Added support for both sets of rollers
Change-Id: I93a0f01eefe15364b510bd09c5dfc15f4df26456
diff --git a/y2016/control_loops/superstructure/superstructure.cc b/y2016/control_loops/superstructure/superstructure.cc
index 759c5ca..140bf28 100644
--- a/y2016/control_loops/superstructure/superstructure.cc
+++ b/y2016/control_loops/superstructure/superstructure.cc
@@ -18,7 +18,8 @@
constexpr double kOperatingVoltage = 12.0;
constexpr double kLandingShoulderDownVoltage = -2.0;
// The maximum voltage the intake roller will be allowed to use.
-constexpr float kMaxIntakeVoltage = 8.0;
+constexpr float kMaxIntakeTopVoltage = 8.0;
+constexpr float kMaxIntakeBottomVoltage = 8.0;
// Aliases to reduce typing.
constexpr double kIntakeEncoderIndexDifference =
@@ -568,11 +569,15 @@
output->voltage_wrist = arm_.wrist_voltage();
// Logic to run our rollers on the intake.
- output->voltage_rollers = 0.0;
+ output->voltage_top_rollers = 0.0;
+ output->voltage_bottom_rollers = 0.0;
if (unsafe_goal) {
- output->voltage_rollers = ::std::max(
- -kMaxIntakeVoltage,
- ::std::min(unsafe_goal->voltage_rollers, kMaxIntakeVoltage));
+ output->voltage_top_rollers = ::std::max(
+ -kMaxIntakeTopVoltage,
+ ::std::min(unsafe_goal->voltage_top_rollers, kMaxIntakeTopVoltage));
+ output->voltage_bottom_rollers = ::std::max(
+ -kMaxIntakeBottomVoltage,
+ ::std::min(unsafe_goal->voltage_bottom_rollers, kMaxIntakeBottomVoltage));
}
}
diff --git a/y2016/control_loops/superstructure/superstructure.q b/y2016/control_loops/superstructure/superstructure.q
index 1422dde..8a3b518 100644
--- a/y2016/control_loops/superstructure/superstructure.q
+++ b/y2016/control_loops/superstructure/superstructure.q
@@ -51,7 +51,8 @@
float max_angular_acceleration_wrist;
// Voltage to send to the rollers. Positive is sucking in.
- float voltage_rollers;
+ float voltage_top_rollers;
+ float voltage_bottom_rollers;
};
message Status {
@@ -90,7 +91,8 @@
float voltage_shoulder;
float voltage_wrist;
- float voltage_rollers;
+ float voltage_top_rollers;
+ float voltage_bottom_rollers;
};
queue Goal goal;