1. f111327 fixed the shooter crashing when unloaded before zeroed by Austin Schuh · 12 years ago
  2. 3693f9a fixed a shooter segfault by Brian Silverman · 12 years ago
  3. f246dbd unbroke the shooter (and other?) control loops by Brian Silverman · 12 years ago
  4. 7b7c907 added hard voltage capping at the soft limits by Brian Silverman · 12 years ago
  5. b087c0a fixed the top claw breaking its limit when opening with it there by Brian Silverman · 12 years ago
  6. dc3748d cleaning up old junk in the python code by Brian Silverman · 12 years ago
  7. f05948b tweaked the slope of the line to make catching work better by Brian Silverman · 12 years ago
  8. 6dd2c53 tuned and redid the capping on the claw to prioritize separation error by Brian Silverman · 12 years ago
  9. 1704f33 got the lower claw to flop less than it did before by Brian Silverman · 12 years ago
  10. c8688bb merging in new and improved claw code by Brian Silverman · 12 years ago
  11. 3ac190a Merged in the stuff most recently on the robot. by James Kuszmaul · 12 years ago
  12. f63b0ae Added stuff for properly capping voltage on claw. by James Kuszmaul · 12 years ago
  13. fb0e0ae Separated CoerceGoal out from drivetrain. by James Kuszmaul · 12 years ago
  14. fe6d37e Fixed the saturation with James' claw controller. Need to test more cases, but it looks pretty. by Austin Schuh · 12 years ago
  15. 0e7c03e tuned shots by Brian Silverman · 12 years ago
  16. f970f2c got the practice bot shifting better by Brian Silverman · 12 years ago
  17. d8a7cf0 made all the shooter tests pass again by Brian Silverman · 12 years ago
  18. 5665832 got battery voltage measurement working + used by Brian Silverman · 12 years ago
  19. 0ebe944 improved+verified shooter handling of too-big powers by Brian Silverman · 12 years ago
  20. 430dbee merging in matrix logging support by Brian Silverman · 12 years ago
  21. 3146b64 actually use the new matrix logging stuff by Brian Silverman · 12 years ago
  22. d633741 clarified a log message by Brian Silverman · 12 years ago
  23. 7203569 fixed (I think) handling just 1 claw being zeroed disabled by Brian Silverman · 12 years ago
  24. 71fbee0 made it so the claw can (disabled) without a driver's station by Brian Silverman · 12 years ago
  25. 74e5b4e changed a log without a newline to a struct which makes more sense by Brian Silverman · 12 years ago
  26. 80fc94c added an LED that turns on when the wrist is zeroed by Brian Silverman · 12 years ago
  27. f48fab3 cleaned up lots of logging by Brian Silverman · 12 years ago
  28. a25a041 Tuned drivetrain control loops and polydrive. by Austin Schuh · 12 years ago
  29. 1a08bd8 Shooter now recovers from no air well enough. Waits for the latch to open before moving. by Austin Schuh · 12 years ago
  30. d1e65b9 fixed the shooter firing randomly by Brian Silverman · 12 years ago
  31. 6bf0d3c split out the gyro reading and the rest of other_sensors by Brian Silverman · 12 years ago
  32. 101b964 changed sone INFOs to DEBUGs like they should be by Brian Silverman · 12 years ago
  33. 2e97681 Added additional verification for the shooter. by Austin Schuh · 12 years ago
  34. 0b03ec4 merging in new code to add logs to by Brian Silverman · 12 years ago
  35. d30d738 Filtered spurrious edges in shooter. by Austin Schuh · 12 years ago
  36. 492331a Made shoot action a bit more repeatable. by Austin Schuh · 12 years ago
  37. 78ad90b merging in fixes for the actual robot code by Brian Silverman · 12 years ago
  38. f4392d4 Fixed hard stop power reporting bug in shooter by Austin Schuh · 12 years ago
  39. af23eaa Wiggles drivetrain slower now. by Austin Schuh · 12 years ago
  40. da82513 Sped up observer. by Austin Schuh · 12 years ago
  41. 4f8633f Added a zeroed flag. by Austin Schuh · 12 years ago
  42. d29689f Added a PositionToPower function in the shooter. by James Kuszmaul · 12 years ago
  43. 9255abb :Merge remote-tracking branch 'austin/ben_action' into action by Ben Fredrickson · 12 years ago
  44. 4aa863d Merge remote-tracking branch 'brian/devel' into ben_action by Austin Schuh · 12 years ago
  45. 4edad87 Shooter now counts shots properly. by Austin Schuh · 12 years ago
  46. a556b01 Updated claw to have better bounds by Austin Schuh · 12 years ago
  47. b5afb69 Fixed drivetrain so it doesn't use the battery voltage when shifting. by Austin Schuh · 12 years ago
  48. 61893d5 Got a spurious nan, we believe from battery voltage? anyway we avoid nan goals now by Ben Fredrickson · 12 years ago
  49. 81ba2d5 Added self catch action. moved gyro to the othersensors queue. add sonar and travis hall effect to that queue. fixed a few bugs in shooter action. by Ben Fredrickson · 12 years ago
  50. 890c3fe Austin update the closed dt loop to keep valid estimates of velocity. we then use these in shoot action to set an offset in claw angle for shooting at velocity. by Ben Fredrickson · 12 years ago
  51. 9ead1de Got shoot action stuff building. by James Kuszmaul · 12 years ago
  52. 4abaf48 Started work on creating a shooter action with Austin. by James Kuszmaul · 12 years ago
