Nest all namespaces
The compiler supports this now. We can type less going forward.
No functional changes.
Signed-off-by: Stephan Pleines <pleines.stephan@gmail.com>
Change-Id: I29d6fa4f9aacc0e381f1a7637294db0392466995
diff --git a/y2019/actors/auto_splines.cc b/y2019/actors/auto_splines.cc
index 67f9e85..02fc3d0 100644
--- a/y2019/actors/auto_splines.cc
+++ b/y2019/actors/auto_splines.cc
@@ -2,8 +2,7 @@
#include "frc971/control_loops/control_loops_generated.h"
-namespace y2019 {
-namespace actors {
+namespace y2019::actors {
void MaybeFlipSpline(
aos::Sender<frc971::control_loops::drivetrain::SplineGoal>::Builder
@@ -806,5 +805,4 @@
return multispline_builder.Finish();
}
-} // namespace actors
-} // namespace y2019
+} // namespace y2019::actors
diff --git a/y2019/actors/autonomous_actor.cc b/y2019/actors/autonomous_actor.cc
index b8024ec..5200fed 100644
--- a/y2019/actors/autonomous_actor.cc
+++ b/y2019/actors/autonomous_actor.cc
@@ -10,8 +10,7 @@
#include "y2019/actors/auto_splines.h"
#include "y2019/control_loops/drivetrain/drivetrain_base.h"
-namespace y2019 {
-namespace actors {
+namespace y2019::actors {
using ::aos::monotonic_clock;
using ::frc971::ProfileParametersT;
@@ -392,5 +391,4 @@
return true;
}
-} // namespace actors
-} // namespace y2019
+} // namespace y2019::actors