commit | eb5c22e03c2286dcd185b05868e0461a53cb26a5 | [log] [tgz] |
---|---|---|
author | Austin Schuh <austin.linux@gmail.com> | Sun Apr 09 18:30:28 2017 -0700 |
committer | Austin Schuh <austin.linux@gmail.com> | Wed Apr 12 20:41:01 2017 -0700 |
tree | 8df4c12b5864c586d74ae10fa3b617993f3bee35 | |
parent | c74e9b680a6ac4c76bb3382fb35ba45fbc2dffaa [diff] [blame] |
Recalibrated all our loops. Shooter works much much better now. There's still a bit of oscillation, but it's a lot better. Change-Id: Ie3b8e09125d62e5b2011c6874fab97641c0b6526
diff --git a/y2017/constants.cc b/y2017/constants.cc index 23d2af2..5892282 100644 --- a/y2017/constants.cc +++ b/y2017/constants.cc
@@ -114,7 +114,7 @@ r->down_error = 0; r->vision_name = "test"; - r->vision_error = 0.0; + r->vision_error = -0.030; break; case kCompTeamNumber: