Austin Schuh | e89fa2d | 2019-08-14 20:24:23 -0700 | [diff] [blame] | 1 | // Run this using JavaScriptTest.sh |
| 2 | var assert = require('assert'); |
| 3 | var fs = require('fs'); |
| 4 | |
| 5 | var flatbuffers = require('../js/flatbuffers').flatbuffers; |
Austin Schuh | 272c613 | 2020-11-14 16:37:52 -0800 | [diff] [blame] | 6 | global.flatbuffers = flatbuffers; |
| 7 | |
Austin Schuh | e89fa2d | 2019-08-14 20:24:23 -0700 | [diff] [blame] | 8 | var MyGame = require(process.argv[2]).MyGame; |
| 9 | |
Austin Schuh | 272c613 | 2020-11-14 16:37:52 -0800 | [diff] [blame] | 10 | var isTsTest = !!process.env.FB_TS_TEST; |
| 11 | |
Austin Schuh | e89fa2d | 2019-08-14 20:24:23 -0700 | [diff] [blame] | 12 | function main() { |
| 13 | |
| 14 | // First, let's test reading a FlatBuffer generated by C++ code: |
| 15 | // This file was generated from monsterdata_test.json |
| 16 | var data = new Uint8Array(fs.readFileSync('monsterdata_test.mon')); |
| 17 | |
| 18 | // Now test it: |
| 19 | |
| 20 | var bb = new flatbuffers.ByteBuffer(data); |
| 21 | testBuffer(bb); |
| 22 | |
| 23 | // Second, let's create a FlatBuffer from scratch in JavaScript, and test it also. |
| 24 | // We use an initial size of 1 to exercise the reallocation algorithm, |
| 25 | // normally a size larger than the typical FlatBuffer you generate would be |
| 26 | // better for performance. |
| 27 | var fbb = new flatbuffers.Builder(1); |
| 28 | createMonster(fbb); |
| 29 | serializeAndTest(fbb); |
| 30 | |
Austin Schuh | 272c613 | 2020-11-14 16:37:52 -0800 | [diff] [blame] | 31 | if(isTsTest) { |
| 32 | testObjApiPack(fbb); |
| 33 | } |
| 34 | |
Austin Schuh | e89fa2d | 2019-08-14 20:24:23 -0700 | [diff] [blame] | 35 | // clear the builder, repeat tests |
| 36 | var clearIterations = 100; |
| 37 | var startingCapacity = fbb.bb.capacity(); |
| 38 | for (var i = 0; i < clearIterations; i++) { |
| 39 | fbb.clear(); |
| 40 | createMonster(fbb); |
| 41 | serializeAndTest(fbb); |
Austin Schuh | 272c613 | 2020-11-14 16:37:52 -0800 | [diff] [blame] | 42 | |
| 43 | if(isTsTest) { |
| 44 | testObjApiPack(fbb); |
| 45 | } |
Austin Schuh | e89fa2d | 2019-08-14 20:24:23 -0700 | [diff] [blame] | 46 | } |
| 47 | // the capacity of our buffer shouldn't increase with the same size payload |
| 48 | assert.strictEqual(fbb.bb.capacity(), startingCapacity); |
| 49 | |
| 50 | test64bit(); |
| 51 | testUnicode(); |
| 52 | fuzzTest1(); |
Austin Schuh | 272c613 | 2020-11-14 16:37:52 -0800 | [diff] [blame] | 53 | testNullStrings(); |
| 54 | testSharedStrings(); |
| 55 | |
Austin Schuh | e89fa2d | 2019-08-14 20:24:23 -0700 | [diff] [blame] | 56 | console.log('FlatBuffers test: completed successfully'); |
| 57 | } |
| 58 | |
| 59 | function createMonster(fbb) { |
| 60 | // We set up the same values as monsterdata.json: |
| 61 | |
| 62 | var str = fbb.createString('MyMonster'); |
| 63 | |
| 64 | var inv = MyGame.Example.Monster.createInventoryVector(fbb, [0, 1, 2, 3, 4]); |
| 65 | |
| 66 | var fred = fbb.createString('Fred'); |
| 67 | MyGame.Example.Monster.startMonster(fbb); |
