Nest some more namespaces

Did someone previously suggest that all namespace had been
nested?  Silly.

Signed-off-by: Stephan Pleines <pleines.stephan@gmail.com>
Change-Id: I22278c1caaeba8b47dc46fb2ed3078c20a11e190
diff --git a/y2022/actors/auto_splines.h b/y2022/actors/auto_splines.h
index 2f5c399..42760e5 100644
--- a/y2022/actors/auto_splines.h
+++ b/y2022/actors/auto_splines.h
@@ -13,8 +13,7 @@
 
 */
 
-namespace y2022 {
-namespace actors {
+namespace y2022::actors {
 
 class AutonomousSplines {
  public:
@@ -73,7 +72,6 @@
   aos::FlatbufferDetachedBuffer<frc971::MultiSpline> spline_two2_;
 };
 
-}  // namespace actors
-}  // namespace y2022
+}  // namespace y2022::actors
 
 #endif  // Y2022_ACTORS_AUTO_SPLINES_H_
diff --git a/y2022/actors/autonomous_actor.h b/y2022/actors/autonomous_actor.h
index b36e010..1dfdcdf 100644
--- a/y2022/actors/autonomous_actor.h
+++ b/y2022/actors/autonomous_actor.h
@@ -11,8 +11,7 @@
 #include "y2022/control_loops/superstructure/superstructure_goal_generated.h"
 #include "y2022/control_loops/superstructure/superstructure_status_generated.h"
 
-namespace y2022 {
-namespace actors {
+namespace y2022::actors {
 
 using control_loops::superstructure::RequestedIntake;
 using frc971::control_loops::StaticZeroingSingleDOFProfiledSubsystemGoal;
@@ -106,7 +105,6 @@
   std::optional<Eigen::Vector3d> starting_position_;
 };
 
-}  // namespace actors
-}  // namespace y2022
+}  // namespace y2022::actors
 
 #endif  // Y2022_ACTORS_AUTONOMOUS_ACTOR_H_