1. 208a58d Override Hood and Shooter goals with vision distance by Parker Schuh · 8 years ago
  2. eb5c22e Recalibrated all our loops. by Austin Schuh · 8 years ago
  3. 6a8131b Servo now routed for gear. by Austin Schuh · 8 years ago
  4. c587c88 Added RGB lights. by Austin Schuh · 8 years ago
  5. ac76bb3 Hooked vision up to the turret. by Austin Schuh · 8 years ago
  6. e0554ef Turn lights on when button is pushed by Adam Snaider · 8 years ago
  7. d5ccb86 Added column and tests by Austin Schuh · 8 years ago
  8. 5593403 Added Zeroing Estimator for the column by Austin Schuh · 8 years ago
  9. 932a5ce Switched shooter to use the hybrid KF. by Austin Schuh · 8 years ago
  10. ea56e21 Update the position messages for the new serializer by Austin Schuh · 8 years ago
  11. a4dd26d Tuned indexer stall detection and controller. by Austin Schuh · 8 years ago
  12. 6a90cd9 Converted hood to only need an index pulse. by Austin Schuh · 8 years ago
  13. 399e71b Merge "Teach wpilib_interface to read absolute encoders" by Brian Silverman · 8 years ago
  14. 651c4b4 Add rollers to superstructure by Campbell Crowley · 8 years ago
  15. cd3237a Added indexer support, with stall detection. by Austin Schuh · 8 years ago
  16. 50826c0 Teach wpilib_interface to read absolute encoders by Brian Silverman · 8 years ago
  17. 2737d2a Began shooter integration in superstructure class. by Tyler Chatow · 8 years ago
  18. 79900c2 Added turret and intake code and tests. by Adam Snaider · 8 years ago
  19. 052e69d Work on getting wpilib_interface finished by Brian Silverman · 8 years ago
  20. 8683f43 Add constants by Ed Jordan · 8 years ago
  21. 3634ed3 Factored out the profiled subsystem status. by Austin Schuh · 8 years ago
  22. 0991edb Updated queue definition to be more generic. by Austin Schuh · 8 years ago
  23. 065a081 Rename azimuth to turret by Campbell Crowley · 8 years ago
  24. 7502629 Merge all queues into one superstructure queue by Campbell Crowley · 8 years ago