Add all the rest of the upright and fallen over cone positions

This doesn't do the point towards us positions, but does the easy ones.
It also adds some direct connections between score positions.

Change-Id: I74c5b0e7c83875852ae3f615ca0f0b1d6499187d
Signed-off-by: Austin Schuh <austin.linux@gmail.com>
diff --git a/y2023/constants.cc b/y2023/constants.cc
index 7e30898..6b04963 100644
--- a/y2023/constants.cc
+++ b/y2023/constants.cc
@@ -82,28 +82,29 @@
       break;
 
     case kCompTeamNumber:
-      arm_proximal->zeroing.measured_absolute_position = 0.149079699400425;
+      arm_proximal->zeroing.measured_absolute_position = 0.132182297391884;
       arm_proximal->potentiometer_offset =
           0.931355973012855 + 8.6743197253382 - 0.101200335326309 -
           0.0820901660993467 - 0.0703733798337964;
 
-      arm_distal->zeroing.measured_absolute_position = 0.58478872393942;
+      arm_distal->zeroing.measured_absolute_position = 0.597004611319487;
       arm_distal->potentiometer_offset =
           0.436664933370656 + 0.49457213779426 + 6.78213223139724 -
           0.0220711555235029 - 0.0162945074111813 + 0.00630344935527365 -
-          0.0164398318919943 - 0.145833494945215 + 0.234878799868491;
+          0.0164398318919943 - 0.145833494945215 + 0.234878799868491 +
+          0.125924230298394;
 
-      roll_joint->zeroing.measured_absolute_position = 1.7229611246564;
+      roll_joint->zeroing.measured_absolute_position = 0.593975883699743;
       roll_joint->potentiometer_offset =
           -(3.87038557084874 - 0.0241774522172967 + 0.0711345168020632 -
             0.866186131631967 - 0.0256788357596952 + 0.18101759154572017 -
             0.0208958996127179 - 0.186395903925026 + 0.45801689548395 -
             0.5935210745062 + 0.166256655718334 - 0.12591438680483 +
             0.11972765117321 - 0.318724743041507) +
-          0.0201047336425017;
+          0.0201047336425017 - 1.0173426655158 - 0.186085272847293 - 0.0317706563397807;
 
       wrist->subsystem_params.zeroing_constants.measured_absolute_position =
-          0.85247856535298;
+          1.54674994866259;
 
       break;
 
diff --git a/y2023/control_loops/python/graph_paths.py b/y2023/control_loops/python/graph_paths.py
index cde885c..6c74a74 100644
--- a/y2023/control_loops/python/graph_paths.py
+++ b/y2023/control_loops/python/graph_paths.py
@@ -8,7 +8,7 @@
 points['Neutral'] = np.array((np.pi, 0.0, 0.0))
 
 points['GroundPickupBackConeUp'] = to_theta_with_circular_index_and_roll(
-    -1.07774334, 0.36308701, np.pi / 2.0, circular_index=1)
+    -1.07774334, 0.40, np.pi / 2.0, circular_index=1)
 
 named_segments.append(
     ThetaSplineSegment(
@@ -20,21 +20,74 @@
         control_alpha_rolls=[(0.30, 0.0), (.95, np.pi / 2.0)],
     ))
 
-points['GroundPickupBackConeDown'] = to_theta_with_circular_index_and_roll(
-    -1.11487594, 0.23140145, np.pi / 2.0, circular_index=1)
+points['GroundPickupBackConeDownBase'] = to_theta_with_circular_index_and_roll(
+    -1.11487594, 0.25, np.pi / 2.0, circular_index=1)
 
 named_segments.append(
     ThetaSplineSegment(
-        name="NeutralToGroundPickupBackConeDown",
+        name="NeutralToGroundPickupBackConeDownBase",
         start=points['Neutral'],
         control1=np.array([3.170156, -0.561227]),
         control2=np.array([2.972776, -1.026820]),
-        end=points['GroundPickupBackConeDown'],
+        end=points['GroundPickupBackConeDownBase'],
         control_alpha_rolls=[(0.30, 0.0), (.95, np.pi / 2.0)],
     ))
 
