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Niko Sohmersc4d2c502024-02-19 19:35:35 -08001#include "y2024/control_loops/superstructure/shooter.h"
2
3#include "aos/flatbuffers.h"
4#include "aos/flatbuffers/base.h"
5#include "frc971/control_loops/aiming/aiming.h"
6#include "y2024/control_loops/superstructure/catapult/catapult_plant.h"
Niko Sohmersac4d8872024-02-23 13:55:47 -08007#include "y2024/control_loops/superstructure/collision_avoidance.h"
Niko Sohmersc4d2c502024-02-19 19:35:35 -08008
9namespace y2024::control_loops::superstructure {
10
11using frc971::control_loops::PotAndAbsoluteEncoderProfiledJointStatus;
12
Niko Sohmers6adb5b92024-03-16 17:47:54 -070013constexpr double kCatapultActivationTurretThreshold = 0.03;
14constexpr double kCatapultActivationAltitudeThreshold = 0.01;
Niko Sohmersc4d2c502024-02-19 19:35:35 -080015
16Shooter::Shooter(aos::EventLoop *event_loop, const Constants *robot_constants)
17 : drivetrain_status_fetcher_(
18 event_loop->MakeFetcher<frc971::control_loops::drivetrain::Status>(
19 "/drivetrain")),
Niko Sohmersc4d2c502024-02-19 19:35:35 -080020 robot_constants_(robot_constants),
21 catapult_(
22 robot_constants->common()->catapult(),
23 robot_constants->robot()->catapult_constants()->zeroing_constants()),
24 turret_(
25 robot_constants_->common()->turret(),
26 robot_constants_->robot()->turret_constants()->zeroing_constants()),
27 altitude_(
28 robot_constants_->common()->altitude(),
29 robot_constants_->robot()->altitude_constants()->zeroing_constants()),
30 aimer_(event_loop, robot_constants_),
31 interpolation_table_(
32 y2024::constants::Values::InterpolationTableFromFlatbuffer(
Maxwell Henderson6b1be312024-02-28 20:15:06 -080033 robot_constants_->common()->shooter_interpolation_table())),
34 debouncer_(std::chrono::milliseconds(100), std::chrono::milliseconds(8)) {
35}
Niko Sohmersc4d2c502024-02-19 19:35:35 -080036
37flatbuffers::Offset<y2024::control_loops::superstructure::ShooterStatus>
38Shooter::Iterate(
39 const y2024::control_loops::superstructure::Position *position,
40 const y2024::control_loops::superstructure::ShooterGoal *shooter_goal,
Filip Kujawa7a799602024-02-23 12:27:47 -080041 bool fire, double *catapult_output, double *altitude_output,
42 double *turret_output, double *retention_roller_output,
Maxwell Hendersond5bf47a2024-02-23 17:16:48 -080043 double *retention_roller_stator_current_limit, double /*battery_voltage*/,
Austin Schuh027fd622024-03-01 21:26:07 -080044 CollisionAvoidance *collision_avoidance, const double extend_position,
45 const double extend_goal, double *max_extend_position,
46 double *min_extend_position, const double intake_pivot_position,
Niko Sohmersac4d8872024-02-23 13:55:47 -080047 double *max_intake_pivot_position, double *min_intake_pivot_position,
Stephan Pleines9f3983a2024-03-13 20:22:38 -070048 NoteGoal requested_note_goal, flatbuffers::FlatBufferBuilder *fbb,
Maxwell Henderson6b1be312024-02-28 20:15:06 -080049 aos::monotonic_clock::time_point monotonic_now) {
Niko Sohmersc4d2c502024-02-19 19:35:35 -080050 drivetrain_status_fetcher_.Fetch();
Niko Sohmersc4d2c502024-02-19 19:35:35 -080051
52 // If our current is over the minimum current and our velocity is under our
53 // maximum velocity, then set loaded to true. If we are preloaded set it to
54 // true as well.
