Squashed 'third_party/flatbuffers/' content from commit acc9990ab
Change-Id: I48550d40d78fea996ebe74e9723a5d1f910de491
git-subtree-dir: third_party/flatbuffers
git-subtree-split: acc9990abd2206491480291b0f85f925110102ea
diff --git a/tests/MyGame/Example/Monster.kt b/tests/MyGame/Example/Monster.kt
new file mode 100644
index 0000000..71d72b8
--- /dev/null
+++ b/tests/MyGame/Example/Monster.kt
@@ -0,0 +1,974 @@
+// automatically generated by the FlatBuffers compiler, do not modify
+
+package MyGame.Example
+
+import java.nio.*
+import kotlin.math.sign
+import com.google.flatbuffers.*
+
+/**
+ * an example documentation comment: monster object
+ */
+@Suppress("unused")
+@ExperimentalUnsignedTypes
+class Monster : Table() {
+
+ fun __init(_i: Int, _bb: ByteBuffer) {
+ __reset(_i, _bb)
+ }
+ fun __assign(_i: Int, _bb: ByteBuffer) : Monster {
+ __init(_i, _bb)
+ return this
+ }
+ val pos : MyGame.Example.Vec3? get() = pos(MyGame.Example.Vec3())
+ fun pos(obj: MyGame.Example.Vec3) : MyGame.Example.Vec3? {
+ val o = __offset(4)
+ return if (o != 0) {
+ obj.__assign(o + bb_pos, bb)
+ } else {
+ null
+ }
+ }
+ val mana : Short
+ get() {
+ val o = __offset(6)
+ return if(o != 0) bb.getShort(o + bb_pos) else 150
+ }
+ fun mutateMana(mana: Short) : Boolean {
+ val o = __offset(6)
+ return if (o != 0) {
+ bb.putShort(o + bb_pos, mana)
+ true
+ } else {
+ false
+ }
+ }
+ val hp : Short
+ get() {
+ val o = __offset(8)
+ return if(o != 0) bb.getShort(o + bb_pos) else 100
+ }
+ fun mutateHp(hp: Short) : Boolean {
+ val o = __offset(8)
+ return if (o != 0) {
+ bb.putShort(o + bb_pos, hp)
+ true
+ } else {
+ false
+ }
+ }
+ val name : String?
+ get() {
+ val o = __offset(10)
+ return if (o != 0) __string(o + bb_pos) else null
+ }
+ val nameAsByteBuffer : ByteBuffer get() = __vector_as_bytebuffer(10, 1)
+ fun nameInByteBuffer(_bb: ByteBuffer) : ByteBuffer = __vector_in_bytebuffer(_bb, 10, 1)
+ fun inventory(j: Int) : UByte {
+ val o = __offset(14)
+ return if (o != 0) {
+ bb.get(__vector(o) + j * 1).toUByte()
+ } else {
+ 0u
+ }
+ }
+ val inventoryLength : Int
+ get() {
+ val o = __offset(14); return if (o != 0) __vector_len(o) else 0
+ }
+ val inventoryAsByteBuffer : ByteBuffer get() = __vector_as_bytebuffer(14, 1)
+ fun inventoryInByteBuffer(_bb: ByteBuffer) : ByteBuffer = __vector_in_bytebuffer(_bb, 14, 1)
+ fun mutateInventory(j: Int, inventory: UByte) : Boolean {
+ val o = __offset(14)
+ return if (o != 0) {
+ bb.put(__vector(o) + j * 1, inventory.toByte())
+ true
+ } else {
+ false
+ }
+ }
+ val color : UByte
+ get() {
+ val o = __offset(16)
+ return if(o != 0) bb.get(o + bb_pos).toUByte() else 8u
+ }
+ fun mutateColor(color: UByte) : Boolean {
+ val o = __offset(16)
+ return if (o != 0) {
+ bb.put(o + bb_pos, color.toByte())
+ true
+ } else {
+ false
+ }
+ }
+ val testType : UByte
+ get() {
+ val o = __offset(18)
+ return if(o != 0) bb.get(o + bb_pos).toUByte() else 0u
+ }
+ fun mutateTestType(testType: UByte) : Boolean {
+ val o = __offset(18)
+ return if (o != 0) {
+ bb.put(o + bb_pos, testType.toByte())
+ true
+ } else {
+ false
+ }
+ }
+ fun test(obj: Table) : Table? {
+ val o = __offset(20); return if (o != 0) __union(obj, o) else null
+ }
+ fun test4(j: Int) : MyGame.Example.Test? = test4(MyGame.Example.Test(), j)
+ fun test4(obj: MyGame.Example.Test, j: Int) : MyGame.Example.Test? {
+ val o = __offset(22)
+ return if (o != 0) {
+ obj.__assign(__vector(o) + j * 4, bb)
+ } else {
+ null
+ }
+ }
+ val test4Length : Int
+ get() {
+ val o = __offset(22); return if (o != 0) __vector_len(o) else 0
+ }
+ fun testarrayofstring(j: Int) : String? {
+ val o = __offset(24)
+ return if (o != 0) {
+ __string(__vector(o) + j * 4)
+ } else {
+ null
+ }
+ }
+ val testarrayofstringLength : Int
+ get() {
+ val o = __offset(24); return if (o != 0) __vector_len(o) else 0
+ }
+ /**
+ * an example documentation comment: this will end up in the generated code
+ * multiline too
+ */
+ fun testarrayoftables(j: Int) : MyGame.Example.Monster? = testarrayoftables(MyGame.Example.Monster(), j)
+ fun testarrayoftables(obj: MyGame.Example.Monster, j: Int) : MyGame.Example.Monster? {
+ val o = __offset(26)