+points[
+    'GroundPickupFrontConeDownBase'] = to_theta_with_circular_index_and_roll(
+        0.263207, 0.24, -np.pi / 2.0, circular_index=0)
+
+named_segments.append(
+    ThetaSplineSegment(
+        name="NeutralToGroundPickupFrontConeDownBase",
+        start=points['Neutral'],
+        control1=np.array([3.495221564200401, 0.4737763579250964]),
+        control2=np.array([4.110392601248856, 1.0424853539638115]),
+        end=points['GroundPickupFrontConeDownBase'],
+        control_alpha_rolls=[(0.30, 0.0), (.95, -np.pi / 2.0)],
+    ))
+
+points['ScoreFrontLowConeDownBase'] = to_theta_with_circular_index_and_roll(
+    0.328533, 0.40, -np.pi / 2.0, circular_index=0)
+
+named_segments.append(
+    ThetaSplineSegment(
+        name="NeutralToScoreFrontLowConeDownBase",
+        start=points['Neutral'],
+        control1=np.array([3.153481004695907, 0.4827717171390571]),
+        control2=np.array([4.107487625131798, 0.9935705415901082]),
+        end=points['ScoreFrontLowConeDownBase'],
+        control_alpha_rolls=[(0.30, 0.0), (.95, -np.pi / 2.0)],
+    ))
+
+points['ScoreFrontMidConeDownBase'] = to_theta_with_circular_index_and_roll(
+    0.697179, 0.88, -np.pi / 2.0, circular_index=0)
+
+named_segments.append(
+    ThetaSplineSegment(
+        name="NeutralToScoreFrontMidConeDownBase",
+        start=points['Neutral'],
+        control1=np.array([3.2296966803523395, 0.4274365560093907]),
+        control2=np.array([3.111677631381042, 0.6783534686461494]),
+        end=points['ScoreFrontMidConeDownBase'],
+        control_alpha_rolls=[(0.30, 0.0), (.95, -np.pi / 2.0)],
+    ))
+
+points['ScoreFrontHighConeDownBase'] = to_theta_with_circular_index_and_roll(
+    1.04686, 1.13243, -np.pi / 2.0, circular_index=0)
+
+named_segments.append(
+    ThetaSplineSegment(
+        name="NeutralToScoreFrontHighConeDownBase",
+        start=points['Neutral'],
+        control1=np.array([2.7653359284612185, 0.3091554519868296]),
+        control2=np.array([2.6035409027556344, 0.5009078441624968]),
+        end=points['ScoreFrontHighConeDownBase'],
+        control_alpha_rolls=[(0.30, 0.0), (.95, -np.pi / 2.0)],
+    ))
+
 points['GroundPickupBackCube'] = to_theta_with_circular_index_and_roll(
-    -1.102, 0.25, -np.pi / 2.0, circular_index=1)
+    -1.102, 0.30, -np.pi / 2.0, circular_index=1)
 
 named_segments.append(
     ThetaSplineSegment(
@@ -59,34 +112,80 @@
         control_alpha_rolls=[(0.4, 0.0), (.9, np.pi / 2.0)],
     ))
 
-points['ScoreBackMidConeUpPos'] = to_theta_with_circular_index_and_roll(
-    -1.41871454, 1.07476162, np.pi / 2.0, circular_index=0)
+points['ScoreBackMidConeUp'] = to_theta_with_circular_index_and_roll(
+    -1.33013, 1.08354, np.pi / 2.0, circular_index=1)
 
 named_segments.append(
     ThetaSplineSegment(
         name="NeutralToBackMidConeUpScore",
         start=points['Neutral'],
-        control1=np.array([0.994244, -1.417442]),
-        control2=np.array([1.711325, -0.679748]),
-        end=points['ScoreBackMidConeUpPos'],
+        control1=np.array([3.6130298244820453, -0.2781204657180023]),
+        control2=np.array([3.804763224169111, -0.5179424890517237]),
+        end=points['ScoreBackMidConeUp'],
         control_alpha_rolls=[(0.40, 0.0), (.95, np.pi / 2.0)],
     ))
 
