1. f71c3e6 Fix debug viewer with variable exposure by Austin Schuh · 6 years ago
  2. 5b1e8e3 Auto Exposure: by Alex Perry · 6 years ago
  3. dc477af Print out robot relative xyz of target in debug_viewer by Austin Schuh · 7 years ago
  4. 4563988 Require target side and top edges to be perpendicular by Austin Schuh · 7 years ago
  5. a60e37c Use --camera properly in debug_viewer by Austin Schuh · 7 years ago
  6. e6cfbe3 Force the 4 point solution to contain the lowest point by Austin Schuh · 7 years ago
  7. 7d2ef03 Track the lowest point in each side of the target by Austin Schuh · 7 years ago
  8. bac3d3f Make the vision solver use a less strict problem. by Alex Perry · 7 years ago
  9. 6e56faf Attach the perimeter to the polygons. by Austin Schuh · 7 years ago
  10. 32ffac2 Add a foothill finder by Austin Schuh · 7 years ago
  11. 7592153 Pass camera id into debug_viewer as a flag. by Austin Schuh · 7 years ago
  12. e501597 Convert UnWarpContour to use a vector<Vector2f> by Austin Schuh · 7 years ago
  13. 9e5ca2b Zoom debug viewer in by Austin Schuh · 7 years ago
  14. a8c3d55 VisionCleanup: by Ben Fredrickson · 7 years ago
  15. ec57582 Vision Usability. by Ben Fredrickson · 7 years ago
  16. f7b6852 De-warp contours before starting the polygon finding. by Ben Fredrickson · 7 years ago
  17. 2a1447c Add debug_viewer, target_finder, target_sender. by Parker Schuh · 7 years ago