| 68 | MyGame.Example.Monster.addName(fbb, fred); |
| 69 | var mon2 = MyGame.Example.Monster.endMonster(fbb); |
| 70 | |
| 71 | MyGame.Example.Monster.startTest4Vector(fbb, 2); |
| 72 | MyGame.Example.Test.createTest(fbb, 10, 20); |
| 73 | MyGame.Example.Test.createTest(fbb, 30, 40); |
| 74 | var test4 = fbb.endVector(); |
| 75 | |
| 76 | var testArrayOfString = MyGame.Example.Monster.createTestarrayofstringVector(fbb, [ |
| 77 | fbb.createString('test1'), |
| 78 | fbb.createString('test2') |
| 79 | ]); |
| 80 | |
| 81 | MyGame.Example.Monster.startMonster(fbb); |
| 82 | MyGame.Example.Monster.addPos(fbb, MyGame.Example.Vec3.createVec3(fbb, 1, 2, 3, 3, MyGame.Example.Color.Green, 5, 6)); |
| 83 | MyGame.Example.Monster.addHp(fbb, 80); |
| 84 | MyGame.Example.Monster.addName(fbb, str); |
| 85 | MyGame.Example.Monster.addInventory(fbb, inv); |
| 86 | MyGame.Example.Monster.addTestType(fbb, MyGame.Example.Any.Monster); |
| 87 | MyGame.Example.Monster.addTest(fbb, mon2); |
| 88 | MyGame.Example.Monster.addTest4(fbb, test4); |
| 89 | MyGame.Example.Monster.addTestarrayofstring(fbb, testArrayOfString); |
| 90 | MyGame.Example.Monster.addTestbool(fbb, true); |
| 91 | var mon = MyGame.Example.Monster.endMonster(fbb); |
| 92 | |
| 93 | MyGame.Example.Monster.finishMonsterBuffer(fbb, mon); |
| 94 | } |
| 95 | |
| 96 | function serializeAndTest(fbb) { |
| 97 | // Write the result to a file for debugging purposes: |
| 98 | // Note that the binaries are not necessarily identical, since the JSON |
| 99 | // parser may serialize in a slightly different order than the above |
| 100 | // JavaScript code. They are functionally equivalent though. |
| 101 | |
| 102 | fs.writeFileSync('monsterdata_javascript_wire.mon', new Buffer(fbb.asUint8Array())); |
| 103 | |
| 104 | // Tests mutation first. This will verify that we did not trample any other |
| 105 | // part of the byte buffer. |
| 106 | testMutation(fbb.dataBuffer()); |
| 107 | |
| 108 | testBuffer(fbb.dataBuffer()); |
| 109 | } |
| 110 | |
| 111 | function testMutation(bb) { |
| 112 | var monster = MyGame.Example.Monster.getRootAsMonster(bb); |
| 113 | |
| 114 | monster.mutate_hp(120); |
| 115 | assert.strictEqual(monster.hp(), 120); |
| 116 | |
| 117 | monster.mutate_hp(80); |
| 118 | assert.strictEqual(monster.hp(), 80); |
| 119 | |
| 120 | var manaRes = monster.mutate_mana(10); |
| 121 | assert.strictEqual(manaRes, false); // Field was NOT present, because default value. |
| 122 | |
| 123 | // TODO: There is not the availability to mutate structs or vectors. |
| 124 | } |
| 125 | |
Austin Schuh | 272c613 | 2020-11-14 16:37:52 -0800 | [diff] [blame] | 126 | function testObjApiPack(fbb) { |
| 127 | fbb.clear(); |
| 128 | createMonster(fbb); |
| 129 | let monster_t = MyGame.Example.Monster.getRootAsMonster(fbb.dataBuffer()).unpack(); |
| 130 | fbb.clear(); |
| 131 | MyGame.Example.Monster.finishMonsterBuffer(fbb, monster_t.pack(fbb)); |
| 132 | serializeAndTest(fbb); |
| 133 | } |
| 134 | |
| 135 | function testObjApiUnpack(monster) { |
| 136 | assert.strictEqual(monster.hp, 80); |