-points['ScoreBackMidConeDownPos'] = to_theta_with_circular_index_and_roll(
+points['ScoreBackLowConeUp'] = to_theta_with_circular_index_and_roll(
+    -1.00472, 0.672615, np.pi / 2.0, circular_index=1)
+
+named_segments.append(
+    ThetaSplineSegment(
+        name="NeutralToBackLowConeUpScore",
+        start=points['Neutral'],
+        control1=np.array([3.260123029490386, -0.5296803702636037]),
+        control2=np.array([3.1249665389044283, -0.7810758529482493]),
+        end=points['ScoreBackLowConeUp'],
+        control_alpha_rolls=[(0.40, 0.0), (.95, np.pi / 2.0)],
+    ))
+
+named_segments.append(
+    ThetaSplineSegment(
+        name="GroundPickupBackConeUpToBackLowConeUpScore",
+        start=points['GroundPickupBackConeUp'],
+        control1=np.array([2.943017165830755, -1.3740647485244808]),
+        control2=np.array([2.941104610508278, -1.2434759967435083]),
+        end=points['ScoreBackLowConeUp'],
+        control_alpha_rolls=[],
+    ))
+
+named_segments.append(
+    ThetaSplineSegment(
+        name="ScoreBackLowConeUpToScoreBackMidConeUp",
+        start=points['ScoreBackLowConeUp'],
+        control1=np.array([3.2930271753937728, -0.9256552441650734]),
+        control2=np.array([3.6425461598470568, -0.8085366888146934]),
+        end=points['ScoreBackMidConeUp'],
+        control_alpha_rolls=[],
+    ))
+
+points['ScoreBackMidConeDownBase'] = to_theta_with_circular_index_and_roll(
     -1.37792406, 0.81332449, np.pi / 2.0, circular_index=1)
 
 named_segments.append(
     ThetaSplineSegment(
-        name="NeutralToMidConeDownScore",
+        name="NeutralToMidConeDownBaseScore",
         start=points['Neutral'],
         control1=np.array([3.394572, -0.239378]),
         control2=np.array([3.654854, -0.626835]),
-        end=points['ScoreBackMidConeDownPos'],
+        end=points['ScoreBackMidConeDownBase'],
+        control_alpha_rolls=[(0.40, 0.0), (.95, np.pi / 2.0)],
+    ))
+
+points['ScoreBackLowConeDownBase'] = to_theta_with_circular_index_and_roll(
+    -1.06372, 0.442764, np.pi / 2.0, circular_index=1)
+
+named_segments.append(
+    ThetaSplineSegment(
+        name="NeutralToLowConeDownBaseScore",
+        start=points['Neutral'],
+        control1=np.array([2.8613439132427896, -0.5868069120126034]),
+        control2=np.array([2.9041434685529923, -1.240030040719494]),
+        end=points['ScoreBackLowConeDownBase'],
         control_alpha_rolls=[(0.40, 0.0), (.95, np.pi / 2.0)],
     ))
 
 points['HPPickupBackConeUp'] = to_theta_with_circular_index_and_roll(
-    -1.1050539, 1.31390128, np.pi / 2.0, circular_index=0)
+    -1.1050539, 1.34, np.pi / 2.0, circular_index=0)
 
 named_segments.append(
     ThetaSplineSegment(
@@ -98,7 +197,22 @@
         control_alpha_rolls=[(0.7, 0.0), (.9, np.pi / 2.0)],
     ))
 
-points['ScoreFrontHighConeUpPos'] = to_theta_with_circular_index_and_roll(
+points['HPPickupFrontConeUp'] = np.array(
+    (5.16514378449353, 1.26, -np.pi / 2.0))
+#        to_theta_with_circular_index_and_roll(
+#    0.265749, 1.28332, -np.pi / 2.0, circular_index=1)
+
+named_segments.append(
+    ThetaSplineSegment(
+        name="NeutralToHPPickupFrontConeUp",
+        start=points['Neutral'],
+        control1=np.array([4.068204933788692, -0.05440997896697275]),
+        control2=np.array([4.861911360838861, -0.03790410600482508]),
+        end=points['HPPickupFrontConeUp'],
+        control_alpha_rolls=[(0.7, 0.0), (.9, -np.pi / 2.0)],
+    ))
+
+points['ScoreFrontHighConeUp'] = to_theta_with_circular_index_and_roll(
     0.98810344, 1.37536719, -np.pi / 2.0, circular_index=0)
 
 named_segments.append(
@@ -107,11 +221,11 @@
         start=points['Neutral'],
         control1=np.array([2.594244, 0.417442]),
         control2=np.array([1.51325, 0.679748]),
-        end=points['ScoreFrontHighConeUpPos'],
+        end=points['ScoreFrontHighConeUp'],
         control_alpha_rolls=[(0.40, 0.0), (.95, -np.pi / 2.0)],
     ))
 
