Squashed 'third_party/flatbuffers/' content from commit acc9990ab
Change-Id: I48550d40d78fea996ebe74e9723a5d1f910de491
git-subtree-dir: third_party/flatbuffers
git-subtree-split: acc9990abd2206491480291b0f85f925110102ea
diff --git a/tests/FlatBuffers.Test/FlatBuffers.Test.csproj b/tests/FlatBuffers.Test/FlatBuffers.Test.csproj
new file mode 100644
index 0000000..d698d20
--- /dev/null
+++ b/tests/FlatBuffers.Test/FlatBuffers.Test.csproj
@@ -0,0 +1,156 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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+ <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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+ <OutputType>Exe</OutputType>
+ <AppDesignerFolder>Properties</AppDesignerFolder>
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+ <AssemblyName>FlatBuffers.Test</AssemblyName>
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+ <FileAlignment>512</FileAlignment>
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+ <Link>FlatBuffers\ByteBufferUtil.cs</Link>
+ </Compile>
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+ <Link>FlatBuffers\IFlatbufferObject.cs</Link>
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+ <Link>FlatBuffers\FlatBufferConstants.cs</Link>
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+ <Link>MyGame\Example\Any.cs</Link>
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+ <Link>MyGame\Example\Color.cs</Link>
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+ <Link>MyGame\InParentNamespace.cs</Link>
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+ <Link>NamespaceA\TableInFirstNS.cs</Link>
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+ <Compile Include="FlatBufferBuilderTests.cs" />
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+ <Compile Include="FlatBuffersTestClassAttribute.cs" />
+ <Compile Include="FlatBuffersTestMethodAttribute.cs" />
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+ <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
+ <!-- To modify your build process, add your task inside one of the targets below and uncomment it.
+ Other similar extension points exist, see Microsoft.Common.targets.
+ <Target Name="BeforeBuild">
+ </Target>
+ <Target Name="AfterBuild">
+ </Target>
+ -->
+</Project>