+ return if (o != 0) {
+ obj.__assign(__indirect(__vector(o) + j * 4), bb)
+ } else {
+ null
+ }
+ }
+ val testarrayoftablesLength : Int
+ get() {
+ val o = __offset(26); return if (o != 0) __vector_len(o) else 0
+ }
+ fun testarrayoftablesByKey(key: String) : MyGame.Example.Monster? {
+ val o = __offset(26)
+ return if (o != 0) {
+ MyGame.Example.Monster.__lookup_by_key(null, __vector(o), key, bb)
+ } else {
+ null
+ }
+ }
+ fun testarrayoftablesByKey(obj: MyGame.Example.Monster, key: String) : MyGame.Example.Monster? {
+ val o = __offset(26)
+ return if (o != 0) {
+ MyGame.Example.Monster.__lookup_by_key(obj, __vector(o), key, bb)
+ } else {
+ null
+ }
+ }
+ val enemy : MyGame.Example.Monster? get() = enemy(MyGame.Example.Monster())
+ fun enemy(obj: MyGame.Example.Monster) : MyGame.Example.Monster? {
+ val o = __offset(28)
+ return if (o != 0) {
+ obj.__assign(__indirect(o + bb_pos), bb)
+ } else {
+ null
+ }
+ }
+ fun testnestedflatbuffer(j: Int) : UByte {
+ val o = __offset(30)
+ return if (o != 0) {
+ bb.get(__vector(o) + j * 1).toUByte()
+ } else {
+ 0u
+ }
+ }
+ val testnestedflatbufferLength : Int
+ get() {
+ val o = __offset(30); return if (o != 0) __vector_len(o) else 0
+ }
+ val testnestedflatbufferAsByteBuffer : ByteBuffer get() = __vector_as_bytebuffer(30, 1)
+ fun testnestedflatbufferInByteBuffer(_bb: ByteBuffer) : ByteBuffer = __vector_in_bytebuffer(_bb, 30, 1)
+ val testnestedflatbufferAsMonster : MyGame.Example.Monster? get() = testnestedflatbufferAsMonster(MyGame.Example.Monster())
+ fun testnestedflatbufferAsMonster(obj: MyGame.Example.Monster) : MyGame.Example.Monster? {
+ val o = __offset(30)
+ return if (o != 0) {
+ obj.__assign(__indirect(__vector(o)), bb)
+ } else {
+ null
+ }
+ }
+ fun mutateTestnestedflatbuffer(j: Int, testnestedflatbuffer: UByte) : Boolean {
+ val o = __offset(30)
+ return if (o != 0) {
+ bb.put(__vector(o) + j * 1, testnestedflatbuffer.toByte())
+ true
+ } else {
+ false
+ }
+ }
+ val testempty : MyGame.Example.Stat? get() = testempty(MyGame.Example.Stat())
+ fun testempty(obj: MyGame.Example.Stat) : MyGame.Example.Stat? {
+ val o = __offset(32)
+ return if (o != 0) {
+ obj.__assign(__indirect(o + bb_pos), bb)
+ } else {
+ null
+ }
+ }
+ val testbool : Boolean
+ get() {
+ val o = __offset(34)
+ return if(o != 0) 0.toByte() != bb.get(o + bb_pos) else false
+ }
+ fun mutateTestbool(testbool: Boolean) : Boolean {
+ val o = __offset(34)
+ return if (o != 0) {
+ bb.put(o + bb_pos, (if(testbool) 1 else 0).toByte())
+ true
+ } else {
+ false
+ }
+ }
+ val testhashs32Fnv1 : Int
+ get() {
+ val o = __offset(36)
+ return if(o != 0) bb.getInt(o + bb_pos) else 0
+ }
+ fun mutateTesthashs32Fnv1(testhashs32Fnv1: Int) : Boolean {
+ val o = __offset(36)
+ return if (o != 0) {
+ bb.putInt(o + bb_pos, testhashs32Fnv1)
+ true
+ } else {
+ false
+ }
+ }
+ val testhashu32Fnv1 : UInt
+ get() {
+ val o = __offset(38)
+ return if(o != 0) bb.getInt(o + bb_pos).toUInt() else 0u
+ }
+ fun mutateTesthashu32Fnv1(testhashu32Fnv1: UInt) : Boolean {
+ val o = __offset(38)
+ return if (o != 0) {
+ bb.putInt(o + bb_pos, testhashu32Fnv1.toInt())
+ true
+ } else {
+ false
+ }
+ }
+ val testhashs64Fnv1 : Long
+ get() {
+ val o = __offset(40)
+ return if(o != 0) bb.getLong(o + bb_pos) else 0L
+ }
+ fun mutateTesthashs64Fnv1(testhashs64Fnv1: Long) : Boolean {
+ val o = __offset(40)
+ return if (o != 0) {
+ bb.putLong(o + bb_pos, testhashs64Fnv1)
+ true
+ } else {
+ false
+ }
+ }
+ val testhashu64Fnv1 : ULong
+ get() {
+ val o = __offset(42)
+ return if(o != 0) bb.getLong(o + bb_pos).toULong() else 0UL
+ }
+ fun mutateTesthashu64Fnv1(testhashu64Fnv1: ULong) : Boolean {
+ val o = __offset(42)
+ return if (o != 0) {
+ bb.putLong(o + bb_pos, testhashu64Fnv1.toLong())
+ true
+ } else {
+ false
+ }
+ }
+ val testhashs32Fnv1a : Int
+ get() {
+ val o = __offset(44)
+ return if(o != 0) bb.getInt(o + bb_pos) else 0
+ }
+ fun mutateTesthashs32Fnv1a(testhashs32Fnv1a: Int) : Boolean {
+ val o = __offset(44)
+ return if (o != 0) {
+ bb.putInt(o + bb_pos, testhashs32Fnv1a)
+ true
+ } else {
+ false
+ }
+ }
+ val testhashu32Fnv1a : UInt
+ get() {
+ val o = __offset(46)