-points['ScoreFrontMidConeUpPos'] = to_theta_with_circular_index_and_roll(
+points['ScoreFrontMidConeUp'] = to_theta_with_circular_index_and_roll(
     0.43740453, 1.06330555, -np.pi / 2.0, circular_index=0)
 
 named_segments.append(
@@ -120,7 +234,7 @@
         start=points['Neutral'],
         control1=np.array([3.0, 0.317442]),
         control2=np.array([2.9, 0.479748]),
-        end=points['ScoreFrontMidConeUpPos'],
+        end=points['ScoreFrontMidConeUp'],
         control_alpha_rolls=[(0.40, 0.0), (.95, -np.pi / 2.0)],
     ))
 
@@ -137,19 +251,6 @@
         control_alpha_rolls=[(0.4, 0.0), (.9, np.pi / 2.0)],
     ))
 
-points['ScoreBackLowCube'] = to_theta_with_circular_index_and_roll(
-    -1.102, 0.30, -np.pi / 2.0, circular_index=1)
-
-named_segments.append(
-    ThetaSplineSegment(
-        name="NeutralToScoreLowBackCube",
-        start=points['Neutral'],
-        control1=np.array([3.153228, -0.497009]),
-        control2=np.array([2.972776, -1.026820]),
-        end=points['ScoreBackLowCube'],
-        control_alpha_rolls=[(0.7, 0.0), (.9, -np.pi / 2.0)],
-    ))
-
 points['ScoreFrontMidCube'] = to_theta_with_circular_index_and_roll(
     0.517846, 0.87, np.pi / 2.0, circular_index=0)
 
@@ -163,6 +264,16 @@
         control_alpha_rolls=[(0.4, np.pi * 0.0), (0.95, np.pi * 0.5)],
     ))
 
+named_segments.append(
+    ThetaSplineSegment(
+        name="ScoreFrontLowCubeToScoreFrontMidCube",
+        start=points["ScoreFrontLowCube"],
+        control1=np.array([3.8237323383577078, 1.2979562720646056]),
+        control2=np.array([3.63484177908944, 1.008850428344438]),
+        end=points["ScoreFrontMidCube"],
+        control_alpha_rolls=[],
+    ))
+
 points['ScoreFrontHighCube'] = to_theta_with_circular_index_and_roll(
     0.901437, 1.16, np.pi / 2.0, circular_index=0)
 
@@ -176,6 +287,29 @@
         control_alpha_rolls=[(0.4, np.pi * 0.0), (0.95, np.pi * 0.5)],
     ))
 
+named_segments.append(
+    ThetaSplineSegment(
+        name="ScoreFrontMidCubeToScoreFrontHighCube",
+        start=points["ScoreFrontMidCube"],
+        control1=np.array([2.9229652375897004, 0.7771801809056819]),
+        control2=np.array([2.634276444896239, 0.5696525540129302]),
+        end=points["ScoreFrontHighCube"],
+        control_alpha_rolls=[],
+    ))
+
+points['ScoreBackLowCube'] = to_theta_with_circular_index_and_roll(
+    -1.102, 0.30, -np.pi / 2.0, circular_index=1)
+
+named_segments.append(
+    ThetaSplineSegment(
+        name="NeutralToScoreLowBackCube",
+        start=points['Neutral'],
+        control1=np.array([3.153228, -0.497009]),
+        control2=np.array([2.972776, -1.026820]),
+        end=points['ScoreBackLowCube'],
+        control_alpha_rolls=[(0.7, 0.0), (.9, -np.pi / 2.0)],
+    ))
+
 points['ScoreBackMidCube'] = to_theta_with_circular_index_and_roll(
     -1.27896, 0.84, -np.pi / 2.0, circular_index=1)
 
@@ -189,6 +323,16 @@
         control_alpha_rolls=[(0.3, -np.pi * 0.0), (0.95, -np.pi * 0.5)],
     ))
 