Maxwell Henderson6b1be312024-02-28 20:15:06 -080055 debouncer_.Update(position->catapult_beambreak() ||
56 (shooter_goal != nullptr && shooter_goal->preloaded()),
57 monotonic_now);
58 const bool piece_loaded = debouncer_.state();
Niko Sohmersc4d2c502024-02-19 19:35:35 -080059
60 aos::fbs::FixedStackAllocator<aos::fbs::Builder<
61 frc971::control_loops::
62 StaticZeroingSingleDOFProfiledSubsystemGoalStatic>::kBufferSize>
63 turret_allocator;
64
65 aos::fbs::Builder<
66 frc971::control_loops::StaticZeroingSingleDOFProfiledSubsystemGoalStatic>
67 turret_goal_builder(&turret_allocator);
68
69 aos::fbs::FixedStackAllocator<aos::fbs::Builder<
70 frc971::control_loops::
71 StaticZeroingSingleDOFProfiledSubsystemGoalStatic>::kBufferSize>
Niko Sohmers6adb5b92024-03-16 17:47:54 -070072 auto_aim_allocator;
73
74 aos::fbs::Builder<
75 frc971::control_loops::StaticZeroingSingleDOFProfiledSubsystemGoalStatic>
76 auto_aim_goal_builder(&auto_aim_allocator);
77
78 aos::fbs::FixedStackAllocator<aos::fbs::Builder<
79 frc971::control_loops::
80 StaticZeroingSingleDOFProfiledSubsystemGoalStatic>::kBufferSize>
Niko Sohmersc4d2c502024-02-19 19:35:35 -080081 altitude_allocator;
82
83 aos::fbs::Builder<
84 frc971::control_loops::StaticZeroingSingleDOFProfiledSubsystemGoalStatic>
85 altitude_goal_builder(&altitude_allocator);
86
87 const double distance_to_goal = aimer_.DistanceToGoal();
88
89 // Always retain the game piece if we are enabled.
90 if (retention_roller_output != nullptr) {
91 *retention_roller_output =
92 robot_constants_->common()->retention_roller_voltages()->retaining();
Maxwell Hendersond5bf47a2024-02-23 17:16:48 -080093
94 if (piece_loaded) {
95 *retention_roller_stator_current_limit =
96 robot_constants_->common()
97 ->current_limits()
98 ->slower_retention_roller_stator_current_limit();
99 } else {
100 *retention_roller_stator_current_limit =
101 robot_constants_->common()
102 ->current_limits()
103 ->retention_roller_stator_current_limit();
104 }
Niko Sohmersc4d2c502024-02-19 19:35:35 -0800105 }
106
107 bool aiming = false;
108
Niko Sohmers6adb5b92024-03-16 17:47:54 -0700109 if (requested_note_goal == NoteGoal::AMP ||
110 requested_note_goal == NoteGoal::TRAP) {
Stephan Pleines9f3983a2024-03-13 20:22:38 -0700111 // Being asked to amp, lift the altitude up.
112 PopulateStaticZeroingSingleDOFProfiledSubsystemGoal(
113 turret_goal_builder.get(),
114 robot_constants_->common()->turret_loading_position());
115
116 PopulateStaticZeroingSingleDOFProfiledSubsystemGoal(
Niko Sohmers6adb5b92024-03-16 17:47:54 -0700117 altitude_goal_builder.get(),
118 robot_constants_->common()->altitude_avoid_extend_collision_position());
Stephan Pleines9f3983a2024-03-13 20:22:38 -0700119 } else if (shooter_goal == nullptr || !shooter_goal->auto_aim() ||
120 (!piece_loaded && state_ == CatapultState::READY)) {
Filip Kujawa7a799602024-02-23 12:27:47 -0800121 // We don't have the note so we should be ready to intake it.
Niko Sohmersc4d2c502024-02-19 19:35:35 -0800122 PopulateStaticZeroingSingleDOFProfiledSubsystemGoal(
123 turret_goal_builder.get(),
124 robot_constants_->common()->turret_loading_position());
125
126 PopulateStaticZeroingSingleDOFProfiledSubsystemGoal(
127 altitude_goal_builder.get(),
128 robot_constants_->common()->altitude_loading_position());
129 } else {
130 // We have a game piece, lets start aiming.
131 if (drivetrain_status_fetcher_.get() != nullptr) {
132 aiming = true;
Niko Sohmersc4d2c502024-02-19 19:35:35 -0800133 }
134 }
135
Niko Sohmers6adb5b92024-03-16 17:47:54 -0700136 // Auto aim builder is a dummy so we get a status when we aren't aiming.