+ return if(o != 0) bb.getInt(o + bb_pos).toUInt() else 0u
+ }
+ fun mutateTesthashu32Fnv1a(testhashu32Fnv1a: UInt) : Boolean {
+ val o = __offset(46)
+ return if (o != 0) {
+ bb.putInt(o + bb_pos, testhashu32Fnv1a.toInt())
+ true
+ } else {
+ false
+ }
+ }
+ val testhashs64Fnv1a : Long
+ get() {
+ val o = __offset(48)
+ return if(o != 0) bb.getLong(o + bb_pos) else 0L
+ }
+ fun mutateTesthashs64Fnv1a(testhashs64Fnv1a: Long) : Boolean {
+ val o = __offset(48)
+ return if (o != 0) {
+ bb.putLong(o + bb_pos, testhashs64Fnv1a)
+ true
+ } else {
+ false
+ }
+ }
+ val testhashu64Fnv1a : ULong
+ get() {
+ val o = __offset(50)
+ return if(o != 0) bb.getLong(o + bb_pos).toULong() else 0UL
+ }
+ fun mutateTesthashu64Fnv1a(testhashu64Fnv1a: ULong) : Boolean {
+ val o = __offset(50)
+ return if (o != 0) {
+ bb.putLong(o + bb_pos, testhashu64Fnv1a.toLong())
+ true
+ } else {
+ false
+ }
+ }
+ fun testarrayofbools(j: Int) : Boolean {
+ val o = __offset(52)
+ return if (o != 0) {
+ 0.toByte() != bb.get(__vector(o) + j * 1)
+ } else {
+ false
+ }
+ }
+ val testarrayofboolsLength : Int
+ get() {
+ val o = __offset(52); return if (o != 0) __vector_len(o) else 0
+ }
+ val testarrayofboolsAsByteBuffer : ByteBuffer get() = __vector_as_bytebuffer(52, 1)
+ fun testarrayofboolsInByteBuffer(_bb: ByteBuffer) : ByteBuffer = __vector_in_bytebuffer(_bb, 52, 1)
+ fun mutateTestarrayofbools(j: Int, testarrayofbools: Boolean) : Boolean {
+ val o = __offset(52)
+ return if (o != 0) {
+ bb.put(__vector(o) + j * 1, (if(testarrayofbools) 1 else 0).toByte())
+ true
+ } else {
+ false
+ }
+ }
+ val testf : Float
+ get() {
+ val o = __offset(54)
+ return if(o != 0) bb.getFloat(o + bb_pos) else 3.14159f
+ }
+ fun mutateTestf(testf: Float) : Boolean {
+ val o = __offset(54)
+ return if (o != 0) {
+ bb.putFloat(o + bb_pos, testf)
+ true
+ } else {
+ false
+ }
+ }
+ val testf2 : Float
+ get() {
+ val o = __offset(56)
+ return if(o != 0) bb.getFloat(o + bb_pos) else 3.0f
+ }
+ fun mutateTestf2(testf2: Float) : Boolean {
+ val o = __offset(56)
+ return if (o != 0) {
+ bb.putFloat(o + bb_pos, testf2)
+ true
+ } else {
+ false
+ }
+ }
+ val testf3 : Float
+ get() {
+ val o = __offset(58)
+ return if(o != 0) bb.getFloat(o + bb_pos) else 0.0f
+ }
+ fun mutateTestf3(testf3: Float) : Boolean {
+ val o = __offset(58)
+ return if (o != 0) {
+ bb.putFloat(o + bb_pos, testf3)
+ true
+ } else {
+ false
+ }
+ }
+ fun testarrayofstring2(j: Int) : String? {
+ val o = __offset(60)
+ return if (o != 0) {
+ __string(__vector(o) + j * 4)
+ } else {
+ null
+ }
+ }
+ val testarrayofstring2Length : Int
+ get() {
+ val o = __offset(60); return if (o != 0) __vector_len(o) else 0
+ }
+ fun testarrayofsortedstruct(j: Int) : MyGame.Example.Ability? = testarrayofsortedstruct(MyGame.Example.Ability(), j)
+ fun testarrayofsortedstruct(obj: MyGame.Example.Ability, j: Int) : MyGame.Example.Ability? {
+ val o = __offset(62)
+ return if (o != 0) {
+ obj.__assign(__vector(o) + j * 8, bb)
+ } else {
+ null
+ }
+ }
+ val testarrayofsortedstructLength : Int
+ get() {
+ val o = __offset(62); return if (o != 0) __vector_len(o) else 0
+ }
+ fun flex(j: Int) : UByte {
+ val o = __offset(64)
+ return if (o != 0) {
+ bb.get(__vector(o) + j * 1).toUByte()
+ } else {
+ 0u
+ }
+ }
+ val flexLength : Int
+ get() {
+ val o = __offset(64); return if (o != 0) __vector_len(o) else 0
+ }
+ val flexAsByteBuffer : ByteBuffer get() = __vector_as_bytebuffer(64, 1)
+ fun flexInByteBuffer(_bb: ByteBuffer) : ByteBuffer = __vector_in_bytebuffer(_bb, 64, 1)
+ fun mutateFlex(j: Int, flex: UByte) : Boolean {
+ val o = __offset(64)
+ return if (o != 0) {
+ bb.put(__vector(o) + j * 1, flex.toByte())
+ true
+ } else {
+ false
+ }
+ }
+ fun test5(j: Int) : MyGame.Example.Test? = test5(MyGame.Example.Test(), j)
+ fun test5(obj: MyGame.Example.Test, j: Int) : MyGame.Example.Test? {
+ val o = __offset(66)
+ return if (o != 0) {
+ obj.__assign(__vector(o) + j * 4, bb)
+ } else {
+ null
+ }
+ }
+ val test5Length : Int
+ get() {
+ val o = __offset(66); return if (o != 0) __vector_len(o) else 0
+ }
+ fun vectorOfLongs(j: Int) : Long {
+ val o = __offset(68)
+ return if (o != 0) {
+ bb.getLong(__vector(o) + j * 8)