+named_segments.append(
+    ThetaSplineSegment(
+        name="ScoreBackLowCubeToScoreBackMidCube",
+        start=points["ScoreBackLowCube"],
+        control1=np.array([3.1075630474968694, -1.1675095818664531]),
+        control2=np.array([3.3377520447373232, -1.1054408842366303]),
+        end=points["ScoreBackMidCube"],
+        control_alpha_rolls=[],
+    ))
+
 # TODO(austin): This doesn't produce the next line...
 #points['ScoreBackHighCube'] = to_theta_with_circular_index_and_roll(
 #    -1.60932, 1.16839, np.pi / 2.0, circular_index=0)
@@ -205,18 +349,70 @@
         control_alpha_rolls=[(0.3, -np.pi * 0.0), (0.95, -np.pi * 0.5)],
     ))
 
-points['ConeDownPos'] = to_theta_with_circular_index_and_roll(0.7,
-                                                              0.11,
-                                                              np.pi / 2.0,
-                                                              circular_index=0)
 named_segments.append(
     ThetaSplineSegment(
-        name="NeutralToConeDown",
+        name="ScoreBackMidCubeToScoreBackHighCube",
+        start=points["ScoreBackMidCube"],
+        control1=np.array([4.03651864313893, -0.919229198708873]),
+        control2=np.array([4.377346803653962, -1.0167608157302999]),
+        end=points["ScoreBackHighCube"],
+        control_alpha_rolls=[],
+    ))
+
+points['GroundPickupFrontConeUp'] = to_theta_with_circular_index_and_roll(
+    0.313099, 0.380, -np.pi / 2.0, circular_index=0)
+
+named_segments.append(
+    ThetaSplineSegment(
+        name="NeutralToGroundPickupFrontConeUp",
         start=points['Neutral'],
-        control1=np.array([2.396694, 0.508020]),
-        control2=np.array([2.874513, 0.933160]),
-        end=points['ConeDownPos'],
-        control_alpha_rolls=[(0.30, 0.0), (.95, np.pi / 2.0)],
+        control1=np.array([3.153481004695907, 0.4827717171390571]),
+        control2=np.array([4.107487625131798, 0.9935705415901082]),
+        end=points['GroundPickupFrontConeUp'],
+        control_alpha_rolls=[(0.30, 0.0), (.95, -np.pi / 2.0)],
+    ))
+
+points['ScoreFrontLowConeUp'] = to_theta_with_circular_index_and_roll(
+    0.349687, 0.468804, -np.pi / 2.0, circular_index=0)
+
+named_segments.append(
+    ThetaSplineSegment(
+        name="NeutralToScoreFrontLowConeUp",
+        start=points['Neutral'],
+        control1=np.array([3.153481004695907, 0.4827717171390571]),
+        control2=np.array([4.107487625131798, 0.9935705415901082]),
+        end=points['ScoreFrontLowConeUp'],
+        control_alpha_rolls=[(0.30, 0.0), (.95, -np.pi / 2.0)],
+    ))
+
+named_segments.append(
+    ThetaSplineSegment(
+        name="GroundPickupFrontConeUpToScoreFrontLowConeUp",
+        start=points['GroundPickupFrontConeUp'],
+        control1=np.array([4.14454438793702, 1.680256664914554]),
+        control2=np.array([4.159014136030164, 1.6617266432775355]),
+        end=points['ScoreFrontLowConeUp'],
+        control_alpha_rolls=[],
+    ))
+
+named_segments.append(
+    ThetaSplineSegment(
+        name="ScoreFrontLowConeUpToScoreFrontMidConeUp",
+        start=points['ScoreFrontLowConeUp'],
+        control1=np.array([4.144103145250675, 1.3519566301042056]),
+        control2=np.array([3.5357641970552223, 0.8105698293886593]),
+        end=points['ScoreFrontMidConeUp'],
+        control_alpha_rolls=[],
+    ))
+
+named_segments.append(
+    ThetaSplineSegment(
+        name="ScoreFrontMidConeUpToScoreFrontHighConeUp",
+        start=points['ScoreFrontMidConeUp'],
+        control1=np.array([2.417981958011055, 0.48234108399079134]),
+        control2=np.array([2.1651435746478045, 0.4937628492739232]),
+        end=points['ScoreFrontHighConeUp'],
+        control_alpha_rolls=[],
     ))
 
 front_points = []
diff --git a/y2023/control_loops/superstructure/superstructure_lib_test.cc b/y2023/control_loops/superstructure/superstructure_lib_test.cc
index 220f3d8..3252030 100644
--- a/y2023/control_loops/superstructure/superstructure_lib_test.cc
+++ b/y2023/control_loops/superstructure/superstructure_lib_test.cc
@@ -765,7 +765,7 @@
     auto builder = superstructure_goal_sender_.MakeBuilder();
 
