Nest all namespaces
The compiler supports this now. We can type less going forward.
No functional changes.
Signed-off-by: Stephan Pleines <pleines.stephan@gmail.com>
Change-Id: I29d6fa4f9aacc0e381f1a7637294db0392466995
diff --git a/y2021_bot3/actors/auto_splines.cc b/y2021_bot3/actors/auto_splines.cc
index c6a5fd3..8546391 100644
--- a/y2021_bot3/actors/auto_splines.cc
+++ b/y2021_bot3/actors/auto_splines.cc
@@ -2,8 +2,7 @@
#include "frc971/control_loops/control_loops_generated.h"
-namespace y2021_bot3 {
-namespace actors {
+namespace y2021_bot3::actors {
void MaybeFlipSpline(
aos::Sender<frc971::control_loops::drivetrain::Goal>::Builder *builder,
@@ -99,5 +98,4 @@
return multispline_builder.Finish();
}
-} // namespace actors
-} // namespace y2021_bot3
+} // namespace y2021_bot3::actors
diff --git a/y2021_bot3/actors/autonomous_actor.cc b/y2021_bot3/actors/autonomous_actor.cc
index c6ea7c5..e5db3fa 100644
--- a/y2021_bot3/actors/autonomous_actor.cc
+++ b/y2021_bot3/actors/autonomous_actor.cc
@@ -8,8 +8,7 @@
#include "frc971/control_loops/drivetrain/localizer_generated.h"
#include "y2021_bot3/control_loops/drivetrain/drivetrain_base.h"
-namespace y2021_bot3 {
-namespace actors {
+namespace y2021_bot3::actors {
using ::aos::monotonic_clock;
using ::frc971::ProfileParametersT;
@@ -33,5 +32,4 @@
return true;
}
-} // namespace actors
-} // namespace y2021_bot3
+} // namespace y2021_bot3::actors