Recalibrated all our loops.
Shooter works much much better now. There's still a bit of
oscillation, but it's a lot better.
Change-Id: Ie3b8e09125d62e5b2011c6874fab97641c0b6526
diff --git a/y2017/control_loops/python/turret.py b/y2017/control_loops/python/turret.py
index edd5b53..d64fceb 100755
--- a/y2017/control_loops/python/turret.py
+++ b/y2017/control_loops/python/turret.py
@@ -46,7 +46,7 @@
# Moment of inertia, measured in CAD.
# Extra mass to compensate for friction is added on.
self.J = 0.06 + self.motor_inertia * ((1.0 / self.G) ** 2.0)
- glog.info('Turret J is: %f', self.J)
+ glog.debug('Turret J is: %f', self.J)
# Control loop time step
self.dt = 0.005