+ } else {
+ 0
+ }
+ }
+ val vectorOfLongsLength : Int
+ get() {
+ val o = __offset(68); return if (o != 0) __vector_len(o) else 0
+ }
+ val vectorOfLongsAsByteBuffer : ByteBuffer get() = __vector_as_bytebuffer(68, 8)
+ fun vectorOfLongsInByteBuffer(_bb: ByteBuffer) : ByteBuffer = __vector_in_bytebuffer(_bb, 68, 8)
+ fun mutateVectorOfLongs(j: Int, vectorOfLongs: Long) : Boolean {
+ val o = __offset(68)
+ return if (o != 0) {
+ bb.putLong(__vector(o) + j * 8, vectorOfLongs)
+ true
+ } else {
+ false
+ }
+ }
+ fun vectorOfDoubles(j: Int) : Double {
+ val o = __offset(70)
+ return if (o != 0) {
+ bb.getDouble(__vector(o) + j * 8)
+ } else {
+ 0.0
+ }
+ }
+ val vectorOfDoublesLength : Int
+ get() {
+ val o = __offset(70); return if (o != 0) __vector_len(o) else 0
+ }
+ val vectorOfDoublesAsByteBuffer : ByteBuffer get() = __vector_as_bytebuffer(70, 8)
+ fun vectorOfDoublesInByteBuffer(_bb: ByteBuffer) : ByteBuffer = __vector_in_bytebuffer(_bb, 70, 8)
+ fun mutateVectorOfDoubles(j: Int, vectorOfDoubles: Double) : Boolean {
+ val o = __offset(70)
+ return if (o != 0) {
+ bb.putDouble(__vector(o) + j * 8, vectorOfDoubles)
+ true
+ } else {
+ false
+ }
+ }
+ val parentNamespaceTest : MyGame.InParentNamespace? get() = parentNamespaceTest(MyGame.InParentNamespace())
+ fun parentNamespaceTest(obj: MyGame.InParentNamespace) : MyGame.InParentNamespace? {
+ val o = __offset(72)
+ return if (o != 0) {
+ obj.__assign(__indirect(o + bb_pos), bb)
+ } else {
+ null
+ }
+ }
+ fun vectorOfReferrables(j: Int) : MyGame.Example.Referrable? = vectorOfReferrables(MyGame.Example.Referrable(), j)
+ fun vectorOfReferrables(obj: MyGame.Example.Referrable, j: Int) : MyGame.Example.Referrable? {
+ val o = __offset(74)
+ return if (o != 0) {
+ obj.__assign(__indirect(__vector(o) + j * 4), bb)
+ } else {
+ null
+ }
+ }
+ val vectorOfReferrablesLength : Int
+ get() {
+ val o = __offset(74); return if (o != 0) __vector_len(o) else 0
+ }
+ fun vectorOfReferrablesByKey(key: ULong) : MyGame.Example.Referrable? {
+ val o = __offset(74)
+ return if (o != 0) {
+ MyGame.Example.Referrable.__lookup_by_key(null, __vector(o), key, bb)
+ } else {
+ null
+ }
+ }
+ fun vectorOfReferrablesByKey(obj: MyGame.Example.Referrable, key: ULong) : MyGame.Example.Referrable? {
+ val o = __offset(74)
+ return if (o != 0) {
+ MyGame.Example.Referrable.__lookup_by_key(obj, __vector(o), key, bb)
+ } else {
+ null
+ }
+ }
+ val singleWeakReference : ULong
+ get() {
+ val o = __offset(76)
+ return if(o != 0) bb.getLong(o + bb_pos).toULong() else 0UL
+ }
+ fun mutateSingleWeakReference(singleWeakReference: ULong) : Boolean {
+ val o = __offset(76)
+ return if (o != 0) {
+ bb.putLong(o + bb_pos, singleWeakReference.toLong())
+ true
+ } else {
+ false
+ }
+ }
+ fun vectorOfWeakReferences(j: Int) : ULong {
+ val o = __offset(78)
+ return if (o != 0) {
+ bb.getLong(__vector(o) + j * 8).toULong()
+ } else {
+ 0uL
+ }
+ }
+ val vectorOfWeakReferencesLength : Int
+ get() {
+ val o = __offset(78); return if (o != 0) __vector_len(o) else 0
+ }
+ val vectorOfWeakReferencesAsByteBuffer : ByteBuffer get() = __vector_as_bytebuffer(78, 8)
+ fun vectorOfWeakReferencesInByteBuffer(_bb: ByteBuffer) : ByteBuffer = __vector_in_bytebuffer(_bb, 78, 8)
+ fun mutateVectorOfWeakReferences(j: Int, vectorOfWeakReferences: ULong) : Boolean {
+ val o = __offset(78)
+ return if (o != 0) {
+ bb.putLong(__vector(o) + j * 8, vectorOfWeakReferences.toLong())
+ true
+ } else {
+ false
+ }
+ }
+ fun vectorOfStrongReferrables(j: Int) : MyGame.Example.Referrable? = vectorOfStrongReferrables(MyGame.Example.Referrable(), j)
+ fun vectorOfStrongReferrables(obj: MyGame.Example.Referrable, j: Int) : MyGame.Example.Referrable? {
+ val o = __offset(80)
+ return if (o != 0) {
+ obj.__assign(__indirect(__vector(o) + j * 4), bb)
+ } else {
+ null
+ }
+ }
+ val vectorOfStrongReferrablesLength : Int
+ get() {
+ val o = __offset(80); return if (o != 0) __vector_len(o) else 0
+ }
+ fun vectorOfStrongReferrablesByKey(key: ULong) : MyGame.Example.Referrable? {
+ val o = __offset(80)
+ return if (o != 0) {
+ MyGame.Example.Referrable.__lookup_by_key(null, __vector(o), key, bb)
+ } else {