| 137 | assert.strictEqual(monster.mana, 150); // default |
| 138 | |
| 139 | assert.strictEqual(monster.name, 'MyMonster'); |
| 140 | |
| 141 | let pos = monster.pos; |
| 142 | assert.strictEqual(pos.x, 1); |
| 143 | assert.strictEqual(pos.y, 2); |
| 144 | assert.strictEqual(pos.z, 3); |
| 145 | assert.strictEqual(pos.test1, 3); |
| 146 | assert.strictEqual(pos.test2, MyGame.Example.Color.Green); |
| 147 | let test3 = pos.test3; |
| 148 | assert.strictEqual(test3.a, 5); |
| 149 | assert.strictEqual(test3.b, 6); |
| 150 | |
| 151 | assert.strictEqual(monster.testType, MyGame.Example.Any.Monster); |
| 152 | let monster2 = monster.test; |
| 153 | assert.strictEqual(monster2 != null, true); |
| 154 | assert.strictEqual(monster2 instanceof MyGame.Example.MonsterT, true); |
| 155 | assert.strictEqual(monster2.name, 'Fred'); |
| 156 | |
| 157 | assert.strictEqual(monster.inventory.length, 5); |
| 158 | let invsum = 0; |
| 159 | for (let i = 0; i < monster.inventory.length; i++) { |
| 160 | invsum += monster.inventory[i]; |
| 161 | } |
| 162 | assert.strictEqual(invsum, 10); |
| 163 | |
| 164 | let test_0 = monster.test4[0]; |
| 165 | let test_1 = monster.test4[1]; |
| 166 | assert.strictEqual(monster.test4.length, 2); |
| 167 | assert.strictEqual(test_0.a + test_0.b + test_1.a + test_1.b, 100); |
| 168 | |
| 169 | assert.strictEqual(monster.testarrayofstring.length, 2); |
| 170 | assert.strictEqual(monster.testarrayofstring[0], 'test1'); |
| 171 | assert.strictEqual(monster.testarrayofstring[1], 'test2'); |
| 172 | |
| 173 | assert.strictEqual(monster.testbool, true); |
| 174 | } |
| 175 | |
Austin Schuh | e89fa2d | 2019-08-14 20:24:23 -0700 | [diff] [blame] | 176 | function testBuffer(bb) { |
| 177 | assert.ok(MyGame.Example.Monster.bufferHasIdentifier(bb)); |
| 178 | |
| 179 | var monster = MyGame.Example.Monster.getRootAsMonster(bb); |
| 180 | |
| 181 | assert.strictEqual(monster.hp(), 80); |
| 182 | assert.strictEqual(monster.mana(), 150); // default |
| 183 | |
| 184 | assert.strictEqual(monster.name(), 'MyMonster'); |
| 185 | |
| 186 | var pos = monster.pos(); |
| 187 | assert.strictEqual(pos.x(), 1); |
| 188 | assert.strictEqual(pos.y(), 2); |
| 189 | assert.strictEqual(pos.z(), 3); |
| 190 | assert.strictEqual(pos.test1(), 3); |
| 191 | assert.strictEqual(pos.test2(), MyGame.Example.Color.Green); |
| 192 | var t = pos.test3(); |
| 193 | assert.strictEqual(t.a(), 5); |
| 194 | assert.strictEqual(t.b(), 6); |
| 195 | |
| 196 | assert.strictEqual(monster.testType(), MyGame.Example.Any.Monster); |
| 197 | var monster2 = new MyGame.Example.Monster(); |
| 198 | assert.strictEqual(monster.test(monster2) != null, true); |
| 199 | assert.strictEqual(monster2.name(), 'Fred'); |
| 200 | |
| 201 | assert.strictEqual(monster.inventoryLength(), 5); |
| 202 | var invsum = 0; |
| 203 | for (var i = 0; i < monster.inventoryLength(); i++) { |
| 204 | invsum += monster.inventory(i); |
| 205 | } |
| 206 | assert.strictEqual(invsum, 10); |
| 207 | |
| 208 | var invsum2 = 0; |
| 209 | var invArr = monster.inventoryArray(); |
