Squashed 'third_party/flatbuffers/' content from commit acc9990ab
Change-Id: I48550d40d78fea996ebe74e9723a5d1f910de491
git-subtree-dir: third_party/flatbuffers
git-subtree-split: acc9990abd2206491480291b0f85f925110102ea
diff --git a/tests/MyGame/Example/Referrable.cs b/tests/MyGame/Example/Referrable.cs
new file mode 100644
index 0000000..5a79f91
--- /dev/null
+++ b/tests/MyGame/Example/Referrable.cs
@@ -0,0 +1,65 @@
+// <auto-generated>
+// automatically generated by the FlatBuffers compiler, do not modify
+// </auto-generated>
+
+namespace MyGame.Example
+{
+
+using global::System;
+using global::FlatBuffers;
+
+public struct Referrable : IFlatbufferObject
+{
+ private Table __p;
+ public ByteBuffer ByteBuffer { get { return __p.bb; } }
+ public static void ValidateVersion() { FlatBufferConstants.FLATBUFFERS_1_11_1(); }
+ public static Referrable GetRootAsReferrable(ByteBuffer _bb) { return GetRootAsReferrable(_bb, new Referrable()); }
+ public static Referrable GetRootAsReferrable(ByteBuffer _bb, Referrable obj) { return (obj.__assign(_bb.GetInt(_bb.Position) + _bb.Position, _bb)); }
+ public void __init(int _i, ByteBuffer _bb) { __p = new Table(_i, _bb); }
+ public Referrable __assign(int _i, ByteBuffer _bb) { __init(_i, _bb); return this; }
+
+ public ulong Id { get { int o = __p.__offset(4); return o != 0 ? __p.bb.GetUlong(o + __p.bb_pos) : (ulong)0; } }
+ public bool MutateId(ulong id) { int o = __p.__offset(4); if (o != 0) { __p.bb.PutUlong(o + __p.bb_pos, id); return true; } else { return false; } }
+
+ public static Offset<MyGame.Example.Referrable> CreateReferrable(FlatBufferBuilder builder,
+ ulong id = 0) {
+ builder.StartTable(1);
+ Referrable.AddId(builder, id);
+ return Referrable.EndReferrable(builder);
+ }
+
+ public static void StartReferrable(FlatBufferBuilder builder) { builder.StartTable(1); }
+ public static void AddId(FlatBufferBuilder builder, ulong id) { builder.AddUlong(0, id, 0); }
+ public static Offset<MyGame.Example.Referrable> EndReferrable(FlatBufferBuilder builder) {
+ int o = builder.EndTable();
+ return new Offset<MyGame.Example.Referrable>(o);
+ }
+
+ public static VectorOffset CreateSortedVectorOfReferrable(FlatBufferBuilder builder, Offset<Referrable>[] offsets) {
+ Array.Sort(offsets, (Offset<Referrable> o1, Offset<Referrable> o2) => builder.DataBuffer.GetUlong(Table.__offset(4, o1.Value, builder.DataBuffer)).CompareTo(builder.DataBuffer.GetUlong(Table.__offset(4, o2.Value, builder.DataBuffer))));
+ return builder.CreateVectorOfTables(offsets);
+ }
+
+ public static Referrable? __lookup_by_key(int vectorLocation, ulong key, ByteBuffer bb) {
+ int span = bb.GetInt(vectorLocation - 4);
+ int start = 0;
+ while (span != 0) {
+ int middle = span / 2;
+ int tableOffset = Table.__indirect(vectorLocation + 4 * (start + middle), bb);
+ int comp = bb.GetUlong(Table.__offset(4, bb.Length - tableOffset, bb)).CompareTo(key);
+ if (comp > 0) {
+ span = middle;
+ } else if (comp < 0) {
+ middle++;
+ start += middle;
+ span -= middle;
+ } else {
+ return new Referrable().__assign(tableOffset, bb);
+ }
+ }
+ return null;
+ }
+};
+
+
+}