137 aimer_.Update(
138 drivetrain_status_fetcher_.get(),
139 frc971::control_loops::aiming::ShotMode::kShootOnTheFly,
140 aiming ? turret_goal_builder.get() : auto_aim_goal_builder.get());
141
Niko Sohmersc4d2c502024-02-19 19:35:35 -0800142 // We have a game piece and are being asked to aim.
143 constants::Values::ShotParams shot_params;
Niko Sohmers6adb5b92024-03-16 17:47:54 -0700144 if ((piece_loaded || state_ == CatapultState::FIRING) &&
145 shooter_goal != nullptr && shooter_goal->auto_aim() &&
Niko Sohmersc4d2c502024-02-19 19:35:35 -0800146 interpolation_table_.GetInRange(distance_to_goal, &shot_params)) {
147 PopulateStaticZeroingSingleDOFProfiledSubsystemGoal(
148 altitude_goal_builder.get(), shot_params.shot_altitude_angle);
149 }
150
151 // The builder will contain either the auto-aim goal, or the loading goal. Use
152 // it if we have no goal, or no subsystem goal, or if we are auto-aiming.
Filip Kujawa7a799602024-02-23 12:27:47 -0800153
Niko Sohmersc4d2c502024-02-19 19:35:35 -0800154 const frc971::control_loops::StaticZeroingSingleDOFProfiledSubsystemGoal
155 *turret_goal = (shooter_goal != nullptr && !shooter_goal->auto_aim() &&
Niko Sohmers6adb5b92024-03-16 17:47:54 -0700156 (piece_loaded || state_ == CatapultState::FIRING) &&
Austin Schuh027fd622024-03-01 21:26:07 -0800157 shooter_goal->has_turret_position())
Niko Sohmersc4d2c502024-02-19 19:35:35 -0800158 ? shooter_goal->turret_position()
159 : &turret_goal_builder->AsFlatbuffer();
Filip Kujawa7a799602024-02-23 12:27:47 -0800160
Niko Sohmersc4d2c502024-02-19 19:35:35 -0800161 const frc971::control_loops::StaticZeroingSingleDOFProfiledSubsystemGoal
162 *altitude_goal = (shooter_goal != nullptr && !shooter_goal->auto_aim() &&
Niko Sohmers6adb5b92024-03-16 17:47:54 -0700163 (piece_loaded || state_ == CatapultState::FIRING) &&
Niko Sohmersc4d2c502024-02-19 19:35:35 -0800164 shooter_goal->has_altitude_position())
165 ? shooter_goal->altitude_position()
166 : &altitude_goal_builder->AsFlatbuffer();
167
Niko Sohmerscc3aa452024-03-03 17:20:04 -0800168 const bool turret_in_range =
Niko Sohmersc4d2c502024-02-19 19:35:35 -0800169 (std::abs(turret_.estimated_position() - turret_goal->unsafe_goal()) <
Niko Sohmers6adb5b92024-03-16 17:47:54 -0700170 kCatapultActivationTurretThreshold);
Niko Sohmerscc3aa452024-03-03 17:20:04 -0800171 const bool altitude_in_range =
172 (std::abs(altitude_.estimated_position() - altitude_goal->unsafe_goal()) <
Niko Sohmers6adb5b92024-03-16 17:47:54 -0700173 kCatapultActivationAltitudeThreshold);
Niko Sohmerscc3aa452024-03-03 17:20:04 -0800174 const bool altitude_above_min_angle =
175 (altitude_.estimated_position() >
176 robot_constants_->common()->min_altitude_shooting_angle());
177
178 bool subsystems_in_range =
179 (turret_in_range && altitude_in_range && altitude_above_min_angle);
Niko Sohmersc4d2c502024-02-19 19:35:35 -0800180
Niko Sohmersac4d8872024-02-23 13:55:47 -0800181 const bool disabled = turret_.Correct(turret_goal, position->turret(),
182 turret_output == nullptr);
183
Niko Sohmers77bf1fd2024-03-16 23:22:57 -0700184 // Zero out extend goal and position if "disable_extend" is true
Niko Sohmersac4d8872024-02-23 13:55:47 -0800185 collision_avoidance->UpdateGoal(
186 {.intake_pivot_position = intake_pivot_position,
Austin Schuh027fd622024-03-01 21:26:07 -0800187 .turret_position = turret_.estimated_position(),
Niko Sohmers77bf1fd2024-03-16 23:22:57 -0700188 .extend_position =
189 ((!robot_constants_->common()->disable_extend()) ? extend_position
190 : 0.0)},
191 turret_goal->unsafe_goal(),
192 ((!robot_constants_->common()->disable_extend()) ? extend_goal : 0.0));
Niko Sohmers6adb5b92024-03-16 17:47:54 -0700193
194 if (!CatapultRetracted()) {
195 altitude_.set_min_position(
196 robot_constants_->common()->min_altitude_shooting_angle());
197 } else {
198 altitude_.clear_min_position();
199 }
200
Niko Sohmersac4d8872024-02-23 13:55:47 -0800201 turret_.set_min_position(collision_avoidance->min_turret_goal());
202 turret_.set_max_position(collision_avoidance->max_turret_goal());
203
204 *max_intake_pivot_position = collision_avoidance->max_intake_pivot_goal();
205 *min_intake_pivot_position = collision_avoidance->min_intake_pivot_goal();
206
Austin Schuh027fd622024-03-01 21:26:07 -0800207 *max_extend_position = collision_avoidance->max_extend_goal();
208 *min_extend_position = collision_avoidance->min_extend_goal();
209
Niko Sohmersac4d8872024-02-23 13:55:47 -0800210 // Calculate the loops for a cycle.