| 210 | for (var i = 0; i < invArr.length; i++) { |
| 211 | invsum2 += invArr[i]; |
| 212 | } |
| 213 | assert.strictEqual(invsum2, 10); |
| 214 | |
| 215 | var test_0 = monster.test4(0); |
| 216 | var test_1 = monster.test4(1); |
| 217 | assert.strictEqual(monster.test4Length(), 2); |
| 218 | assert.strictEqual(test_0.a() + test_0.b() + test_1.a() + test_1.b(), 100); |
| 219 | |
| 220 | assert.strictEqual(monster.testarrayofstringLength(), 2); |
| 221 | assert.strictEqual(monster.testarrayofstring(0), 'test1'); |
| 222 | assert.strictEqual(monster.testarrayofstring(1), 'test2'); |
| 223 | |
| 224 | assert.strictEqual(monster.testbool(), true); |
Austin Schuh | 272c613 | 2020-11-14 16:37:52 -0800 | [diff] [blame] | 225 | |
| 226 | if(isTsTest) { |
| 227 | let monster_t = monster.unpack(); |
| 228 | testObjApiUnpack(monster_t); |
| 229 | |
| 230 | let monster2_t = new MyGame.Example.MonsterT(); |
| 231 | monster.unpackTo(monster2_t); |
| 232 | testObjApiUnpack(monster2_t); |
| 233 | } |
Austin Schuh | e89fa2d | 2019-08-14 20:24:23 -0700 | [diff] [blame] | 234 | } |
| 235 | |
| 236 | function test64bit() { |
| 237 | var fbb = new flatbuffers.Builder(); |
| 238 | var required = fbb.createString('required'); |
| 239 | |
| 240 | MyGame.Example.Stat.startStat(fbb); |
| 241 | var stat2 = MyGame.Example.Stat.endStat(fbb); |
| 242 | |
| 243 | MyGame.Example.Monster.startMonster(fbb); |
| 244 | MyGame.Example.Monster.addName(fbb, required); |
| 245 | MyGame.Example.Monster.addTestempty(fbb, stat2); |
| 246 | var mon2 = MyGame.Example.Monster.endMonster(fbb); |
| 247 | |
| 248 | MyGame.Example.Stat.startStat(fbb); |
| 249 | // 2541551405100253985 = 0x87654321(low part) + 0x23456789 * 0x100000000(high part); |
| 250 | MyGame.Example.Stat.addVal(fbb, new flatbuffers.Long(0x87654321, 0x23456789)); // the low part is Uint32 |
| 251 | var stat = MyGame.Example.Stat.endStat(fbb); |
| 252 | |
| 253 | MyGame.Example.Monster.startMonster(fbb); |
| 254 | MyGame.Example.Monster.addName(fbb, required); |
| 255 | MyGame.Example.Monster.addEnemy(fbb, mon2); |
| 256 | MyGame.Example.Monster.addTestempty(fbb, stat); |
| 257 | var mon = MyGame.Example.Monster.endMonster(fbb); |
| 258 | |
| 259 | MyGame.Example.Monster.finishMonsterBuffer(fbb, mon); |
| 260 | var bytes = fbb.asUint8Array(); |
| 261 | |
| 262 | //////////////////////////////////////////////////////////////// |
| 263 | |
| 264 | var bb = new flatbuffers.ByteBuffer(bytes); |
| 265 | assert.ok(MyGame.Example.Monster.bufferHasIdentifier(bb)); |
| 266 | var mon = MyGame.Example.Monster.getRootAsMonster(bb); |
| 267 | |
| 268 | var stat = mon.testempty(); |
| 269 | assert.strictEqual(stat != null, true); |
| 270 | assert.strictEqual(stat.val() != null, true); |
| 271 | assert.strictEqual(stat.val().toFloat64(), 2541551405100253985); |
| 272 | |
| 273 | var mon2 = mon.enemy(); |
| 274 | assert.strictEqual(mon2 != null, true); |
| 275 | stat = mon2.testempty(); |
| 276 | assert.strictEqual(stat != null, true); |
| 277 | assert.strictEqual(stat.val() != null, true); |
| 278 | assert.strictEqual(stat.val().low, 0); // default value |
| 279 | assert.strictEqual(stat.val().high, 0); |
| 280 | } |
| 281 | |
| 282 | function testUnicode() { |
| 283 | var correct = fs.readFileSync('unicode_test.mon'); |
| 284 | var json = JSON.parse(fs.readFileSync('unicode_test.json', 'utf8')); |
| 285 | |
| 286 | // Test reading |
| 287 | function testReadingUnicode(bb) { |
| 288 | var monster = MyGame.Example.Monster.getRootAsMonster(bb); |
| 289 | assert.strictEqual(monster.name(), json.name); |
| 290 | assert.deepEqual(new Buffer(monster.name(flatbuffers.Encoding.UTF8_BYTES)), new Buffer(json.name)); |
| 291 | assert.strictEqual(monster.testarrayoftablesLength(), json.testarrayoftables.length); |
| 292 | json.testarrayoftables.forEach(function(table, i) { |
| 293 | var value = monster.testarrayoftables(i); |
| 294 | assert.strictEqual(value.name(), table.name); |
| 295 | assert.deepEqual(new Buffer(value.name(flatbuffers.Encoding.UTF8_BYTES)), new Buffer(table.name)); |
| 296 | }); |
| 297 | assert.strictEqual(monster.testarrayofstringLength(), json.testarrayofstring.length); |
| 298 | json.testarrayofstring.forEach(function(string, i) { |
| 299 | assert.strictEqual(monster.testarrayofstring(i), string); |
| 300 | assert.deepEqual(new Buffer(monster.testarrayofstring(i, flatbuffers.Encoding.UTF8_BYTES)), new Buffer(string)); |
| 301 | }); |
| 302 | } |
| 303 | testReadingUnicode(new flatbuffers.ByteBuffer(new Uint8Array(correct))); |
| 304 | |
| 305 | // Test writing |
| 306 | var fbb = new flatbuffers.Builder(); |
| 307 | var name = fbb.createString(json.name); |
| 308 | var testarrayoftablesOffsets = json.testarrayoftables.map(function(table) { |
| 309 | var name = fbb.createString(new Uint8Array(new Buffer(table.name))); |
| 310 | MyGame.Example.Monster.startMonster(fbb); |
| 311 | MyGame.Example.Monster.addName(fbb, name); |
| 312 | return MyGame.Example.Monster.endMonster(fbb); |
| 313 | }); |
| 314 | var testarrayoftablesOffset = MyGame.Example.Monster.createTestarrayoftablesVector(fbb, |
| 315 | testarrayoftablesOffsets); |
| 316 | var testarrayofstringOffset = MyGame.Example.Monster.createTestarrayofstringVector(fbb, |
| 317 | json.testarrayofstring.map(function(string) { return fbb.createString(string); })); |
| 318 | MyGame.Example.Monster.startMonster(fbb); |
| 319 | MyGame.Example.Monster.addTestarrayofstring(fbb, testarrayofstringOffset); |
| 320 | MyGame.Example.Monster.addTestarrayoftables(fbb, testarrayoftablesOffset); |
| 321 | MyGame.Example.Monster.addName(fbb, name); |
| 322 | MyGame.Example.Monster.finishSizePrefixedMonsterBuffer(fbb, MyGame.Example.Monster.endMonster(fbb)); |
| 323 | var bb = new flatbuffers.ByteBuffer(fbb.asUint8Array()) |
| 324 | bb.setPosition(4); |
| 325 | testReadingUnicode(bb); |
| 326 | } |
| 327 | |
| 328 | var __imul = Math.imul ? Math.imul : function(a, b) { |
| 329 | var ah = a >> 16 & 65535; |
| 330 | var bh = b >> 16 & 65535; |
| 331 | var al = a & 65535; |
| 332 | var bl = b & 65535; |
| 333 | return al * bl + (ah * bl + al * bh << 16) | 0; |
| 334 | }; |
| 335 | |