     Goal::Builder goal_builder = builder.MakeBuilder<Goal>();
-    goal_builder.add_arm_goal_position(arm::ScoreBackMidConeUpPosIndex());
+    goal_builder.add_arm_goal_position(arm::ScoreBackMidConeUpIndex());
     ASSERT_EQ(builder.Send(goal_builder.Finish()), aos::RawSender::Error::kOk);
   }
 
@@ -791,7 +791,7 @@
   {
     auto builder = superstructure_goal_sender_.MakeBuilder();
     Goal::Builder goal_builder = builder.MakeBuilder<Goal>();
-    goal_builder.add_arm_goal_position(arm::ScoreBackMidConeUpPosIndex());
+    goal_builder.add_arm_goal_position(arm::ScoreBackMidConeUpIndex());
     ASSERT_EQ(builder.Send(goal_builder.Finish()), aos::RawSender::Error::kOk);
   }
 
@@ -808,7 +808,7 @@
   {
     auto builder = superstructure_goal_sender_.MakeBuilder();
     Goal::Builder goal_builder = builder.MakeBuilder<Goal>();
-    goal_builder.add_arm_goal_position(arm::ScoreBackMidConeUpPosIndex());
+    goal_builder.add_arm_goal_position(arm::ScoreBackMidConeUpIndex());
     ASSERT_EQ(builder.Send(goal_builder.Finish()), aos::RawSender::Error::kOk);
   }
 
@@ -819,7 +819,7 @@
   {
     auto builder = superstructure_goal_sender_.MakeBuilder();
     Goal::Builder goal_builder = builder.MakeBuilder<Goal>();
-    goal_builder.add_arm_goal_position(arm::ConeDownPosIndex());
+    goal_builder.add_arm_goal_position(arm::ScoreFrontLowConeUpIndex());
     ASSERT_EQ(builder.Send(goal_builder.Finish()), aos::RawSender::Error::kOk);
   }
 
diff --git a/y2023/joystick_reader.cc b/y2023/joystick_reader.cc
index a7fed8f..2cf9436 100644
--- a/y2023/joystick_reader.cc
+++ b/y2023/joystick_reader.cc
@@ -51,12 +51,15 @@
 const ButtonLocation kMidConeScoreLeft(4, 15);
 const ButtonLocation kMidConeScoreRight(3, 2);
 
+const ButtonLocation kLowConeScoreLeft(4, 16);
+const ButtonLocation kLowConeScoreRight(3, 3);
+
 const ButtonLocation kHighCube(4, 1);
 const ButtonLocation kMidCube(4, 2);
 const ButtonLocation kLowCube(4, 3);
 
 const ButtonLocation kGroundPickupConeUp(4, 7);
-const ButtonLocation kGroundPickupConeDown(4, 8);
+const ButtonLocation kGroundPickupConeDownBase(4, 8);
 const ButtonLocation kGroundPickupCube(4, 10);
 const ButtonLocation kHPConePickup(4, 6);
 
