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Niko Sohmersc4d2c502024-02-19 19:35:35 -08001#include "y2024/control_loops/superstructure/shooter.h"
2
3#include "aos/flatbuffers.h"
4#include "aos/flatbuffers/base.h"
5#include "frc971/control_loops/aiming/aiming.h"
6#include "y2024/control_loops/superstructure/catapult/catapult_plant.h"
Niko Sohmersac4d8872024-02-23 13:55:47 -08007#include "y2024/control_loops/superstructure/collision_avoidance.h"
Niko Sohmersc4d2c502024-02-19 19:35:35 -08008
9namespace y2024::control_loops::superstructure {
10
11using frc971::control_loops::PotAndAbsoluteEncoderProfiledJointStatus;
12
Niko Sohmers6adb5b92024-03-16 17:47:54 -070013constexpr double kCatapultActivationTurretThreshold = 0.03;
14constexpr double kCatapultActivationAltitudeThreshold = 0.01;
Niko Sohmersc4d2c502024-02-19 19:35:35 -080015
16Shooter::Shooter(aos::EventLoop *event_loop, const Constants *robot_constants)
17 : drivetrain_status_fetcher_(
18 event_loop->MakeFetcher<frc971::control_loops::drivetrain::Status>(
19 "/drivetrain")),
Niko Sohmersc4d2c502024-02-19 19:35:35 -080020 robot_constants_(robot_constants),
21 catapult_(
22 robot_constants->common()->catapult(),
23 robot_constants->robot()->catapult_constants()->zeroing_constants()),
24 turret_(
25 robot_constants_->common()->turret(),
26 robot_constants_->robot()->turret_constants()->zeroing_constants()),
27 altitude_(
28 robot_constants_->common()->altitude(),
29 robot_constants_->robot()->altitude_constants()->zeroing_constants()),
30 aimer_(event_loop, robot_constants_),
31 interpolation_table_(
32 y2024::constants::Values::InterpolationTableFromFlatbuffer(
Maxwell Henderson6b1be312024-02-28 20:15:06 -080033 robot_constants_->common()->shooter_interpolation_table())),
34 debouncer_(std::chrono::milliseconds(100), std::chrono::milliseconds(8)) {
35}
Niko Sohmersc4d2c502024-02-19 19:35:35 -080036
37flatbuffers::Offset<y2024::control_loops::superstructure::ShooterStatus>
38Shooter::Iterate(
39 const y2024::control_loops::superstructure::Position *position,
40 const y2024::control_loops::superstructure::ShooterGoal *shooter_goal,
Filip Kujawa7a799602024-02-23 12:27:47 -080041 bool fire, double *catapult_output, double *altitude_output,
42 double *turret_output, double *retention_roller_output,
Maxwell Hendersond5bf47a2024-02-23 17:16:48 -080043 double *retention_roller_stator_current_limit, double /*battery_voltage*/,
Austin Schuh027fd622024-03-01 21:26:07 -080044 CollisionAvoidance *collision_avoidance, const double extend_position,
45 const double extend_goal, double *max_extend_position,
46 double *min_extend_position, const double intake_pivot_position,
Niko Sohmersac4d8872024-02-23 13:55:47 -080047 double *max_intake_pivot_position, double *min_intake_pivot_position,
Stephan Pleines9f3983a2024-03-13 20:22:38 -070048 NoteGoal requested_note_goal, flatbuffers::FlatBufferBuilder *fbb,
Maxwell Henderson6b1be312024-02-28 20:15:06 -080049 aos::monotonic_clock::time_point monotonic_now) {
Niko Sohmersc4d2c502024-02-19 19:35:35 -080050 drivetrain_status_fetcher_.Fetch();
Niko Sohmersc4d2c502024-02-19 19:35:35 -080051
52 // If our current is over the minimum current and our velocity is under our
53 // maximum velocity, then set loaded to true. If we are preloaded set it to
54 // true as well.
