blob: d1ac6bff1aba84d35913c3e33f502c2227f4fe5b [file] [log] [blame]
Austin Schuh2dd86a92022-09-14 21:19:23 -07001// automatically generated by the FlatBuffers compiler, do not modify
2import { Monster as MyGame_Example2_Monster } from '../../my-game/example2/monster.js';
3import { Monster } from '../../my-game/example/monster.js';
4import { TestSimpleTableWithEnum } from '../../my-game/example/test-simple-table-with-enum.js';
5export var AnyUniqueAliases;
6(function (AnyUniqueAliases) {
7 AnyUniqueAliases[AnyUniqueAliases["NONE"] = 0] = "NONE";
8 AnyUniqueAliases[AnyUniqueAliases["M"] = 1] = "M";
9 AnyUniqueAliases[AnyUniqueAliases["TS"] = 2] = "TS";
10 AnyUniqueAliases[AnyUniqueAliases["M2"] = 3] = "M2";
11})(AnyUniqueAliases || (AnyUniqueAliases = {}));
12export function unionToAnyUniqueAliases(type, accessor) {
13 switch (AnyUniqueAliases[type]) {
14 case 'NONE': return null;
15 case 'M': return accessor(new Monster());
16 case 'TS': return accessor(new TestSimpleTableWithEnum());
17 case 'M2': return accessor(new MyGame_Example2_Monster());
18 default: return null;
19 }
20}
21export function unionListToAnyUniqueAliases(type, accessor, index) {
22 switch (AnyUniqueAliases[type]) {
23 case 'NONE': return null;
24 case 'M': return accessor(index, new Monster());
25 case 'TS': return accessor(index, new TestSimpleTableWithEnum());
26 case 'M2': return accessor(index, new MyGame_Example2_Monster());
27 default: return null;
28 }
29}