made all the shooter tests pass again

There were a couple of little bugs in other stuff that broke the tests.
diff --git a/frc971/control_loops/shooter/shooter.cc b/frc971/control_loops/shooter/shooter.cc
index fbd8c54..4a3e6e4 100755
--- a/frc971/control_loops/shooter/shooter.cc
+++ b/frc971/control_loops/shooter/shooter.cc
@@ -192,7 +192,8 @@
   // Don't even let the control loops run.
   bool shooter_loop_disable = false;
 
-  const bool disabled = !::aos::robot_state->enabled;
+  const bool disabled =
+      !::aos::robot_state.get() || !::aos::robot_state->enabled;
   // If true, move the goal if we saturate.
   bool cap_goal = false;