| #ifndef _AOS_EVENTS_RAW_EVENT_LOOP_H_ |
| #define _AOS_EVENTS_RAW_EVENT_LOOP_H_ |
| |
| #include <atomic> |
| #include <memory> |
| #include <string> |
| #include "aos/queue.h" |
| #include "aos/time/time.h" |
| |
| // This file contains raw versions of the classes in event-loop.h. |
| // |
| // Users should look exclusively at event-loop.h. Only people who wish to |
| // implement a new IPC layer (like a fake layer for example) may wish to use |
| // these classes. |
| namespace aos { |
| |
| // Raw version of fetcher. Contains a local variable that the fetcher will |
| // update. |
| // It is the job of the typed version to cast this to the appropriate type. |
| class RawFetcher { |
| public: |
| RawFetcher() {} |
| virtual ~RawFetcher() {} |
| |
| // Non-blocking fetch of the next message in the queue. Returns true if there |
| // was a new message and we got it. |
| virtual bool FetchNext() = 0; |
| // Non-blocking fetch of the latest message: |
| virtual bool Fetch() = 0; |
| |
| const void *most_recent() { return most_recent_; } |
| |
| protected: |
| RawFetcher(const RawFetcher &) = delete; |
| RawFetcher &operator=(const RawFetcher &) = delete; |
| void set_most_recent(const void *most_recent) { most_recent_ = most_recent; } |
| |
| private: |
| const void *most_recent_ = nullptr; |
| }; |
| |
| // Raw version of sender. Sending a message is a 3 part process. Fetch an opaque |
| // token, cast that token to the message type, populate and then calling one of |
| // Send() or Free(). |
| class RawSender { |
| public: |
| RawSender() {} |
| virtual ~RawSender() {} |
| |
| virtual aos::Message *GetMessage() = 0; |
| |
| virtual void Free(aos::Message *msg) = 0; |
| |
| virtual bool Send(aos::Message *msg) = 0; |
| |
| // Call operator that calls Free(). |
| template <typename T> |
| void operator()(T *t) { |
| Free(t); |
| } |
| |
| virtual const char *name() const = 0; |
| |
| protected: |
| RawSender(const RawSender &) = delete; |
| RawSender &operator=(const RawSender &) = delete; |
| }; |
| |
| // Opaque Information extracted from a particular type passed to the underlying |
| // system so that it knows how much memory to allocate etc. |
| struct QueueTypeInfo { |
| // Message size: |
| size_t size; |
| // This should be a globally unique identifier for the type. |
| int hash; |
| // Config parameter for how long the queue should be. |
| int queue_length; |
| |
| template <typename T> |
| static QueueTypeInfo Get() { |
| QueueTypeInfo info; |
| info.size = sizeof(T); |
| info.hash = T::kHash; |
| info.queue_length = T::kQueueLength; |
| return info; |
| } |
| |
| // Necessary for the comparison of QueueTypeInfo objects in the |
| // SimulatedEventLoop. |
| bool operator<(const QueueTypeInfo &other) const { |
| if (size != other.size) return size < other.size; |
| if (hash != other.hash) return hash < other.hash; |
| return queue_length < other.queue_length; |
| } |
| }; |
| |
| // Interface for timers |
| class TimerHandler { |
| public: |
| virtual ~TimerHandler() {} |
| |
| // Timer should sleep until base, base + offset, base + offset * 2, ... |
| // If repeat_offset isn't set, the timer only expires once. |
| virtual void Setup(monotonic_clock::time_point base, |
| monotonic_clock::duration repeat_offset = |
| ::aos::monotonic_clock::zero()) = 0; |
| |
| // Stop future calls to callback(). |
| virtual void Disable() = 0; |
| }; |
| |
| // Interface for phased loops. They are built on timers. |
| class PhasedLoopHandler { |
| public: |
| virtual ~PhasedLoopHandler() {} |
| |
| // Sets the interval and offset. Any changes to interval and offset only take |
| // effect when the handler finishes running. |
| virtual void set_interval_and_offset( |
| const monotonic_clock::duration interval, |
| const monotonic_clock::duration offset) = 0; |
| }; |
| |
| class EventScheduler; |
| |
| // Virtual base class for all event queue-types. |
| class RawEventLoop { |
| public: |
| virtual ~RawEventLoop() {} |
| |
| // Current time. |
| virtual monotonic_clock::time_point monotonic_now() = 0; |
| |
| // The passed in function will be called when the event loop starts. |
| // Use this to run code once the thread goes into "real-time-mode", |
| virtual void OnRun(::std::function<void()> on_run) = 0; |
| |
| // Sets the name of the event loop. |
| virtual void set_name(const char *name) = 0; |
| |
| // Threadsafe. |
| bool is_running() const { return is_running_.load(); } |
| |
| // Creates a timer that executes callback when the timer expires |
| // Returns a TimerHandle for configuration of the timer |
| virtual TimerHandler *AddTimer(::std::function<void()> callback) = 0; |
| |
| // Creates a timer that executes callback periodically at the specified |
| // interval and offset. Returns a PhasedLoopHandler for interacting with the |
| // timer. |
| virtual PhasedLoopHandler *AddPhasedLoop( |
| ::std::function<void(int)> callback, |
| const monotonic_clock::duration interval, |
| const monotonic_clock::duration offset = ::std::chrono::seconds(0)) = 0; |
| |
| protected: |
| friend class EventScheduler; |
| void set_is_running(bool value) { is_running_.store(value); } |
| |
| // Will send new messages from (path, type). |
| virtual std::unique_ptr<RawSender> MakeRawSender( |
| const std::string &path, const QueueTypeInfo &type) = 0; |
| |
| // Will fetch new messages from (path, type). |
| virtual std::unique_ptr<RawFetcher> MakeRawFetcher( |
| const std::string &path, const QueueTypeInfo &type) = 0; |
| |
| // Will watch (path, type) for new messages |
| virtual void MakeRawWatcher( |
| const std::string &path, const QueueTypeInfo &type, |
| std::function<void(const Message *message)> watcher) = 0; |
| |
| private: |
| ::std::atomic<bool> is_running_{false}; |
| }; |
| |
| } // namespace aos |
| |
| #endif // _AOS_EVENTS_RAW_EVENT_LOOP_H_ |