make joystick_reader compile again

Change-Id: I2002c0b0621d12e15bb0a755a99153bdab33dcf7
diff --git a/frc971/joystick_reader.cc b/frc971/joystick_reader.cc
index 0f781a9..0a9fbce 100644
--- a/frc971/joystick_reader.cc
+++ b/frc971/joystick_reader.cc
@@ -100,7 +100,7 @@
   virtual void RunIteration(const ::aos::input::driver_station::Data &data) {
     bool last_auto_running = auto_running_;
     auto_running_ = data.GetControlBit(ControlBit::kAutonomous) &&
-                    data.IsPressed(ControlBit::kEnabled);
+                    data.GetControlBit(ControlBit::kEnabled);
     if (auto_running_ != last_auto_running) {
       if (auto_running_) {
         StartAuto();