  53. 7290a94 Removed SHOOTER_PREPARE_FIRE state (no longer try to remove backlash). by James Kuszmaul · 12 years ago
  54. 9c9ab42 still unstupidying log interval stuff... by Brian Silverman · 12 years ago
  55. cf5067b merging in code that works on actual hardware by Brian Silverman · 12 years ago
  56. 10a29b3 Merge remote-tracking branch 'ben/shooter' into ben_shooter by Austin Schuh · 12 years ago
  57. ecdb025 Speed up shot reload time. by Austin Schuh · 12 years ago
  58. eaecbbb delay on missed position for updating edge counts. Makes sure we get two cycles before we calibrate to avoid spurious edges by Ben Fredrickson · 12 years ago
  59. d779c0a Fixed shooter joystick powers to be sane. by Austin Schuh · 12 years ago
  60. 2593385 Fixed constants and moved them out of control_loop.py by Austin Schuh · 12 years ago
  61. ee02405 Merge remote-tracking branch 'ben/shooter' into ben_shooter by Austin Schuh · 12 years ago
  62. 78d5546 Fixed claw angle conversion bug and scaled the hall effect on the drivetrain propperly. by Austin Schuh · 12 years ago
  63. 7c9314f Updated existing tests for Power conversion by Ben Fredrickson · 12 years ago
  64. da334d1 Update limit checks and unit testing for PowerToPosition in shooter by Ben Fredrickson · 12 years ago
  65. 1b45f78 Added constants from pyhton to c++. kSpringConstant and kMaxExtension are in python by Ben Fredrickson · 12 years ago
  66. 6de9b49 switched to a capped absolute U controller to handle invalid voltage requests cleanly by Ben Fredrickson · 12 years ago
  67. 2f76ddf use a standard map, monotonic controller for the intake and tusk control loop. by Ben Fredrickson · 12 years ago
  68. 6b42860 Fixed a couple unit test overshoot failures and an initial state bug. by Austin Schuh · 12 years ago
  69. 26a0dee Fixed state transition right before zero by Ben Fredrickson · 12 years ago
  70. fd5e2a3 started adding support for logging matrices and used it by Brian Silverman · 12 years ago
  71. 6439a7a Merge remote-tracking branch 'ben/shooter' into ben_shooter by Austin Schuh · 12 years ago
  72. a9dcfa4 full test of the zeroing by Ben Fredrickson · 12 years ago
  73. 2758ade Enabled pole placement for the dual claw controller. by Austin Schuh · 12 years ago
  74. 170fe25 Cleaned up comments and formatting. by Austin Schuh · 12 years ago
  75. e9d2a4a Merge remote-tracking branch 'james/claw' into james_claw by Austin Schuh · 12 years ago
  76. 27b8fb1 Merge branch 'claw' into ben_shooter by Austin Schuh · 12 years ago
  77. a2ebaf2 Merge remote-tracking branch 'austin/claw' into claw by James Kuszmaul · 12 years ago
  78. 06cbbf1 Fixed the shooter constants, a bunch of initialization bugs, and made it work without springs. by Austin Schuh · 12 years ago
  79. 4283bb4 Fixed the reset for min max edge value. Not compiled as the build is broken. by Ben Fredrickson · 12 years ago
  80. ade3eab Added average edge value that tracks the average range of values covered while on a hall effect edge. This allows us to know which edge we have hit. by Ben Fredrickson · 12 years ago
  81. 01c652b Claw now zeros quickly and quite stably. by Austin Schuh · 12 years ago
  82. dda283a Debugged the claw calibration with Natalia. It now works, but doesn't have a good way to get soft limits. by Austin Schuh · 12 years ago
  83. 0e86651 Cleaned stuff up and made claw tests actually pass. by James Kuszmaul · 12 years ago
  84. 6a1cd21 fixed SimpleLogInterval stupidity by Brian Silverman · 12 years ago
  85. f84a130 Claw now zeros, though slowly. Not sure about high speeds yet and the constants seem wrong. by Austin Schuh · 12 years ago
  86. 20ea4ce fixed a log with the wrong priority by Brian Silverman · 12 years ago
  87. 97ece1a Fixed place where it doesn't account for new U. by James Kuszmaul · 12 years ago
  88. 179cb22 Merge remote-tracking branch 'austin/claw' into claw by James Kuszmaul · 12 years ago
  89. d536a40 Worked on getting claw to work with newer python code. by James Kuszmaul · 12 years ago
  90. d36c369 Added claw zeroing code. by Austin Schuh · 12 years ago
  91. d34569d Fixed shooter to not have a spring some times. by Austin Schuh · 12 years ago
  92. f982511 Merge branch 'austin/claw' into claw by James Kuszmaul · 12 years ago
  93. c02a39a It seems to work reasonably. Still need to make it perfect. by James Kuszmaul · 12 years ago
  94. 4e4ec8e I updated the claw as best as I could to have independent separation/position. It won't work this way. by James Kuszmaul · 12 years ago
  95. be1401f Shooter now unloads propperly. Need to figure out why it is overshooting when the python isn't. by Austin Schuh · 12 years ago
  96. 9d75759 Removed fixed comment. by Austin Schuh · 12 years ago
  97. f5642a9 Lazily fixed test case to detect gearbox preloading. by Austin Schuh · 12 years ago
  98. 75d4dda Merge remote-tracking branch 'brian/devel' into claw by Austin Schuh · 12 years ago
  99. c1fd96a implemented a (simple) simulation of the plunger being latched by Brian Silverman · 12 years ago
  100. faeee63 Fixed shooter Firing test\! by Austin Schuh · 12 years ago