Squashed 'third_party/flatbuffers/' content from commit acc9990ab
Change-Id: I48550d40d78fea996ebe74e9723a5d1f910de491
git-subtree-dir: third_party/flatbuffers
git-subtree-split: acc9990abd2206491480291b0f85f925110102ea
diff --git a/tests/MyGame/Example/Vec3.php b/tests/MyGame/Example/Vec3.php
new file mode 100644
index 0000000..4d149e6
--- /dev/null
+++ b/tests/MyGame/Example/Vec3.php
@@ -0,0 +1,96 @@
+<?php
+// automatically generated by the FlatBuffers compiler, do not modify
+
+namespace MyGame\Example;
+
+use \Google\FlatBuffers\Struct;
+use \Google\FlatBuffers\Table;
+use \Google\FlatBuffers\ByteBuffer;
+use \Google\FlatBuffers\FlatBufferBuilder;
+
+class Vec3 extends Struct
+{
+ /**
+ * @param int $_i offset
+ * @param ByteBuffer $_bb
+ * @return Vec3
+ **/
+ public function init($_i, ByteBuffer $_bb)
+ {
+ $this->bb_pos = $_i;
+ $this->bb = $_bb;
+ return $this;
+ }
+
+ /**
+ * @return float
+ */
+ public function GetX()
+ {
+ return $this->bb->getFloat($this->bb_pos + 0);
+ }
+
+ /**
+ * @return float
+ */
+ public function GetY()
+ {
+ return $this->bb->getFloat($this->bb_pos + 4);
+ }
+
+ /**
+ * @return float
+ */
+ public function GetZ()
+ {
+ return $this->bb->getFloat($this->bb_pos + 8);
+ }
+
+ /**
+ * @return double
+ */
+ public function GetTest1()
+ {
+ return $this->bb->getDouble($this->bb_pos + 16);
+ }
+
+ /**
+ * @return byte
+ */
+ public function GetTest2()
+ {
+ return $this->bb->getByte($this->bb_pos + 24);
+ }
+
+ /**
+ * @return Test
+ */
+ public function getTest3()
+ {
+ $obj = new Test();
+ $obj->init($this->bb_pos + 26, $this->bb);
+ return $obj;
+ }
+
+
+ /**
+ * @return int offset
+ */
+ public static function createVec3(FlatBufferBuilder $builder, $x, $y, $z, $test1, $test2, $test3_a, $test3_b)
+ {
+ $builder->prep(8, 32);
+ $builder->pad(2);
+ $builder->prep(2, 4);
+ $builder->pad(1);
+ $builder->putSbyte($test3_b);
+ $builder->putShort($test3_a);
+ $builder->pad(1);
+ $builder->putByte($test2);
+ $builder->putDouble($test1);
+ $builder->pad(4);
+ $builder->putFloat($z);
+ $builder->putFloat($y);
+ $builder->putFloat($x);
+ return $builder->offset();
+ }
+}