211 const double voltage = turret_.UpdateController(disabled);
212
213 turret_.UpdateObserver(voltage);
214
215 // Write out all the voltages.
216 if (turret_output) {
217 *turret_output = voltage;
218 }
219
Niko Sohmersc4d2c502024-02-19 19:35:35 -0800220 const flatbuffers::Offset<PotAndAbsoluteEncoderProfiledJointStatus>
Niko Sohmersac4d8872024-02-23 13:55:47 -0800221 turret_status_offset = turret_.MakeStatus(fbb);
Niko Sohmersc4d2c502024-02-19 19:35:35 -0800222
223 const flatbuffers::Offset<PotAndAbsoluteEncoderProfiledJointStatus>
224 altitude_status_offset = altitude_.Iterate(
225 altitude_goal, position->altitude(), altitude_output, fbb);
226
227 flatbuffers::Offset<PotAndAbsoluteEncoderProfiledJointStatus>
228 catapult_status_offset;
229 {
230 // The catapult will never use a provided goal. We'll always fabricate one
231 // for it.
232 //
233 // Correct handles resetting our state when disabled.
234 const bool disabled = catapult_.Correct(nullptr, position->catapult(),
Maxwell Henderson3d68e142024-02-25 09:58:11 -0800235 catapult_output == nullptr);
Niko Sohmersc4d2c502024-02-19 19:35:35 -0800236
237 catapult_.set_enable_profile(true);
238 // We want a trajectory which accelerates up over the first portion of the
239 // range of motion, holds top speed for a little bit, then decelerates
240 // before it swings too far.
241 //
242 // We can solve for these 3 parameters through the range of motion. Top
243 // speed is goverened by the voltage headroom we want to have for the
244 // controller.
245 //
246 // Accel can be tuned given the distance to accelerate over, and decel can
247 // be solved similarly.