@@ -99,40 +102,118 @@
         .side = Side::BACK,
     },
     {
-        .index = arm::GroundPickupBackConeDownIndex(),
+        .index = arm::GroundPickupFrontConeUpIndex(),
+        .wrist_goal = 0.2,
+        .game_piece = GamePiece::CONE_UP,
+        .buttons = {kGroundPickupConeUp},
+        .side = Side::FRONT,
+    },
+    {
+        .index = arm::GroundPickupBackConeDownBaseIndex(),
         .wrist_goal = 0.0,
         .game_piece = GamePiece::CONE_DOWN,
-        .buttons = {kGroundPickupConeDown},
+        .buttons = {kGroundPickupConeDownBase},
         .side = Side::BACK,
     },
     {
-        .index = arm::ScoreBackMidConeUpPosIndex(),
-        .wrist_goal = 0.55,
+        .index = arm::GroundPickupFrontConeDownBaseIndex(),
+        .wrist_goal = 0.2,
+        .game_piece = GamePiece::CONE_DOWN,
+        .buttons = {kGroundPickupConeDownBase},
+        .side = Side::FRONT,
+    },
+    {
+        .index = arm::ScoreBackMidConeUpIndex(),
+        .wrist_goal = 0.0,
         .game_piece = GamePiece::CONE_UP,
-        .buttons = {kMidConeScoreRight},
+        .buttons = {kMidConeScoreRight, kMidConeScoreLeft},
         .side = Side::BACK,
         .row_hint = RowSelectionHint::MIDDLE,
         .spot_hint = SpotSelectionHint::RIGHT,
     },
     {
-        .index = arm::ScoreBackMidConeDownPosIndex(),
+        .index = arm::ScoreBackLowConeUpIndex(),
+        .wrist_goal = 0.0,
+        .game_piece = GamePiece::CONE_UP,
+        .buttons = {kLowConeScoreLeft, kLowConeScoreRight},
+        .side = Side::BACK,
+        .row_hint = RowSelectionHint::BOTTOM,
+        .spot_hint = SpotSelectionHint::LEFT,
+    },
+    {
+        .index = arm::ScoreFrontLowConeUpIndex(),
+        .wrist_goal = 0.0,
+        .game_piece = GamePiece::CONE_UP,
+        .buttons = {kLowConeScoreLeft, kLowConeScoreRight},
+        .side = Side::FRONT,
+        .row_hint = RowSelectionHint::BOTTOM,
+        .spot_hint = SpotSelectionHint::LEFT,
+    },
+    {
+        .index = arm::ScoreBackMidConeDownBaseIndex(),
         .wrist_goal = 2.2,
         .score_wrist_goal = 0.0,
         .game_piece = GamePiece::CONE_DOWN,
-        .buttons = {kMidConeScoreRight},
+        .buttons = {kMidConeScoreLeft, kMidConeScoreRight},
         .side = Side::BACK,
         .row_hint = RowSelectionHint::MIDDLE,
         .spot_hint = SpotSelectionHint::RIGHT,
     },
     {
+        .index = arm::ScoreBackLowConeDownBaseIndex(),
+        .wrist_goal = 0.0,
+        .score_wrist_goal = 0.0,
+        .game_piece = GamePiece::CONE_DOWN,
+        .buttons = {kLowConeScoreLeft, kLowConeScoreRight},
+        .side = Side::BACK,
+        .row_hint = RowSelectionHint::BOTTOM,
+        .spot_hint = SpotSelectionHint::RIGHT,
+    },
+    {
+        .index = arm::ScoreFrontLowConeDownBaseIndex(),
+        .wrist_goal = 0.0,
+        .game_piece = GamePiece::CONE_DOWN,
+        .buttons = {kLowConeScoreLeft, kLowConeScoreRight},
+        .side = Side::FRONT,
+        .row_hint = RowSelectionHint::BOTTOM,
+        .spot_hint = SpotSelectionHint::LEFT,
+    },
+    {
+        .index = arm::ScoreFrontMidConeDownBaseIndex(),
+        .wrist_goal = 2.0,
+        .score_wrist_goal = 0.0,
+        .game_piece = GamePiece::CONE_DOWN,
+        .buttons = {kMidConeScoreLeft, kMidConeScoreRight},
+        .side = Side::FRONT,
+        .row_hint = RowSelectionHint::MIDDLE,
+        .spot_hint = SpotSelectionHint::LEFT,
+    },
+    {
+        .index = arm::ScoreFrontHighConeDownBaseIndex(),
+        .wrist_goal = 2.0,
+        .score_wrist_goal = 0.0,
+        .game_piece = GamePiece::CONE_DOWN,
+        .buttons = {kHighConeScoreLeft, kHighConeScoreRight},
+        .side = Side::FRONT,
+        .row_hint = RowSelectionHint::TOP,
+        .spot_hint = SpotSelectionHint::LEFT,
+    },
+    {
+        .index = arm::HPPickupFrontConeUpIndex(),
+        .wrist_goal = 0.0,
+        .game_piece = GamePiece::CONE_UP,
+        .buttons = {kHPConePickup},
+        .side = Side::FRONT,
+    },
+    {
         .index = arm::HPPickupBackConeUpIndex(),
-        .wrist_goal = 0.2,
+        .wrist_goal = 0.4,
         .game_piece = GamePiece::CONE_UP,
         .buttons = {kHPConePickup},
         .side = Side::BACK,
     },
     {
-        .index = arm::ScoreFrontHighConeUpPosIndex(),
+        .index = arm::ScoreFrontHighConeUpIndex(),
         .wrist_goal = 0.05,
         .game_piece = GamePiece::CONE_UP,
         .buttons = {kHighConeScoreLeft, kHighConeScoreRight},
@@ -141,7 +222,7 @@
         .spot_hint = SpotSelectionHint::LEFT,
     },
     {
-        .index = arm::ScoreFrontMidConeUpPosIndex(),
+        .index = arm::ScoreFrontMidConeUpIndex(),
         .wrist_goal = 0.05,
         .game_piece = GamePiece::CONE_UP,
         .buttons = {kMidConeScoreLeft, kMidConeScoreRight},
@@ -261,7 +342,7 @@
     if (data.IsPressed(kGroundPickupConeUp) || data.IsPressed(kHPConePickup)) {
       roller_goal = RollerGoal::INTAKE_CONE;
       current_game_piece_ = GamePiece::CONE_UP;
-    } else if (data.IsPressed(kGroundPickupConeDown)) {
+    } else if (data.IsPressed(kGroundPickupConeDownBase)) {
       roller_goal = RollerGoal::INTAKE_CONE;
       current_game_piece_ = GamePiece::CONE_DOWN;
     } else if (data.IsPressed(kGroundPickupCube)) {
@@ -273,26 +354,49 @@
       wrist_goal = 0.6;
     }
 
