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Niko Sohmersc4d2c502024-02-19 19:35:35 -08001#include "y2024/control_loops/superstructure/aiming.h"
2
3#include "frc971/control_loops/aiming/aiming.h"
4#include "frc971/control_loops/pose.h"
5
6using frc971::control_loops::aiming::RobotState;
7using frc971::control_loops::aiming::ShotConfig;
8using frc971::control_loops::aiming::ShotMode;
9using y2024::control_loops::superstructure::Aimer;
10
Maxwell Hendersoned8bf812024-02-24 16:41:44 -080011// When the turret is at 0 the note will be leaving the robot at PI.
12static constexpr double kTurretZeroOffset = M_PI;
13
Niko Sohmersc4d2c502024-02-19 19:35:35 -080014Aimer::Aimer(aos::EventLoop *event_loop,
15 const y2024::Constants *robot_constants)
16 : event_loop_(event_loop),
17 robot_constants_(CHECK_NOTNULL(robot_constants)),
18 drivetrain_config_(
19 frc971::control_loops::drivetrain::DrivetrainConfig<double>::
20 FromFlatbuffer(*robot_constants_->common()->drivetrain())),
21 interpolation_table_(
22 y2024::constants::Values::InterpolationTableFromFlatbuffer(
23 robot_constants_->common()->shooter_interpolation_table())),
24 joystick_state_fetcher_(
25 event_loop_->MakeFetcher<aos::JoystickState>("/aos")) {}
26
27void Aimer::Update(
28 const frc971::control_loops::drivetrain::Status *status,
29 frc971::control_loops::aiming::ShotMode shot_mode,
30 frc971::control_loops::StaticZeroingSingleDOFProfiledSubsystemGoalStatic
31 *turret_goal) {
32 const frc971::control_loops::Pose robot_pose({status->x(), status->y(), 0},
33 status->theta());
34 joystick_state_fetcher_.Fetch();
35 CHECK_NOTNULL(joystick_state_fetcher_.get());
36
37 aos::Alliance alliance = joystick_state_fetcher_->alliance();
38
39 const frc971::control_loops::Pose red_alliance_goal(
40 frc971::ToEigenOrDie<3, 1>(*robot_constants_->common()
41 ->shooter_targets()
42 ->red_alliance()
43 ->pos()),
44 robot_constants_->common()->shooter_targets()->red_alliance()->theta());
45
46 const frc971::control_loops::Pose blue_alliance_goal(
47 frc971::ToEigenOrDie<3, 1>(*robot_constants_->common()
48 ->shooter_targets()
49 ->blue_alliance()
50 ->pos()),
51 robot_constants_->common()->shooter_targets()->blue_alliance()->theta());
52
53 const frc971::control_loops::Pose goal =
54 alliance == aos::Alliance::kRed ? red_alliance_goal : blue_alliance_goal;
55
56 const Eigen::Vector2d linear_angular =
57 drivetrain_config_.Tlr_to_la() *
58 Eigen::Vector2d(status->estimated_left_velocity(),
59 status->estimated_right_velocity());
60 const double xdot = linear_angular(0) * std::cos(status->theta());
61 const double ydot = linear_angular(0) * std::sin(status->theta());
62
63 // Use the previous shot distance to estimate the speed-over-ground of the
64 // note.
65 current_goal_ = frc971::control_loops::aiming::AimerGoal(
66 ShotConfig{goal, shot_mode,
67 frc971::constants::Range::FromFlatbuffer(
68 robot_constants_->common()->turret()->range()),
69 interpolation_table_.Get(current_goal_.target_distance)
70 .shot_speed_over_ground,
Maxwell Hendersoned8bf812024-02-24 16:41:44 -080071 /*wrap_mode=*/0.0, kTurretZeroOffset},
Niko Sohmersc4d2c502024-02-19 19:35:35 -080072 RobotState{
73 robot_pose, {xdot, ydot}, linear_angular(1), current_goal_.position});
74
75 turret_goal->set_unsafe_goal(current_goal_.position);
76 turret_goal->set_goal_velocity(current_goal_.velocity);
77}
78
79flatbuffers::Offset<AimerStatus> Aimer::PopulateStatus(
80 flatbuffers::FlatBufferBuilder *fbb) const {
81 AimerStatus::Builder builder(*fbb);
82 builder.add_turret_position(current_goal_.position);
83 builder.add_turret_velocity(current_goal_.velocity);
84 builder.add_target_distance(current_goal_.target_distance);
85 builder.add_shot_distance(DistanceToGoal());
86 return builder.Finish();
87}