248 //
249 // accel = v^2 / (2 * x)
250 catapult_.mutable_profile()->set_maximum_velocity(
251 catapult::kFreeSpeed * catapult::kOutputRatio * 4.0 / 12.0);
252
253 if (disabled) {
254 state_ = CatapultState::RETRACTING;
255 }
256
Niko Sohmers6adb5b92024-03-16 17:47:54 -0700257 constexpr double kLoadingAcceleration = 40.0;
258 constexpr double kLoadingDeceleration = 20.0;
Maxwell Henderson6b1be312024-02-28 20:15:06 -0800259
Niko Sohmersc4d2c502024-02-19 19:35:35 -0800260 switch (state_) {
261 case CatapultState::READY:
Filip Kujawa7a799602024-02-23 12:27:47 -0800262 [[fallthrough]];
Niko Sohmersc4d2c502024-02-19 19:35:35 -0800263 case CatapultState::LOADED: {
264 if (piece_loaded) {
265 state_ = CatapultState::LOADED;
266 } else {
267 state_ = CatapultState::READY;
268 }
269
270 const bool catapult_close = CatapultClose();
271
Filip Kujawa7a799602024-02-23 12:27:47 -0800272 if (subsystems_in_range && shooter_goal != nullptr && fire &&
273 catapult_close && piece_loaded) {
Niko Sohmersc4d2c502024-02-19 19:35:35 -0800274 state_ = CatapultState::FIRING;
275 } else {
276 catapult_.set_controller_index(0);
Maxwell Henderson6b1be312024-02-28 20:15:06 -0800277 catapult_.mutable_profile()->set_maximum_acceleration(
278 kLoadingAcceleration);
279 catapult_.mutable_profile()->set_maximum_deceleration(
280 kLoadingDeceleration);
Niko Sohmersc4d2c502024-02-19 19:35:35 -0800281 catapult_.set_unprofiled_goal(0.0, 0.0);
282
283 if (!catapult_close) {
284 state_ = CatapultState::RETRACTING;
285 }
286 break;
287 }
288 [[fallthrough]];
289 }
290 case CatapultState::FIRING:
291 *retention_roller_output =
292 robot_constants_->common()->retention_roller_voltages()->spitting();
Maxwell Henderson6b1be312024-02-28 20:15:06 -0800293 *retention_roller_stator_current_limit =
294 robot_constants_->common()
295 ->current_limits()
296 ->shooting_retention_roller_stator_current_limit();
297 catapult_.set_controller_index(1);
Niko Sohmersc4d2c502024-02-19 19:35:35 -0800298 catapult_.mutable_profile()->set_maximum_acceleration(400.0);
Maxwell Henderson6b1be312024-02-28 20:15:06 -0800299 catapult_.mutable_profile()->set_maximum_deceleration(500.0);
Niko Sohmersc4d2c502024-02-19 19:35:35 -0800300 catapult_.set_unprofiled_goal(2.0, 0.0);
301 if (CatapultClose()) {
302 state_ = CatapultState::RETRACTING;
Niko Sohmers6adb5b92024-03-16 17:47:54 -0700303 ++shot_count_;
Niko Sohmersc4d2c502024-02-19 19:35:35 -0800304 } else {
305 break;
306 }
307 [[fallthrough]];
308 case CatapultState::RETRACTING:
309 catapult_.set_controller_index(0);
Maxwell Henderson6b1be312024-02-28 20:15:06 -0800310 catapult_.mutable_profile()->set_maximum_acceleration(
311 kLoadingAcceleration);
312 catapult_.mutable_profile()->set_maximum_deceleration(
313 kLoadingDeceleration);
314 // TODO: catapult_return_position
Niko Sohmersc4d2c502024-02-19 19:35:35 -0800315 catapult_.set_unprofiled_goal(0.0, 0.0);
316
317 if (CatapultClose()) {
318 if (piece_loaded) {
319 state_ = CatapultState::LOADED;
320 } else {
321 state_ = CatapultState::READY;
322 }
323 }
324 break;
325 }
326
327 const double voltage = catapult_.UpdateController(disabled);
328 catapult_.UpdateObserver(voltage);
329 if (catapult_output != nullptr) {
330 *catapult_output = voltage;
331 }
332 catapult_status_offset = catapult_.MakeStatus(fbb);
333 }
334
335 flatbuffers::Offset<AimerStatus> aimer_offset;
Niko Sohmers6adb5b92024-03-16 17:47:54 -0700336 aimer_offset = aimer_.PopulateStatus(fbb);
Niko Sohmersc4d2c502024-02-19 19:35:35 -0800337
338 y2024::control_loops::superstructure::ShooterStatus::Builder status_builder(
339 *fbb);
340 status_builder.add_turret(turret_status_offset);
341 status_builder.add_altitude(altitude_status_offset);
342 status_builder.add_catapult(catapult_status_offset);
343 status_builder.add_catapult_state(state_);
Niko Sohmerscc3aa452024-03-03 17:20:04 -0800344 status_builder.add_turret_in_range(turret_in_range);
345 status_builder.add_altitude_in_range(altitude_in_range);
346 status_builder.add_altitude_above_min_angle(altitude_above_min_angle);
Niko Sohmers6adb5b92024-03-16 17:47:54 -0700347 status_builder.add_auto_aiming(aiming);
348 status_builder.add_aimer(aimer_offset);
Niko Sohmersc4d2c502024-02-19 19:35:35 -0800349
Niko Sohmersc4d2c502024-02-19 19:35:35 -0800350 return status_builder.Finish();
351}
352
353} // namespace y2024::control_loops::superstructure