-    const Side current_side = data.IsPressed(kBack) ? Side::BACK : Side::FRONT;
     std::optional<RowSelectionHint> placing_row;
     std::optional<SpotSelectionHint> placing_spot;
 
-    // Search for the active setpoint.
-    for (const ArmSetpoint &setpoint : setpoints) {
-      for (const ButtonLocation &button : setpoint.buttons) {
+    // Keep the setpoint if the button is still held.  This lets us release the
+    // back button once a side has been selected.
+    if (current_setpoint_ != nullptr) {
+      bool found = false;
+      for (const ButtonLocation &button : current_setpoint_->buttons) {
         if (data.IsPressed(button)) {
-          if (setpoint.game_piece == current_game_piece_ &&
-              setpoint.side == current_side) {
-            wrist_goal = setpoint.wrist_goal;
-            arm_goal_position_ = setpoint.index;
-            score_wrist_goal = setpoint.score_wrist_goal;
-            placing_row = setpoint.row_hint;
-            placing_spot = setpoint.spot_hint;
-            break;
+          found = true;
+        }
+      }
+      if (!found) {
+        current_setpoint_ = nullptr;
+      }
+    }
+
+    // Ok, no active setpoint.  Search for the right one.
+    if (current_setpoint_ == nullptr) {
+      const Side current_side =
+          data.IsPressed(kBack) ? Side::BACK : Side::FRONT;
+      // Search for the active setpoint.
+      for (const ArmSetpoint &setpoint : setpoints) {
+        for (const ButtonLocation &button : setpoint.buttons) {
+          if (data.IsPressed(button)) {
+            if (setpoint.game_piece == current_game_piece_ &&
+                setpoint.side == current_side) {
+              current_setpoint_ = &setpoint;
+            }
           }
         }
       }
     }
+
+    // And, pull the bits out of it.
+    if (current_setpoint_ != nullptr) {
+      wrist_goal = current_setpoint_->wrist_goal;
+      arm_goal_position_ = current_setpoint_->index;
+      score_wrist_goal = current_setpoint_->score_wrist_goal;
+      placing_row = current_setpoint_->row_hint;
+      placing_spot = current_setpoint_->spot_hint;
+    }
+
     CHECK_EQ(placing_row.has_value(), placing_spot.has_value());
 
     if (data.IsPressed(kSuck)) {
@@ -351,6 +455,8 @@
   ::aos::Fetcher<superstructure::Status> superstructure_status_fetcher_;
 
   uint32_t arm_goal_position_;
+
+  const ArmSetpoint *current_setpoint_ = nullptr;
 };
 
 }  // namespace joysticks