Transfer to the catapult at lower power
Change-Id: If9dd5f2f9e5cb38f75e37598717278759f6edb81
Signed-off-by: Austin Schuh <austin.linux@gmail.com>
diff --git a/y2024/control_loops/superstructure/superstructure.cc b/y2024/control_loops/superstructure/superstructure.cc
index e8d40c1..0ba2c1c 100644
--- a/y2024/control_loops/superstructure/superstructure.cc
+++ b/y2024/control_loops/superstructure/superstructure.cc
@@ -297,7 +297,7 @@
extend_moving = false;
extend_goal_location = ExtendStatus::CATAPULT;
extend_roller_status = ExtendRollerStatus::TRANSFERING_TO_CATAPULT;
- transfer_roller_status = TransferRollerStatus::TRANSFERING_IN;
+ transfer_roller_status = TransferRollerStatus::EXTEND_MOVING;
// If we lost the game piece, reset state to idle.
if (((timestamp - loading_catapult_start_time_) >