Maxwell Henderson6b1be312024-02-28 20:15:06 -080055 debouncer_.Update(position->catapult_beambreak() ||
56 (shooter_goal != nullptr && shooter_goal->preloaded()),
57 monotonic_now);
58 const bool piece_loaded = debouncer_.state();
Niko Sohmersc4d2c502024-02-19 19:35:35 -080059
60 aos::fbs::FixedStackAllocator<aos::fbs::Builder<
61 frc971::control_loops::
62 StaticZeroingSingleDOFProfiledSubsystemGoalStatic>::kBufferSize>
63 turret_allocator;
64
65 aos::fbs::Builder<
66 frc971::control_loops::StaticZeroingSingleDOFProfiledSubsystemGoalStatic>
67 turret_goal_builder(&turret_allocator);
68
69 aos::fbs::FixedStackAllocator<aos::fbs::Builder<
70 frc971::control_loops::
71 StaticZeroingSingleDOFProfiledSubsystemGoalStatic>::kBufferSize>
Niko Sohmers6adb5b92024-03-16 17:47:54 -070072 auto_aim_allocator;
73
74 aos::fbs::Builder<
75 frc971::control_loops::StaticZeroingSingleDOFProfiledSubsystemGoalStatic>
76 auto_aim_goal_builder(&auto_aim_allocator);
77
78 aos::fbs::FixedStackAllocator<aos::fbs::Builder<
79 frc971::control_loops::
80 StaticZeroingSingleDOFProfiledSubsystemGoalStatic>::kBufferSize>
Niko Sohmersc4d2c502024-02-19 19:35:35 -080081 altitude_allocator;
82
83 aos::fbs::Builder<
84 frc971::control_loops::StaticZeroingSingleDOFProfiledSubsystemGoalStatic>
85 altitude_goal_builder(&altitude_allocator);
86
87 const double distance_to_goal = aimer_.DistanceToGoal();
88
89 // Always retain the game piece if we are enabled.
90 if (retention_roller_output != nullptr) {
91 *retention_roller_output =
92 robot_constants_->common()->retention_roller_voltages()->retaining();
Maxwell Hendersond5bf47a2024-02-23 17:16:48 -080093
94 if (piece_loaded) {
95 *retention_roller_stator_current_limit =
96 robot_constants_->common()
97 ->current_limits()
98 ->slower_retention_roller_stator_current_limit();
99 } else {
100 *retention_roller_stator_current_limit =
101 robot_constants_->common()
102 ->current_limits()
103 ->retention_roller_stator_current_limit();
104 }
Niko Sohmersc4d2c502024-02-19 19:35:35 -0800105 }
106
107 bool aiming = false;
108
Niko Sohmers6adb5b92024-03-16 17:47:54 -0700109 if (requested_note_goal == NoteGoal::AMP ||
110 requested_note_goal == NoteGoal::TRAP) {
Stephan Pleines9f3983a2024-03-13 20:22:38 -0700111 // Being asked to amp, lift the altitude up.
112 PopulateStaticZeroingSingleDOFProfiledSubsystemGoal(
113 turret_goal_builder.get(),
114 robot_constants_->common()->turret_loading_position());
115
116 PopulateStaticZeroingSingleDOFProfiledSubsystemGoal(
Niko Sohmers6adb5b92024-03-16 17:47:54 -0700117 altitude_goal_builder.get(),
118 robot_constants_->common()->altitude_avoid_extend_collision_position());
Stephan Pleines9f3983a2024-03-13 20:22:38 -0700119 } else if (shooter_goal == nullptr || !shooter_goal->auto_aim() ||
120 (!piece_loaded && state_ == CatapultState::READY)) {
Filip Kujawa7a799602024-02-23 12:27:47 -0800121 // We don't have the note so we should be ready to intake it.
Niko Sohmersc4d2c502024-02-19 19:35:35 -0800122 PopulateStaticZeroingSingleDOFProfiledSubsystemGoal(
123 turret_goal_builder.get(),
124 robot_constants_->common()->turret_loading_position());
125
126 PopulateStaticZeroingSingleDOFProfiledSubsystemGoal(
127 altitude_goal_builder.get(),
128 robot_constants_->common()->altitude_loading_position());
129 } else {
130 // We have a game piece, lets start aiming.
131 if (drivetrain_status_fetcher_.get() != nullptr) {
132 aiming = true;
Niko Sohmersc4d2c502024-02-19 19:35:35 -0800133 }
134 }
135
Niko Sohmers6adb5b92024-03-16 17:47:54 -0700136 // Auto aim builder is a dummy so we get a status when we aren't aiming.
