made all the shooter tests pass again
There were a couple of little bugs in other stuff that broke the tests.
diff --git a/frc971/control_loops/shooter/shooter.cc b/frc971/control_loops/shooter/shooter.cc
index fbd8c54..4a3e6e4 100755
--- a/frc971/control_loops/shooter/shooter.cc
+++ b/frc971/control_loops/shooter/shooter.cc
@@ -192,7 +192,8 @@
// Don't even let the control loops run.
bool shooter_loop_disable = false;
- const bool disabled = !::aos::robot_state->enabled;
+ const bool disabled =
+ !::aos::robot_state.get() || !::aos::robot_state->enabled;
// If true, move the goal if we saturate.
bool cap_goal = false;