| 336 | // Include simple random number generator to ensure results will be the |
| 337 | // same cross platform. |
| 338 | // http://en.wikipedia.org/wiki/Park%E2%80%93Miller_random_number_generator |
| 339 | var lcg_seed = 48271; |
| 340 | |
| 341 | function lcg_rand() { |
| 342 | return lcg_seed = (__imul(lcg_seed, 279470273) >>> 0) % 4294967291; |
| 343 | } |
| 344 | |
| 345 | function lcg_reset() { |
| 346 | lcg_seed = 48271; |
| 347 | } |
| 348 | |
| 349 | // Converts a Field ID to a virtual table offset. |
| 350 | function fieldIndexToOffset(field_id) { |
| 351 | // Should correspond to what EndTable() below builds up. |
| 352 | var fixed_fields = 2; // Vtable size and Object Size. |
| 353 | return (field_id + fixed_fields) * 2; |
| 354 | } |
| 355 | |
| 356 | // Low level stress/fuzz test: serialize/deserialize a variety of |
| 357 | // different kinds of data in different combinations |
| 358 | function fuzzTest1() { |
| 359 | |
| 360 | // Values we're testing against: chosen to ensure no bits get chopped |
| 361 | // off anywhere, and also be different from eachother. |
| 362 | var bool_val = true; |
| 363 | var char_val = -127; // 0x81 |
| 364 | var uchar_val = 0xFF; |
| 365 | var short_val = -32222; // 0x8222; |
| 366 | var ushort_val = 0xFEEE; |
| 367 | var int_val = 0x83333333 | 0; |
| 368 | var uint_val = 0xFDDDDDDD; |
| 369 | var long_val = new flatbuffers.Long(0x44444444, 0x84444444); |
| 370 | var ulong_val = new flatbuffers.Long(0xCCCCCCCC, 0xFCCCCCCC); |
| 371 | var float_val = new Float32Array([3.14159])[0]; |
| 372 | var double_val = 3.14159265359; |
| 373 | |
| 374 | var test_values_max = 11; |
| 375 | var fields_per_object = 4; |
| 376 | var num_fuzz_objects = 10000; // The higher, the more thorough :) |
| 377 | |
| 378 | var builder = new flatbuffers.Builder(); |
| 379 | |
| 380 | lcg_reset(); // Keep it deterministic. |
| 381 | |
| 382 | var objects = []; |
| 383 | |
| 384 | // Generate num_fuzz_objects random objects each consisting of |
| 385 | // fields_per_object fields, each of a random type. |
| 386 | for (var i = 0; i < num_fuzz_objects; i++) { |
| 387 | builder.startObject(fields_per_object); |
| 388 | for (var f = 0; f < fields_per_object; f++) { |
| 389 | var choice = lcg_rand() % test_values_max; |
| 390 | switch (choice) { |
| 391 | case 0: builder.addFieldInt8(f, bool_val, 0); break; |
| 392 | case 1: builder.addFieldInt8(f, char_val, 0); break; |
| 393 | case 2: builder.addFieldInt8(f, uchar_val, 0); break; |
| 394 | case 3: builder.addFieldInt16(f, short_val, 0); break; |
| 395 | case 4: builder.addFieldInt16(f, ushort_val, 0); break; |
| 396 | case 5: builder.addFieldInt32(f, int_val, 0); break; |
| 397 | case 6: builder.addFieldInt32(f, uint_val, 0); break; |
| 398 | case 7: builder.addFieldInt64(f, long_val, flatbuffers.Long.ZERO); break; |
| 399 | case 8: builder.addFieldInt64(f, ulong_val, flatbuffers.Long.ZERO); break; |
| 400 | case 9: builder.addFieldFloat32(f, float_val, 0); break; |
| 401 | case 10: builder.addFieldFloat64(f, double_val, 0); break; |
| 402 | } |
| 403 | } |