137 aimer_.Update(
138 drivetrain_status_fetcher_.get(),
139 frc971::control_loops::aiming::ShotMode::kShootOnTheFly,
140 aiming ? turret_goal_builder.get() : auto_aim_goal_builder.get());
141
Niko Sohmersc4d2c502024-02-19 19:35:35 -0800142 // We have a game piece and are being asked to aim.
143 constants::Values::ShotParams shot_params;
Niko Sohmers6adb5b92024-03-16 17:47:54 -0700144 if ((piece_loaded || state_ == CatapultState::FIRING) &&
145 shooter_goal != nullptr && shooter_goal->auto_aim() &&
Niko Sohmersc4d2c502024-02-19 19:35:35 -0800146 interpolation_table_.GetInRange(distance_to_goal, &shot_params)) {
147 PopulateStaticZeroingSingleDOFProfiledSubsystemGoal(
148 altitude_goal_builder.get(), shot_params.shot_altitude_angle);
149 }
150
151 // The builder will contain either the auto-aim goal, or the loading goal. Use
152 // it if we have no goal, or no subsystem goal, or if we are auto-aiming.
Filip Kujawa7a799602024-02-23 12:27:47 -0800153
Niko Sohmersc4d2c502024-02-19 19:35:35 -0800154 const frc971::control_loops::StaticZeroingSingleDOFProfiledSubsystemGoal
155 *turret_goal = (shooter_goal != nullptr && !shooter_goal->auto_aim() &&
Niko Sohmers6adb5b92024-03-16 17:47:54 -0700156 (piece_loaded || state_ == CatapultState::FIRING) &&
Austin Schuh027fd622024-03-01 21:26:07 -0800157 shooter_goal->has_turret_position())
Niko Sohmersc4d2c502024-02-19 19:35:35 -0800158 ? shooter_goal->turret_position()
159 : &turret_goal_builder->AsFlatbuffer();
Filip Kujawa7a799602024-02-23 12:27:47 -0800160
Niko Sohmersc4d2c502024-02-19 19:35:35 -0800161 const frc971::control_loops::StaticZeroingSingleDOFProfiledSubsystemGoal
162 *altitude_goal = (shooter_goal != nullptr && !shooter_goal->auto_aim() &&
Niko Sohmers6adb5b92024-03-16 17:47:54 -0700163 (piece_loaded || state_ == CatapultState::FIRING) &&
Niko Sohmersc4d2c502024-02-19 19:35:35 -0800164 shooter_goal->has_altitude_position())
165 ? shooter_goal->altitude_position()
166 : &altitude_goal_builder->AsFlatbuffer();
167
Niko Sohmerscc3aa452024-03-03 17:20:04 -0800168 const bool turret_in_range =
Niko Sohmersc4d2c502024-02-19 19:35:35 -0800169 (std::abs(turret_.estimated_position() - turret_goal->unsafe_goal()) <
Niko Sohmers6adb5b92024-03-16 17:47:54 -0700170 kCatapultActivationTurretThreshold);
Niko Sohmerscc3aa452024-03-03 17:20:04 -0800171 const bool altitude_in_range =
172 (std::abs(altitude_.estimated_position() - altitude_goal->unsafe_goal()) <
Niko Sohmers6adb5b92024-03-16 17:47:54 -0700173 kCatapultActivationAltitudeThreshold);
Niko Sohmerscc3aa452024-03-03 17:20:04 -0800174 const bool altitude_above_min_angle =
175 (altitude_.estimated_position() >
176 robot_constants_->common()->min_altitude_shooting_angle());
177
178 bool subsystems_in_range =
179 (turret_in_range && altitude_in_range && altitude_above_min_angle);
Niko Sohmersc4d2c502024-02-19 19:35:35 -0800180
Niko Sohmersac4d8872024-02-23 13:55:47 -0800181 const bool disabled = turret_.Correct(turret_goal, position->turret(),
182 turret_output == nullptr);
183
184 collision_avoidance->UpdateGoal(
185 {.intake_pivot_position = intake_pivot_position,
Austin Schuh027fd622024-03-01 21:26:07 -0800186 .turret_position = turret_.estimated_position(),
187 .extend_position = extend_position},
188 turret_goal->unsafe_goal(), extend_goal);
Niko Sohmersac4d8872024-02-23 13:55:47 -0800189
Niko Sohmers6adb5b92024-03-16 17:47:54 -0700190 if (!CatapultRetracted()) {
191 altitude_.set_min_position(
192 robot_constants_->common()->min_altitude_shooting_angle());
193 } else {
194 altitude_.clear_min_position();
195 }
196
197 if (!CatapultRetracted()) {
198 altitude_.set_min_position(
199 robot_constants_->common()->min_altitude_shooting_angle());
200 } else {
201 altitude_.clear_min_position();
202 }
203
Niko Sohmersac4d8872024-02-23 13:55:47 -0800204 turret_.set_min_position(collision_avoidance->min_turret_goal());
205 turret_.set_max_position(collision_avoidance->max_turret_goal());
206
207 *max_intake_pivot_position = collision_avoidance->max_intake_pivot_goal();
208 *min_intake_pivot_position = collision_avoidance->min_intake_pivot_goal();
209
Austin Schuh027fd622024-03-01 21:26:07 -0800210 *max_extend_position = collision_avoidance->max_extend_goal();
211 *min_extend_position = collision_avoidance->min_extend_goal();
212
Niko Sohmersac4d8872024-02-23 13:55:47 -0800213 // Calculate the loops for a cycle.