+ null
+ }
+ }
+ fun vectorOfStrongReferrablesByKey(obj: MyGame.Example.Referrable, key: ULong) : MyGame.Example.Referrable? {
+ val o = __offset(80)
+ return if (o != 0) {
+ MyGame.Example.Referrable.__lookup_by_key(obj, __vector(o), key, bb)
+ } else {
+ null
+ }
+ }
+ val coOwningReference : ULong
+ get() {
+ val o = __offset(82)
+ return if(o != 0) bb.getLong(o + bb_pos).toULong() else 0UL
+ }
+ fun mutateCoOwningReference(coOwningReference: ULong) : Boolean {
+ val o = __offset(82)
+ return if (o != 0) {
+ bb.putLong(o + bb_pos, coOwningReference.toLong())
+ true
+ } else {
+ false
+ }
+ }
+ fun vectorOfCoOwningReferences(j: Int) : ULong {
+ val o = __offset(84)
+ return if (o != 0) {
+ bb.getLong(__vector(o) + j * 8).toULong()
+ } else {
+ 0uL
+ }
+ }
+ val vectorOfCoOwningReferencesLength : Int
+ get() {
+ val o = __offset(84); return if (o != 0) __vector_len(o) else 0
+ }
+ val vectorOfCoOwningReferencesAsByteBuffer : ByteBuffer get() = __vector_as_bytebuffer(84, 8)
+ fun vectorOfCoOwningReferencesInByteBuffer(_bb: ByteBuffer) : ByteBuffer = __vector_in_bytebuffer(_bb, 84, 8)
+ fun mutateVectorOfCoOwningReferences(j: Int, vectorOfCoOwningReferences: ULong) : Boolean {
+ val o = __offset(84)
+ return if (o != 0) {
+ bb.putLong(__vector(o) + j * 8, vectorOfCoOwningReferences.toLong())
+ true
+ } else {
+ false
+ }
+ }
+ val nonOwningReference : ULong
+ get() {
+ val o = __offset(86)
+ return if(o != 0) bb.getLong(o + bb_pos).toULong() else 0UL
+ }
+ fun mutateNonOwningReference(nonOwningReference: ULong) : Boolean {
+ val o = __offset(86)
+ return if (o != 0) {
+ bb.putLong(o + bb_pos, nonOwningReference.toLong())
+ true
+ } else {
+ false
+ }
+ }
+ fun vectorOfNonOwningReferences(j: Int) : ULong {
+ val o = __offset(88)
+ return if (o != 0) {
+ bb.getLong(__vector(o) + j * 8).toULong()
+ } else {
+ 0uL
+ }
+ }
+ val vectorOfNonOwningReferencesLength : Int
+ get() {
+ val o = __offset(88); return if (o != 0) __vector_len(o) else 0
+ }
+ val vectorOfNonOwningReferencesAsByteBuffer : ByteBuffer get() = __vector_as_bytebuffer(88, 8)
+ fun vectorOfNonOwningReferencesInByteBuffer(_bb: ByteBuffer) : ByteBuffer = __vector_in_bytebuffer(_bb, 88, 8)
+ fun mutateVectorOfNonOwningReferences(j: Int, vectorOfNonOwningReferences: ULong) : Boolean {
+ val o = __offset(88)
+ return if (o != 0) {
+ bb.putLong(__vector(o) + j * 8, vectorOfNonOwningReferences.toLong())
+ true
+ } else {
+ false
+ }
+ }
+ val anyUniqueType : UByte
+ get() {
+ val o = __offset(90)
+ return if(o != 0) bb.get(o + bb_pos).toUByte() else 0u
+ }
+ fun mutateAnyUniqueType(anyUniqueType: UByte) : Boolean {
+ val o = __offset(90)
+ return if (o != 0) {
+ bb.put(o + bb_pos, anyUniqueType.toByte())
+ true
+ } else {
+ false
+ }
+ }
+ fun anyUnique(obj: Table) : Table? {
+ val o = __offset(92); return if (o != 0) __union(obj, o) else null
+ }
+ val anyAmbiguousType : UByte
+ get() {
+ val o = __offset(94)
+ return if(o != 0) bb.get(o + bb_pos).toUByte() else 0u
+ }
+ fun mutateAnyAmbiguousType(anyAmbiguousType: UByte) : Boolean {
+ val o = __offset(94)
+ return if (o != 0) {
+ bb.put(o + bb_pos, anyAmbiguousType.toByte())
+ true
+ } else {
+ false
+ }
+ }
+ fun anyAmbiguous(obj: Table) : Table? {
+ val o = __offset(96); return if (o != 0) __union(obj, o) else null
+ }
+ fun vectorOfEnums(j: Int) : UByte {
+ val o = __offset(98)
+ return if (o != 0) {
+ bb.get(__vector(o) + j * 1).toUByte()
+ } else {
+ 0u
+ }
+ }
+ val vectorOfEnumsLength : Int
+ get() {
+ val o = __offset(98); return if (o != 0) __vector_len(o) else 0
+ }
+ val vectorOfEnumsAsByteBuffer : ByteBuffer get() = __vector_as_bytebuffer(98, 1)
+ fun vectorOfEnumsInByteBuffer(_bb: ByteBuffer) : ByteBuffer = __vector_in_bytebuffer(_bb, 98, 1)
+ fun mutateVectorOfEnums(j: Int, vectorOfEnums: UByte) : Boolean {
+ val o = __offset(98)
+ return if (o != 0) {
+ bb.put(__vector(o) + j * 1, vectorOfEnums.toByte())
+ true
+ } else {
+ false
+ }
+ }
+ override fun keysCompare(o1: Int, o2: Int, _bb: ByteBuffer) : Int {
+ return compareStrings(__offset(10, o1, _bb), __offset(10, o2, _bb), _bb)
+ }
+ companion object {
+ fun validateVersion() = Constants.FLATBUFFERS_1_11_1()
