James Kuszmaul | 8e62b02 | 2022-03-22 09:33:25 -0700 | [diff] [blame^] | 1 | // automatically generated by the FlatBuffers compiler, do not modify |
| 2 | export class Ability { |
| 3 | constructor() { |
| 4 | this.bb = null; |
| 5 | this.bb_pos = 0; |
| 6 | } |
| 7 | __init(i, bb) { |
| 8 | this.bb_pos = i; |
| 9 | this.bb = bb; |
| 10 | return this; |
| 11 | } |
| 12 | id() { |
| 13 | return this.bb.readUint32(this.bb_pos); |
| 14 | } |
| 15 | mutate_id(value) { |
| 16 | this.bb.writeUint32(this.bb_pos + 0, value); |
| 17 | return true; |
| 18 | } |
| 19 | distance() { |
| 20 | return this.bb.readUint32(this.bb_pos + 4); |
| 21 | } |
| 22 | mutate_distance(value) { |
| 23 | this.bb.writeUint32(this.bb_pos + 4, value); |
| 24 | return true; |
| 25 | } |
| 26 | static getFullyQualifiedName() { |
| 27 | return 'MyGame.Example.Ability'; |
| 28 | } |
| 29 | static sizeOf() { |
| 30 | return 8; |
| 31 | } |
| 32 | static createAbility(builder, id, distance) { |
| 33 | builder.prep(4, 8); |
| 34 | builder.writeInt32(distance); |
| 35 | builder.writeInt32(id); |
| 36 | return builder.offset(); |
| 37 | } |
| 38 | unpack() { |
| 39 | return new AbilityT(this.id(), this.distance()); |
| 40 | } |
| 41 | unpackTo(_o) { |
| 42 | _o.id = this.id(); |
| 43 | _o.distance = this.distance(); |
| 44 | } |
| 45 | } |
| 46 | export class AbilityT { |
| 47 | constructor(id = 0, distance = 0) { |
| 48 | this.id = id; |
| 49 | this.distance = distance; |
| 50 | } |
| 51 | pack(builder) { |
| 52 | return Ability.createAbility(builder, this.id, this.distance); |
| 53 | } |
| 54 | } |