| 404 | objects.push(builder.endObject()); |
| 405 | } |
| 406 | builder.prep(8, 0); // Align whole buffer. |
| 407 | |
| 408 | lcg_reset(); // Reset. |
| 409 | |
| 410 | builder.finish(objects[objects.length - 1]); |
| 411 | var bytes = new Uint8Array(builder.asUint8Array()); |
| 412 | var view = new DataView(bytes.buffer); |
| 413 | |
| 414 | // Test that all objects we generated are readable and return the |
| 415 | // expected values. We generate random objects in the same order |
| 416 | // so this is deterministic. |
| 417 | for (var i = 0; i < num_fuzz_objects; i++) { |
| 418 | var offset = bytes.length - objects[i]; |
| 419 | for (var f = 0; f < fields_per_object; f++) { |
| 420 | var choice = lcg_rand() % test_values_max; |
| 421 | var vtable_offset = fieldIndexToOffset(f); |
| 422 | var vtable = offset - view.getInt32(offset, true); |
| 423 | assert.ok(vtable_offset < view.getInt16(vtable, true)); |
| 424 | var field_offset = offset + view.getInt16(vtable + vtable_offset, true); |
| 425 | switch (choice) { |
| 426 | case 0: assert.strictEqual(!!view.getInt8(field_offset), bool_val); break; |
| 427 | case 1: assert.strictEqual(view.getInt8(field_offset), char_val); break; |
| 428 | case 2: assert.strictEqual(view.getUint8(field_offset), uchar_val); break; |
| 429 | case 3: assert.strictEqual(view.getInt16(field_offset, true), short_val); break; |
| 430 | case 4: assert.strictEqual(view.getUint16(field_offset, true), ushort_val); break; |
| 431 | case 5: assert.strictEqual(view.getInt32(field_offset, true), int_val); break; |
| 432 | case 6: assert.strictEqual(view.getUint32(field_offset, true), uint_val); break; |
| 433 | case 7: assert.strictEqual(view.getInt32(field_offset, true), long_val.low); assert.strictEqual(view.getInt32(field_offset + 4, true), long_val.high); break; |
| 434 | case 8: assert.strictEqual(view.getInt32(field_offset, true), ulong_val.low); assert.strictEqual(view.getInt32(field_offset + 4, true), ulong_val.high); break; |
| 435 | case 9: assert.strictEqual(view.getFloat32(field_offset, true), float_val); break; |
| 436 | case 10: assert.strictEqual(view.getFloat64(field_offset, true), double_val); break; |
| 437 | } |
| 438 | } |
| 439 | } |
| 440 | } |
| 441 | |
Austin Schuh | 272c613 | 2020-11-14 16:37:52 -0800 | [diff] [blame] | 442 | function testSharedStrings() { |
| 443 | var shared_string = "Hello world"; |
| 444 | var builder = new flatbuffers.Builder(); |
| 445 | let mainOffset = builder.createSharedString(shared_string); |
| 446 | assert.strictEqual(builder.createSharedString(shared_string), mainOffset); |
| 447 | } |
| 448 | |
| 449 | function testNullStrings() { |
| 450 | var builder = new flatbuffers.Builder(); |
| 451 | assert.strictEqual(builder.createString(null), 0); |
| 452 | assert.strictEqual(builder.createSharedString(null), 0); |
| 453 | assert.strictEqual(builder.createString(undefined), 0); |
| 454 | assert.strictEqual(builder.createSharedString(undefined), 0); |
| 455 | } |
| 456 | |
Austin Schuh | e89fa2d | 2019-08-14 20:24:23 -0700 | [diff] [blame] | 457 | main(); |