Add turret setting to setpoint_setter
Change-Id: I895e647d3e3ba4c10dd7ea83fdd3f7262e34f25d
Signed-off-by: James Kuszmaul <jabukuszmaul@gmail.com>
diff --git a/y2020/setpoint_setter.cc b/y2020/setpoint_setter.cc
index 3f493c9..1e1a7b8 100644
--- a/y2020/setpoint_setter.cc
+++ b/y2020/setpoint_setter.cc
@@ -6,6 +6,7 @@
DEFINE_double(accelerator, 250.0, "Accelerator speed");
DEFINE_double(finisher, 500.0, "Finsher speed");
DEFINE_double(hood, 0.45, "Hood setpoint");
+DEFINE_double(turret, 0.0, "Turret setpoint");
int main(int argc, char **argv) {
aos::InitGoogle(&argc, &argv);
@@ -27,6 +28,7 @@
setpoint_builder.add_accelerator(FLAGS_accelerator);
setpoint_builder.add_finisher(FLAGS_finisher);
setpoint_builder.add_hood(FLAGS_hood);
+ setpoint_builder.add_turret(FLAGS_turret);
builder.Send(setpoint_builder.Finish());
return 0;