+ fun getRootAsMonster(_bb: ByteBuffer): Monster = getRootAsMonster(_bb, Monster())
+ fun getRootAsMonster(_bb: ByteBuffer, obj: Monster): Monster {
+ _bb.order(ByteOrder.LITTLE_ENDIAN)
+ return (obj.__assign(_bb.getInt(_bb.position()) + _bb.position(), _bb))
+ }
+ fun MonsterBufferHasIdentifier(_bb: ByteBuffer) : Boolean = __has_identifier(_bb, "MONS")
+ fun startMonster(builder: FlatBufferBuilder) = builder.startTable(48)
+ fun addPos(builder: FlatBufferBuilder, pos: Int) = builder.addStruct(0, pos, 0)
+ fun addMana(builder: FlatBufferBuilder, mana: Short) = builder.addShort(1, mana, 150)
+ fun addHp(builder: FlatBufferBuilder, hp: Short) = builder.addShort(2, hp, 100)
+ fun addName(builder: FlatBufferBuilder, name: Int) = builder.addOffset(3, name, 0)
+ fun addInventory(builder: FlatBufferBuilder, inventory: Int) = builder.addOffset(5, inventory, 0)
+ fun createInventoryVector(builder: FlatBufferBuilder, data: UByteArray) : Int {
+ builder.startVector(1, data.size, 1)
+ for (i in data.size - 1 downTo 0) {
+ builder.addByte(data[i].toByte())
+ }
+ return builder.endVector()
+ }
+ fun startInventoryVector(builder: FlatBufferBuilder, numElems: Int) = builder.startVector(1, numElems, 1)
+ fun addColor(builder: FlatBufferBuilder, color: UByte) = builder.addByte(6, color.toByte(), 8)
+ fun addTestType(builder: FlatBufferBuilder, testType: UByte) = builder.addByte(7, testType.toByte(), 0)
+ fun addTest(builder: FlatBufferBuilder, test: Int) = builder.addOffset(8, test, 0)
+ fun addTest4(builder: FlatBufferBuilder, test4: Int) = builder.addOffset(9, test4, 0)
+ fun startTest4Vector(builder: FlatBufferBuilder, numElems: Int) = builder.startVector(4, numElems, 2)
+ fun addTestarrayofstring(builder: FlatBufferBuilder, testarrayofstring: Int) = builder.addOffset(10, testarrayofstring, 0)
+ fun createTestarrayofstringVector(builder: FlatBufferBuilder, data: IntArray) : Int {
+ builder.startVector(4, data.size, 4)
+ for (i in data.size - 1 downTo 0) {
+ builder.addOffset(data[i])
+ }
+ return builder.endVector()
+ }
+ fun startTestarrayofstringVector(builder: FlatBufferBuilder, numElems: Int) = builder.startVector(4, numElems, 4)
+ fun addTestarrayoftables(builder: FlatBufferBuilder, testarrayoftables: Int) = builder.addOffset(11, testarrayoftables, 0)
+ fun createTestarrayoftablesVector(builder: FlatBufferBuilder, data: IntArray) : Int {
+ builder.startVector(4, data.size, 4)
+ for (i in data.size - 1 downTo 0) {
+ builder.addOffset(data[i])
+ }
+ return builder.endVector()
+ }
+ fun startTestarrayoftablesVector(builder: FlatBufferBuilder, numElems: Int) = builder.startVector(4, numElems, 4)
+ fun addEnemy(builder: FlatBufferBuilder, enemy: Int) = builder.addOffset(12, enemy, 0)
+ fun addTestnestedflatbuffer(builder: FlatBufferBuilder, testnestedflatbuffer: Int) = builder.addOffset(13, testnestedflatbuffer, 0)
+ fun createTestnestedflatbufferVector(builder: FlatBufferBuilder, data: UByteArray) : Int {
+ builder.startVector(1, data.size, 1)
+ for (i in data.size - 1 downTo 0) {
+ builder.addByte(data[i].toByte())
+ }
+ return builder.endVector()
+ }
+ fun startTestnestedflatbufferVector(builder: FlatBufferBuilder, numElems: Int) = builder.startVector(1, numElems, 1)
+ fun addTestempty(builder: FlatBufferBuilder, testempty: Int) = builder.addOffset(14, testempty, 0)
+ fun addTestbool(builder: FlatBufferBuilder, testbool: Boolean) = builder.addBoolean(15, testbool, false)
+ fun addTesthashs32Fnv1(builder: FlatBufferBuilder, testhashs32Fnv1: Int) = builder.addInt(16, testhashs32Fnv1, 0)
+ fun addTesthashu32Fnv1(builder: FlatBufferBuilder, testhashu32Fnv1: UInt) = builder.addInt(17, testhashu32Fnv1.toInt(), 0)
+ fun addTesthashs64Fnv1(builder: FlatBufferBuilder, testhashs64Fnv1: Long) = builder.addLong(18, testhashs64Fnv1, 0L)
+ fun addTesthashu64Fnv1(builder: FlatBufferBuilder, testhashu64Fnv1: ULong) = builder.addLong(19, testhashu64Fnv1.toLong(), 0)
+ fun addTesthashs32Fnv1a(builder: FlatBufferBuilder, testhashs32Fnv1a: Int) = builder.addInt(20, testhashs32Fnv1a, 0)
+ fun addTesthashu32Fnv1a(builder: FlatBufferBuilder, testhashu32Fnv1a: UInt) = builder.addInt(21, testhashu32Fnv1a.toInt(), 0)