214 const double voltage = turret_.UpdateController(disabled);
215
216 turret_.UpdateObserver(voltage);
217
218 // Write out all the voltages.
219 if (turret_output) {
220 *turret_output = voltage;
221 }
222
Niko Sohmersc4d2c502024-02-19 19:35:35 -0800223 const flatbuffers::Offset<PotAndAbsoluteEncoderProfiledJointStatus>
Niko Sohmersac4d8872024-02-23 13:55:47 -0800224 turret_status_offset = turret_.MakeStatus(fbb);
Niko Sohmersc4d2c502024-02-19 19:35:35 -0800225
226 const flatbuffers::Offset<PotAndAbsoluteEncoderProfiledJointStatus>
227 altitude_status_offset = altitude_.Iterate(
228 altitude_goal, position->altitude(), altitude_output, fbb);
229
230 flatbuffers::Offset<PotAndAbsoluteEncoderProfiledJointStatus>
231 catapult_status_offset;
232 {
233 // The catapult will never use a provided goal. We'll always fabricate one
234 // for it.
235 //
236 // Correct handles resetting our state when disabled.
237 const bool disabled = catapult_.Correct(nullptr, position->catapult(),
Maxwell Henderson3d68e142024-02-25 09:58:11 -0800238 catapult_output == nullptr);
Niko Sohmersc4d2c502024-02-19 19:35:35 -0800239
240 catapult_.set_enable_profile(true);
241 // We want a trajectory which accelerates up over the first portion of the
242 // range of motion, holds top speed for a little bit, then decelerates
243 // before it swings too far.
244 //
245 // We can solve for these 3 parameters through the range of motion. Top
246 // speed is goverened by the voltage headroom we want to have for the
247 // controller.
248 //
249 // Accel can be tuned given the distance to accelerate over, and decel can
250 // be solved similarly.
251 //
252 // accel = v^2 / (2 * x)
253 catapult_.mutable_profile()->set_maximum_velocity(
254 catapult::kFreeSpeed * catapult::kOutputRatio * 4.0 / 12.0);
255
256 if (disabled) {
257 state_ = CatapultState::RETRACTING;
258 }
259
Niko Sohmers6adb5b92024-03-16 17:47:54 -0700260 constexpr double kLoadingAcceleration = 40.0;
261 constexpr double kLoadingDeceleration = 20.0;
Maxwell Henderson6b1be312024-02-28 20:15:06 -0800262
Niko Sohmersc4d2c502024-02-19 19:35:35 -0800263 switch (state_) {
264 case CatapultState::READY:
Filip Kujawa7a799602024-02-23 12:27:47 -0800265 [[fallthrough]];
Niko Sohmersc4d2c502024-02-19 19:35:35 -0800266 case CatapultState::LOADED: {
267 if (piece_loaded) {
268 state_ = CatapultState::LOADED;
269 } else {
270 state_ = CatapultState::READY;
271 }
272
273 const bool catapult_close = CatapultClose();
274
Filip Kujawa7a799602024-02-23 12:27:47 -0800275 if (subsystems_in_range && shooter_goal != nullptr && fire &&
276 catapult_close && piece_loaded) {
Niko Sohmersc4d2c502024-02-19 19:35:35 -0800277 state_ = CatapultState::FIRING;
278 } else {
279 catapult_.set_controller_index(0);
Maxwell Henderson6b1be312024-02-28 20:15:06 -0800280 catapult_.mutable_profile()->set_maximum_acceleration(
281 kLoadingAcceleration);
282 catapult_.mutable_profile()->set_maximum_deceleration(
283 kLoadingDeceleration);
