiming(0.2_s);
watchdog.AddEpoch("Epoch 2");
watchdog.Disable();
EXPECT_EQ(0u, watchdogCounter) << "Watchdog triggered early";
}
TEST_F(WatchdogTest, MultiWatchdog) {
uint32_t watchdogCounter1 = 0;
uint32_t watchdogCounter2 = 0;
Watchdog watchdog1(0.2_s, [&] { watchdogCounter1++; });
Watchdog watchdog2(0.6_s, [&] { watchdogCounter2++; });
watchdog2.Enable();
frc::sim::StepTiming(0.25_s);
EXPECT_EQ(0u, watchdogCounter1) << "Watchdog triggered early";
EXPECT_EQ(0u, watchdogCounter2) << "Watchdog triggered early";
// Sleep enough such that only the watchdog enabled later times out first
watchdog1.Enable();
frc::sim::StepTiming(0.25_s);
watchdog1.Disable();
watchdog2.Disable();
EXPECT_EQ(1u, watchdogCounter1)
<< "Watchdog either didn't trigger or triggered more than once";
EXPECT_EQ(0u, watchdogCounter2) << "Watchdog triggered early";
}