Squashed 'third_party/flatbuffers/' content from commit acc9990ab

Change-Id: I48550d40d78fea996ebe74e9723a5d1f910de491
git-subtree-dir: third_party/flatbuffers
git-subtree-split: acc9990abd2206491480291b0f85f925110102ea
diff --git a/tests/MyGame/Example/Stat.py b/tests/MyGame/Example/Stat.py
new file mode 100644
index 0000000..0fbd2a7
--- /dev/null
+++ b/tests/MyGame/Example/Stat.py
@@ -0,0 +1,50 @@
+# automatically generated by the FlatBuffers compiler, do not modify
+
+# namespace: Example
+
+import flatbuffers
+
+class Stat(object):
+    __slots__ = ['_tab']
+
+    @classmethod
+    def GetRootAsStat(cls, buf, offset):
+        n = flatbuffers.encode.Get(flatbuffers.packer.uoffset, buf, offset)
+        x = Stat()
+        x.Init(buf, n + offset)
+        return x
+
+    @classmethod
+    def StatBufferHasIdentifier(cls, buf, offset, size_prefixed=False):
+        return flatbuffers.util.BufferHasIdentifier(buf, offset, b"\x4D\x4F\x4E\x53", size_prefixed=size_prefixed)
+
+    # Stat
+    def Init(self, buf, pos):
+        self._tab = flatbuffers.table.Table(buf, pos)
+
+    # Stat
+    def Id(self):
+        o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(4))
+        if o != 0:
+            return self._tab.String(o + self._tab.Pos)
+        return None
+
+    # Stat
+    def Val(self):
+        o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(6))
+        if o != 0:
+            return self._tab.Get(flatbuffers.number_types.Int64Flags, o + self._tab.Pos)
+        return 0
+
+    # Stat
+    def Count(self):
+        o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(8))
+        if o != 0:
+            return self._tab.Get(flatbuffers.number_types.Uint16Flags, o + self._tab.Pos)
+        return 0
+
+def StatStart(builder): builder.StartObject(3)
+def StatAddId(builder, id): builder.PrependUOffsetTRelativeSlot(0, flatbuffers.number_types.UOffsetTFlags.py_type(id), 0)
+def StatAddVal(builder, val): builder.PrependInt64Slot(1, val, 0)
+def StatAddCount(builder, count): builder.PrependUint16Slot(2, count, 0)
+def StatEnd(builder): return builder.EndObject()