Switch everything to platforms
This patch switches the codebase over from using the "cpu"
mechanism to using bazel platforms. See
https://docs.bazel.build/versions/master/platforms.html for some more
information.
Most of the substantial changes are in //tools. Instead of using
`cc_toolchain_suite` rules, we now use regular `toolchain` rules that
are registered in the WORKSPACE. That also means that bazel now uses
the target platform to select the compiler.
All --cpu=* arguments should now be --config=* arguments. For example,
`--cpu=roborio` should now be `--config=roborio`. The CI script and
all documentation has been updated to reflect that.
The remainder of the changes revolve around tagging all targets with
`target_compatible_with`. The old mechanism allowed us to specify
repo-wide defaults. The new mechanism does not. That means every
target that didn't have any compatibility specified, now requires
compatibility with `@platforms//os:linux`.
I used buildozer for the vast majority of `target_compatible_with`
changes. buildozer automatically buildifies any BUILD files it
touches. That means this patch also contains a few non-functional
changes that I was too lazy to remove.
Change-Id: I66d6e6ad9161520ee397597cdb492585820a3acd
diff --git a/third_party/cddlib/BUILD b/third_party/cddlib/BUILD
index fa2f50a..08684fc 100644
--- a/third_party/cddlib/BUILD
+++ b/third_party/cddlib/BUILD
@@ -31,6 +31,7 @@
"gcc": ["-Wno-unused-but-set-variable"],
"clang": [],
}),
+ target_compatible_with = ["@platforms//os:linux"],
visibility = ["//visibility:public"],
)
@@ -38,6 +39,7 @@
name = "_cddlib.so",
linkshared = True,
linkstatic = False,
+ target_compatible_with = ["@platforms//os:linux"],
visibility = ["//visibility:public"],
deps = [":cddlib"],
)