Niko Sohmersc4d2c502024-02-19 19:35:35 -0800284 catapult_.set_unprofiled_goal(0.0, 0.0);
285
286 if (!catapult_close) {
287 state_ = CatapultState::RETRACTING;
288 }
289 break;
290 }
291 [[fallthrough]];
292 }
293 case CatapultState::FIRING:
294 *retention_roller_output =
295 robot_constants_->common()->retention_roller_voltages()->spitting();
Maxwell Henderson6b1be312024-02-28 20:15:06 -0800296 *retention_roller_stator_current_limit =
297 robot_constants_->common()
298 ->current_limits()
299 ->shooting_retention_roller_stator_current_limit();
300 catapult_.set_controller_index(1);
Niko Sohmersc4d2c502024-02-19 19:35:35 -0800301 catapult_.mutable_profile()->set_maximum_acceleration(400.0);
Maxwell Henderson6b1be312024-02-28 20:15:06 -0800302 catapult_.mutable_profile()->set_maximum_deceleration(500.0);
Niko Sohmersc4d2c502024-02-19 19:35:35 -0800303 catapult_.set_unprofiled_goal(2.0, 0.0);
304 if (CatapultClose()) {
305 state_ = CatapultState::RETRACTING;
Niko Sohmers6adb5b92024-03-16 17:47:54 -0700306 ++shot_count_;
Niko Sohmersc4d2c502024-02-19 19:35:35 -0800307 } else {
308 break;
309 }
310 [[fallthrough]];
311 case CatapultState::RETRACTING:
312 catapult_.set_controller_index(0);
Maxwell Henderson6b1be312024-02-28 20:15:06 -0800313 catapult_.mutable_profile()->set_maximum_acceleration(
314 kLoadingAcceleration);
315 catapult_.mutable_profile()->set_maximum_deceleration(
316 kLoadingDeceleration);
317 // TODO: catapult_return_position
Niko Sohmersc4d2c502024-02-19 19:35:35 -0800318 catapult_.set_unprofiled_goal(0.0, 0.0);
319
320 if (CatapultClose()) {
321 if (piece_loaded) {
322 state_ = CatapultState::LOADED;
323 } else {
324 state_ = CatapultState::READY;
325 }
326 }
327 break;
328 }
329
330 const double voltage = catapult_.UpdateController(disabled);
331 catapult_.UpdateObserver(voltage);
332 if (catapult_output != nullptr) {
333 *catapult_output = voltage;
334 }
335 catapult_status_offset = catapult_.MakeStatus(fbb);
336 }
337
338 flatbuffers::Offset<AimerStatus> aimer_offset;
Niko Sohmers6adb5b92024-03-16 17:47:54 -0700339 aimer_offset = aimer_.PopulateStatus(fbb);
Niko Sohmersc4d2c502024-02-19 19:35:35 -0800340
341 y2024::control_loops::superstructure::ShooterStatus::Builder status_builder(
342 *fbb);
343 status_builder.add_turret(turret_status_offset);
344 status_builder.add_altitude(altitude_status_offset);
345 status_builder.add_catapult(catapult_status_offset);
346 status_builder.add_catapult_state(state_);
Niko Sohmerscc3aa452024-03-03 17:20:04 -0800347 status_builder.add_turret_in_range(turret_in_range);
348 status_builder.add_altitude_in_range(altitude_in_range);
349 status_builder.add_altitude_above_min_angle(altitude_above_min_angle);
Niko Sohmers6adb5b92024-03-16 17:47:54 -0700350 status_builder.add_auto_aiming(aiming);
351 status_builder.add_aimer(aimer_offset);
Niko Sohmersc4d2c502024-02-19 19:35:35 -0800352
Niko Sohmersc4d2c502024-02-19 19:35:35 -0800353 return status_builder.Finish();
354}
355
356} // namespace y2024::control_loops::superstructure