+ fun addTesthashs64Fnv1a(builder: FlatBufferBuilder, testhashs64Fnv1a: Long) = builder.addLong(22, testhashs64Fnv1a, 0L)
+ fun addTesthashu64Fnv1a(builder: FlatBufferBuilder, testhashu64Fnv1a: ULong) = builder.addLong(23, testhashu64Fnv1a.toLong(), 0)
+ fun addTestarrayofbools(builder: FlatBufferBuilder, testarrayofbools: Int) = builder.addOffset(24, testarrayofbools, 0)
+ fun createTestarrayofboolsVector(builder: FlatBufferBuilder, data: BooleanArray) : Int {
+ builder.startVector(1, data.size, 1)
+ for (i in data.size - 1 downTo 0) {
+ builder.addBoolean(data[i])
+ }
+ return builder.endVector()
+ }
+ fun startTestarrayofboolsVector(builder: FlatBufferBuilder, numElems: Int) = builder.startVector(1, numElems, 1)
+ fun addTestf(builder: FlatBufferBuilder, testf: Float) = builder.addFloat(25, testf, 3.14159)
+ fun addTestf2(builder: FlatBufferBuilder, testf2: Float) = builder.addFloat(26, testf2, 3.0)
+ fun addTestf3(builder: FlatBufferBuilder, testf3: Float) = builder.addFloat(27, testf3, 0.0)
+ fun addTestarrayofstring2(builder: FlatBufferBuilder, testarrayofstring2: Int) = builder.addOffset(28, testarrayofstring2, 0)
+ fun createTestarrayofstring2Vector(builder: FlatBufferBuilder, data: IntArray) : Int {
+ builder.startVector(4, data.size, 4)
+ for (i in data.size - 1 downTo 0) {
+ builder.addOffset(data[i])
+ }
+ return builder.endVector()
+ }
+ fun startTestarrayofstring2Vector(builder: FlatBufferBuilder, numElems: Int) = builder.startVector(4, numElems, 4)
+ fun addTestarrayofsortedstruct(builder: FlatBufferBuilder, testarrayofsortedstruct: Int) = builder.addOffset(29, testarrayofsortedstruct, 0)
+ fun startTestarrayofsortedstructVector(builder: FlatBufferBuilder, numElems: Int) = builder.startVector(8, numElems, 4)
+ fun addFlex(builder: FlatBufferBuilder, flex: Int) = builder.addOffset(30, flex, 0)
+ fun createFlexVector(builder: FlatBufferBuilder, data: UByteArray) : Int {
+ builder.startVector(1, data.size, 1)
+ for (i in data.size - 1 downTo 0) {
+ builder.addByte(data[i].toByte())
+ }
+ return builder.endVector()
+ }
+ fun startFlexVector(builder: FlatBufferBuilder, numElems: Int) = builder.startVector(1, numElems, 1)
+ fun addTest5(builder: FlatBufferBuilder, test5: Int) = builder.addOffset(31, test5, 0)
+ fun startTest5Vector(builder: FlatBufferBuilder, numElems: Int) = builder.startVector(4, numElems, 2)
+ fun addVectorOfLongs(builder: FlatBufferBuilder, vectorOfLongs: Int) = builder.addOffset(32, vectorOfLongs, 0)
+ fun createVectorOfLongsVector(builder: FlatBufferBuilder, data: LongArray) : Int {
+ builder.startVector(8, data.size, 8)
+ for (i in data.size - 1 downTo 0) {
+ builder.addLong(data[i])
+ }
+ return builder.endVector()
+ }
+ fun startVectorOfLongsVector(builder: FlatBufferBuilder, numElems: Int) = builder.startVector(8, numElems, 8)
+ fun addVectorOfDoubles(builder: FlatBufferBuilder, vectorOfDoubles: Int) = builder.addOffset(33, vectorOfDoubles, 0)
+ fun createVectorOfDoublesVector(builder: FlatBufferBuilder, data: DoubleArray) : Int {
+ builder.startVector(8, data.size, 8)
+ for (i in data.size - 1 downTo 0) {
+ builder.addDouble(data[i])
+ }
+ return builder.endVector()
+ }
+ fun startVectorOfDoublesVector(builder: FlatBufferBuilder, numElems: Int) = builder.startVector(8, numElems, 8)
+ fun addParentNamespaceTest(builder: FlatBufferBuilder, parentNamespaceTest: Int) = builder.addOffset(34, parentNamespaceTest, 0)
+ fun addVectorOfReferrables(builder: FlatBufferBuilder, vectorOfReferrables: Int) = builder.addOffset(35, vectorOfReferrables, 0)
+ fun createVectorOfReferrablesVector(builder: FlatBufferBuilder, data: IntArray) : Int {
+ builder.startVector(4, data.size, 4)
+ for (i in data.size - 1 downTo 0) {
+ builder.addOffset(data[i])
+ }
+ return builder.endVector()
+ }
+ fun startVectorOfReferrablesVector(builder: FlatBufferBuilder, numElems: Int) = builder.startVector(4, numElems, 4)
+ fun addSingleWeakReference(builder: FlatBufferBuilder, singleWeakReference: ULong) = builder.addLong(36, singleWeakReference.toLong(), 0)
+ fun addVectorOfWeakReferences(builder: FlatBufferBuilder, vectorOfWeakReferences: Int) = builder.addOffset(37, vectorOfWeakReferences, 0)
+ fun createVectorOfWeakReferencesVector(builder: FlatBufferBuilder, data: ULongArray) : Int {
+ builder.startVector(8, data.size, 8)
+ for (i in data.size - 1 downTo 0) {
+ builder.addLong(data[i].toLong())
+ }
+ return builder.endVector()
+ }
+ fun startVectorOfWeakReferencesVector(builder: FlatBufferBuilder, numElems: Int) = builder.startVector(8, numElems, 8)
+ fun addVectorOfStrongReferrables(builder: FlatBufferBuilder, vectorOfStrongReferrables: Int) = builder.addOffset(38, vectorOfStrongReferrables, 0)
+ fun createVectorOfStrongReferrablesVector(builder: FlatBufferBuilder, data: IntArray) : Int {
+ builder.startVector(4, data.size, 4)
+ for (i in data.size - 1 downTo 0) {
+ builder.addOffset(data[i])
+ }
+ return builder.endVector()
+ }
+ fun startVectorOfStrongReferrablesVector(builder: FlatBufferBuilder, numElems: Int) = builder.startVector(4, numElems, 4)
+ fun addCoOwningReference(builder: FlatBufferBuilder, coOwningReference: ULong) = builder.addLong(39, coOwningReference.toLong(), 0)
+ fun addVectorOfCoOwningReferences(builder: FlatBufferBuilder, vectorOfCoOwningReferences: Int) = builder.addOffset(40, vectorOfCoOwningReferences, 0)
+ fun createVectorOfCoOwningReferencesVector(builder: FlatBufferBuilder, data: ULongArray) : Int {
+ builder.startVector(8, data.size, 8)
+ for (i in data.size - 1 downTo 0) {
+ builder.addLong(data[i].toLong())
+ }
+ return builder.endVector()
+ }
+ fun startVectorOfCoOwningReferencesVector(builder: FlatBufferBuilder, numElems: Int) = builder.startVector(8, numElems, 8)
+ fun addNonOwningReference(builder: FlatBufferBuilder, nonOwningReference: ULong) = builder.addLong(41, nonOwningReference.toLong(), 0)
+ fun addVectorOfNonOwningReferences(builder: FlatBufferBuilder, vectorOfNonOwningReferences: Int) = builder.addOffset(42, vectorOfNonOwningReferences, 0)
+ fun createVectorOfNonOwningReferencesVector(builder: FlatBufferBuilder, data: ULongArray) : Int {
+ builder.startVector(8, data.size, 8)
+ for (i in data.size - 1 downTo 0) {
+ builder.addLong(data[i].toLong())
+ }
+ return builder.endVector()
+ }
+ fun startVectorOfNonOwningReferencesVector(builder: FlatBufferBuilder, numElems: Int) = builder.startVector(8, numElems, 8)
+ fun addAnyUniqueType(builder: FlatBufferBuilder, anyUniqueType: UByte) = builder.addByte(43, anyUniqueType.toByte(), 0)
+ fun addAnyUnique(builder: FlatBufferBuilder, anyUnique: Int) = builder.addOffset(44, anyUnique, 0)
+ fun addAnyAmbiguousType(builder: FlatBufferBuilder, anyAmbiguousType: UByte) = builder.addByte(45, anyAmbiguousType.toByte(), 0)
+ fun addAnyAmbiguous(builder: FlatBufferBuilder, anyAmbiguous: Int) = builder.addOffset(46, anyAmbiguous, 0)
+ fun addVectorOfEnums(builder: FlatBufferBuilder, vectorOfEnums: Int) = builder.addOffset(47, vectorOfEnums, 0)
+ fun createVectorOfEnumsVector(builder: FlatBufferBuilder, data: UByteArray) : Int {
+ builder.startVector(1, data.size, 1)
+ for (i in data.size - 1 downTo 0) {
+ builder.addByte(data[i].toByte())
+ }
+ return builder.endVector()
+ }
+ fun startVectorOfEnumsVector(builder: FlatBufferBuilder, numElems: Int) = builder.startVector(1, numElems, 1)
+ fun endMonster(builder: FlatBufferBuilder) : Int {
+ val o = builder.endTable()
+ builder.required(o, 10)
+ return o
+ }
+ fun finishMonsterBuffer(builder: FlatBufferBuilder, offset: Int) = builder.finish(offset, "MONS")
+ fun finishSizePrefixedMonsterBuffer(builder: FlatBufferBuilder, offset: Int) = builder.finishSizePrefixed(offset, "MONS")
+ fun __lookup_by_key(obj: Monster?, vectorLocation: Int, key: String, bb: ByteBuffer) : Monster? {
+ val byteKey = key.toByteArray(Table.UTF8_CHARSET.get()!!)
+ var span = bb.getInt(vectorLocation - 4)
+ var start = 0
+ while (span != 0) {
+ var middle = span / 2
+ val tableOffset = __indirect(vectorLocation + 4 * (start + middle), bb)
+ val comp = compareStrings(__offset(10, bb.capacity() - tableOffset, bb), byteKey, bb)
+ when {
+ comp > 0 -> span = middle
+ comp < 0 -> {
+ middle++
+ start += middle
+ span -= middle
+ }
+ else -> {
+ return (obj ?: Monster()).__assign(tableOffset, bb)
+ }
+ }
+ }
+ return null
+ }
+ }
+}